Shock Trooper

Overview
The Shock Troop is a premium unit that is unlocked at Level 3 that can be built through a Barracks once the player has 4 Nanopods.

Pre 1.3
The Shock Troop requires Nanopods to produce, but is easily affordable due to its low cost of 4 Nanopods. They are essentially an upgraded Trooper: they have more health, more accuracy, and deal more damage. Their limitation however lies in their range: being able to hit only what's in front of them, the Shock Troop's strategic placement in battle is usually restricted to your front row.

While this detail may make it hazardous to use the unit as they will soak hits while in the front row, a Shock Troop's biggest attraction by far comes from its healing cost. Requiring no more than 2 minutes and 300 Gold to get out of the Hospital, Shock Troops will rapidly become your unit of choice to use as expendable cannon fodder, taking hits and sacrificing themselves while your more powerful, more expensive units get the job done, especially at higher levels.

This unit is essentially an upgraded Trooper. It precedes the Ranger as the go to infantry and can potentially replace Troopers. Aesthetically, they are very similar to the Trooper, except that the shoulder armor is much bulgier. Another notable difference is its yellow helmet, helmets usually seen only in Premium units. This unit also has a slightly different mask design (the gas filters are slightly bigger and lean into the Shock Trooper's mask).

In addition, the unit receives a 20 AimMod bonus when attacking other Soldier units, which gives Shock Troops a good chance of dealing a critical hit.

Post 1.3
The Gold-only heal costs was a bonus for Shock Troops, but there's now an added to heal. They are easy to promote in ranks, have more health and can pump out lots of damage, despite their low accuracy. It's a good idea to invest in additional Shock Troops with a few nanopods early on.