Board Thread:Battle Nations Discussion/@comment-173.78.222.200-20140907161906

There needs to be a more consistent way to get skulls. When you reach level 70 raider encounters are rare, and on top of that, the observed drop rate of skulls is far less than the 10% that I have seen posted. Lack of skulls makes some of the better units in the game essentially useless. Once they get injured in a battle (boss strikes in particular) you can't use them again for excessively long periods (weeks!) while you try to find skulls. Everything else (teeth/gears/bars/vials) you can either raid/occupy for, or the enemy encounters (rebels/wolves/animals) are common enough that with some effort you can always find some way to get them. Definite deficiency in the game play that the developers seem to have overlooked. 