Talk:Blood Ninja/@comment-5111452-20130728044920/@comment-108.199.78.74-20130802080211

Lets not forget how it has a 110% explosive modifier. Artillery does extra damage, and most artillery is accurate enough to override its dodge chance. It does have incredible offensive abilities against primarily infantry and support vehicles, but with the freeze and stun it can cause major pain to tanks. A good strategy for Using them is to take out whatever indirect units are in the enemy formation, and then attack everything else. The in PvE, the enemy is often too busy using its other units to use the artillery (blood ninjas dodge most dervish/dustwalker attacks, at least for me) and in FvF or PvP, either your opponent focuses on something else (hopefully), or at least has to take one or two turns to take out the blood ninja before its katana prep times are up and it starts laying waste to their formation (less preferable, but still workable).