User blog:Blyndblitz/My ideas

Hi guys, I just had ideas to what I would add if I could add stuff.

1. Medics! They could be used to raise 100 hp or something for infantry guys. But it can only be used once or twice, because that would defeat the purpose of using nanos to heal your guys.

2. Ammo trucks! Some sort of m939 or deuce and a half that holds ammo for infantry or vehicles, which means you don't need to wait 8 turns for your TKs to reload! I always wnated some time of large cargo truck in the game.

3. Stationary units. Now this is very complicated. Basically you have another set of units that are stationary at the outpost, and you can mobilize them for stuff. For example, say an infantry guy has less than 50 hp. You really want him to not die, so you can "mobilize" a stationary unit (a medivac in this situation) to pick up out of the battle. That way he can survive. Also maybe scouts as stationary units, so you can see if there is another wave, see the units in the other waves, and maybe even kill the guys in the other waves. So many possibilities!

4. Sea units. Aircraft carriers, destroyers, you get the idea.

5. Moving units! You can move units to different positions.

6. Chicken and food. I know, it's weird I will explain. Some units will be temporarily distracted by food, so it's like being stunned. Zombies could be distracted by flesh. You make stuff at new shops.

7. Prisoners! You can capture enemy units. It would really suck if lost them forever, so instead you have to wait some hours to get them back. The guy who captured them get to use the unit forever, but the person who lost the unit will still get it back.

8. Ultra tanks.

9. Robots.

10. Plasma guns. We have lasers and railguns, so why not plasma guns?

11. Special forces troopers. More Spec Ops guys.

12. Accuracy training places. They will miss less often.

13. Armor kits! You could buy armor kits for vehicles, like for TKs at level 3.

I hope you guys like my ideas. Feel free to your ideas below.