Stats

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Offense is a unit's accuracy. The higher it is, the more accurate your unit's attacks are going to be.

Bravery is a unit's chance of being suppressed. A unit with low Bravery is more likely to be suppressed than a unit with high Bravery.

Defense is a unit's chance to block an attack. A unit with low Defense will probably take more hits than a unit with high Defense.

Blocking represents if an enemy's attacks can go past your units or not. For example, a unit with 'Partial' blocking means that a unit with a 'Direct' line of fire, such as a Trooper or Ranger, will not be able to hit the unit behind it. However, a unit with a 'Precise' line of fire, like a Sniper or Sharpshooter, will be able to hit the unit behind it. A unit with 'Blocking' blocking means that no unit can hit behind it, unless it is either a Contact line of fire or an Indirect line of fire.

Lines of Fire
Direct- Unit can only hit the units in the front. They can not hit the units behind it. This line of fire is the most common, typically found in most infantry and vehicle units.

Indirect- Unit can hit anywhere in it's range, regardless of blocking units. This is found in Artillery, Mortars, and Grenadiers.

Precise- Unit can hit behind units with 'Partial' blocking abilities, but not with 'Blocking' blocking abilities. This is found in sniper units, like the Sharpshooter, Sniper, and Marksman.

Contact- Unit can hit any enemy unit in range, regardless of blocking units, unless there is a unit behind it. Currently, there are only three trainable units with this line of fire: Allied Dustwalker, Sabotuer(If you trained it in the special promotion), and the Demolitionist.