Enemy Units/Pre-1.3


 * There are numerous enemy units which you will face, even purely outside of Player-versus-Player combat. This article is meant to gather all the necessary information concerning these units.


 * Attack values are Deflected/Normal/Critical.
 * Attack color is determined by the outline of the attacked unit.
 * GREEN = Your unit will obtain a 1.25 damage bonus when attacking that unit
 * YELLOW = Little or No Bonus (this is usually the 'base DMG' value indicated in the unit's 'unit information' page)
 * ORANGE = Your unit will inflict less damage it normally would
 * RED = Minimal damage done to the unit


 * For specific damage modifier info, refer to the damage modifier table.

 NOTES: 
 * Units with 100% Accuracy (e.g. Shock Troop, Grenadier, Riot Trooper, Sharp Shooter, etc.) will never have their attack 'Deflected'
 * The Shock Troop has different DMG values against animals (NA/35/62) and against infantry (NA/41/71), despite the outline displayed when attacking these units is yellow for both. It is believed this is a mistake by the developers, because the Shock Troop is "Good Vs." Light & Heavy infantry. Hence attacking these units should give a green outline instead of yellow.
 * The Mortar attacks 5 squares: 1 center square (direct hit) + 4 adjacent squares (splash damage). Mortar DMG values are indicated as follows: direct hit + splash damage (e.g. Normal Yellow Attack: 25+6 = 25 direct + 6 splash damage)
 * The Gunner attacks the Mammoth Rider unit with (4/20/?) DMG, despite its outline is Green. It is likely this is a mistake by the developers (outline should be yellow).
 * The Riot Trooper has different DMG values against animals (NA/16/28) and against infantry (NA/19/33), despite the outline displayed when attacking these units is yellow for both.
 * The Sharp Shooter has different DMG values against certain animals (NA/45/79) and against infantry (NA/52/91), despite the outline displayed when attacking these units is yellow for both. This is likely another mistake (outline against infantry units should be green)
 * The Raider Bombardier seems to have an attack that 'ricochets' off nearby units in no particular pattern. It may deal anywhere between 3-35 for the 'Yellow' outline attack and 1-27 for the 'Orange' outline, depending whether the shot hits straight, ricochets, or is Deflected by the defending unit. More data is needed to establish a definitive damage table.