Invasion Competition 3: Rebels

Overview
The Rebel Invasion Competition is the third Invasion Competition event, and features Rebel encounters with special icons at the outpost of players, scaled to each players level. The event is introduced as part of the 3.5 Patch.

A few changes have been made to the competition to increase balance:

Just like in Boss Strike, the Guild Weighting System has been added to the competition. To accommodate the addition of the Guild Weighting System, invasion encounters will now be worth a minimum of 50 points and players will not be allowed to join or leave a Guild while the event is in progress.
 * All invasion encounters will have a star in the bottom right corner instead of a 5.
 * When the event begins, allow up to a minute or two for the encounters to spawn. After that, if you still do not see an Invasion encounter on your land, refresh your land by going to the World Map and then back to your Outpost. This should do the trick and get you in the fight.

Points are awarded for every defeated invasion, adding to your own total score and the total score of your guild. The Leaderboard Scores can be accessed through the Competition icon in the upper left part of the player's screen, like any other active mission(s). There is a timer associated with this icon that indicates how much time is remaining in the event.

Note:
 * 0 Points will be awarded for defeating invasions on a friend's outpost.
 * Invasion encounters will spawn for players Level 20 and above.
 * Invasion will take place over 72 hours. During that time, similar to Boss Strike events, players will not be able to leave or be kicked from Guilds.

Leaderboard
The Invasion Leaderboard shows intra- and inter-Guild Ranking.



Top Guild Rewards
The top 20 players in each of the top 5 Guilds will equally split their Guild’s winnings. In the event that 2 or more Guilds tie, those Guilds will be awarded the same Nanopod prize for that rank.