Talk:Riot Trooper/@comment-216.88.35.15-20120207172954

From Level 12 until Level 18, there is absolutely no unit to counter these. They don't need to be combo'd. Only grenadiers and mortar teams can do any appreciable damage to them,  but both will use up all their ammo without killing one. (taking many turns to do so, as well).

It's better to have a few units capable of doing more damage in a row behind these guys, rather than just having 7, but for a long time that is nearly the ideal formation. There is no unit until the mini tank that could defeat one in a one-on-one battle.

I dislike those levels because the battles really drag... once the grenadiers/mortar teams have exhausted their ammo, it degenerates into them fighting each other at 4 damage a turn (20 turns to take one down!)