Thread:Carbonite 0/@comment-26479628-20130720220910/@comment-4632427-20130723053001

It looks like it might actually be possible to decipher a mission's prerequisites from the game files. With a good bit more work, probably the scripts, too. I've been digging through the helpfully-named Missions.json file, and while there's a lot of references to other JSON files, it looks like the prerequisite missions and prerequisite levels are more or less intelligible.

I'm not sure if the Unit prev/next box is going to be that useful for formatting mission pages in the long run. Many missions have multiple prerequisites and/or unlock multiple other missions. We should probably make a new template that reflects the more flexible nature of mission chains a little better.