Talk:Chem Trooper/@comment-26356894-20150701042807/@comment-26356894-20150701221816

At R6 these guys dish out 67-112 damage, plus the DOT of 90 -> 30. So on the first strike they can do around 157- 202 damage, with the second turn most likely shedding off remaining armor, with 60 damage. After that 60 damage, it calms down to 30, and ends that turn. Now, keep in mind that this thing can do 50% armor piercing, which means that this has a 1/2 chance of getting, but this is probability, so you can get armor piercing twice in a row, then get it 1 attack later, or you can only get it once. Now, let's take out probability with chance. Chance is like probability, but it is not random, so it actually has a 50% chance of happening. So in term. The Chem trooper can dish out high damage to light vehicles, troops, and critters. But keep in mind this unit is fragile as glass, as only has one resistance.