Bio Grenadier

"This unit tosses poison vials right past any debris, rocks, barricades, and front line defenses. What’s not to like?"

- IKKI, per the 2.0 Patch notes.

Overview
The Bio Grenadier is an infantry unit released in 2.0. It makes use of the new Poison DOT and is essentially an upgraded Grenadier, similar to how the Chem Trooper is essentially an upgraded Flame Trooper.

The Bio grenadier requires rare  to be trained and this unit is hard to recommend as it does relatively low damage when compared to units of its level range, althought the DOT does cause reasonable harm to the victim. One big disadvantage is its 2 range, which makes it outdone by other grenadier type infantry with a 3 range like the boom boom, engineer, silverwolf grenadier and even the standard grenadier. At the later ranks though, the grenadier gains a hefty amount of health and defense that gives it good survivability.

In PvP, these units can be very good if used effectively. Rank 3 and up bio grenadiers have enough health and defense to be very useful and if you use 1 or 2 mixed in with some low PV units like riot troopers, shock troopers and       rangers. the bio grenadier can take care of armor while your other units deal with infantry.

Another good note, the Bio Grenadier is a very good infectable unit, being one of three units being able to create "Arch" level Infected units or a Specimen e01 "Colossus", the other two being the Assassinater and the Laser Technician

Overall, the Bio Grendier is a decent DOT unit that can, unlike many other DOT units, can direct its poison to specific units, although this perk comes at the cost of reduced range and damage

Attacks
Chemical Vials=

Updates
2.2
 * Promotion costs reduced, in addition to global  reduction.