Thread:Bobmath/@comment-11090687-20141009183600/@comment-11090687-20141009203139

Maybe it was already there but this:

plague_env_DOT_avg    => { dot_AbilityDamageMult => 1, dot_apPercent => 0, dot_BonusDamage => 14, dot_DamageType => "Fire", dot_Diminishing => 1, duration => 1, family => "Plague", type => "dot", }, plague_env_DOT_easy    => { dot_AbilityDamageMult => 1, dot_apPercent => 0, dot_BonusDamage => 3, dot_DamageType => "Fire", dot_Diminishing => 1, duration => 1, family => "Plague", type => "dot", }, plague_env_DOT_strong  => { dot_AbilityDamageMult => 1, dot_apPercent => 0, dot_BonusDamage => 25, dot_DamageType => "Fire", dot_Diminishing => 1, duration => 1, family => "Plague", type => "dot", }, plague_env_DOT_weak    => { dot_AbilityDamageMult => 1, dot_apPercent => 0, dot_BonusDamage => 6, dot_DamageType => "Fire", dot_Diminishing => 1, duration => 1, family => "Plague", type => "dot", },