Thread:Everyl/@comment-26479628-20130714055250/@comment-4632427-20130714212539

Sorry, I typed that in a hurry and was unclear.

I meant, fighting *only* the Silver Wolves, like you have been at New Haven, feels like a breath of fresh air. The Silver Wolves inside I17 are no weaker than previous missions, but since you're indoors, there's no weather damage, so it's far less frustrating.

To be honest, I sort of suspect that they didn't properly playtest this patch. It feels very unpolished. All the new content is at levels 56 and 60, nothing in between. The original Eastern Wastes battles a few patches ago felt like they had been carefully crafted to be challenging, but possible, given careful use of the arctic units available, but the ones in this patch feel like they were slapped together by someone who doesn't understand cold weather, the new tier of Silver Wolf units, or both. Trebuchets are available to build long before the series of missions that "introduces" them, making those missions feel pointless. And I hesitate to complain about this last one because it's mostly beneficial, but I'm pretty sure that re-housing my workers in Suburban Houses will more than double my total XP generation per day and render most of my shops kind of obsolete.

Maybe things will make more sense once 3.0 is out. 2.9.8 feels like a pretty crude hackjob for the time being, though.