Talk:Allied Mammoth Rider/@comment-24593395-20140819011135

I personally remember how good these guys were back when the level cap was lower. Now I'm not so sure anymore. They are okay but even though they are extremely cheap to heal, this isn't something you could just place into any battle anymore. Think about how many units deal piercing, fire, or crushing damage. And yes I'm aware it's resistant to crushing damage but considering how crushing attacks deal a lot of base damage to comfensate for the sheer amount of units with incredible resistance to crushing damage, the allied mammoth rider will still take a lot of crushing damage. Now reagarding the allied mammoth rider's attacks, the heavier tank deals about the exact same damage and the heavier tank is unlocked MUCH earlier. The heavier tank may cost gears but at lv 70 you should be able to kill bosses (like the ancient construct/sentinel) farly easily which give lots of gears. Furthermore this unit doesn't have another attack option (like the machine guns) unlike the rest of the tanks. The only use I see for the allied mammoth rider is to fight the anicient construct. And now the lv cap is very high you won't have a chance to use it against laser techs anymore. So let me ask a question, why would I use the allied mammoth rider rather than the heavier tank?