Board Thread:Improving Battle Nations Wikia/@comment-26479628-20140808135501/@comment-24453214-20140808153902

x. The battle templates I'm using for boss strike are based on #switch statements, which are a bad thing. Also, I would point to Template:ShopGoodsBox as an example of a template that's completely unmaintainable as written. There are 100 cells in that grid, and each has its own separate #eval statement. If Z2 ever releases a shop that doesn't follow the usual leveling progression, we've basically got to recreate that template from scratch.

We won't really know what all Lua is good for until we enable it here on the wiki and start kicking it around a little bit. Once we have some experience with it, we can talk more about how to use it.