Demolitionist

"This soldier loves to see things explode, especially the enemy! His Radio Controlled, Anti-Vehicle Mines allow him to target vehicles at any range."

- IKKI on the 1.4 Patch page.

Overview
The Demolitionist is an interesting unit. At rank one it has 110 hp and can deal 76-114 damage. He can target any unit with their explosive mines and they can attack every turn! He is most effective against vehicles because of the high damage and low accuracy, which will tend to deflect or miss infantry.

The Demolitionist is the predecessor of the Saboteur. The Saboteur was only available as an NPC during a few missions, and the Demolitionist was introduced first as the "weaker" version, having reduced damage, but with zero cooldown and additional ammo. The Demolitionist underwent significant changes in 1.5 Patch, perhaps making him better than the Saboteur before the 2.1 Patch.

Currently, the Demolitionist's anti-vehicle mine is useful for targeting support units, which tend to have lower defense and health, prime targets for the radio-controlled mines. The armor piercing capabilities is more like decoration - it does not do enough damage to really matter unless the player wants to dedicate two or three rounds of using radio-controlled mines on a single, heavily armored target. It is perhaps a better idea to let another unit deal with armored targets.

The Demolitionist might surprise your PvP opponent with their relatively low unit value, high damage, indirect attack, and ability to attack consecutive turns to get the job done.

Updates
2.2
 * Promotion costs now include and.

2.0
 * Promotion  requirements reduced to 1.4 Patch values.

1.5
 * Radio Controlled Mines
 * Can target any unit, from targeting only vehicles, tanks and defenses.
 * Damage increased.
 * Contact Fire changed to Indirect Fire.
 * 50% Armor Piercing added.
 * Offense slightly reduced.
 * Promotion costs and   requirements increased.

1.4
 * Added.