Talk:Emperor Sandworm/@comment-14.106.55.95-20130610060438

was not that difficult. Level 50 player (so no Radio Tech or other Prestige Units). I threw out 3 wimps in the front center spots, stuck Perkins and Bogan on the other front spots. in back row, had 3 R6 TKs. Had one spot left and didnt even really think about it, so just decided to throw out a Heavier Tank (Rank 4). so...

Bogan - Wimp - Wimp - Wimp - Perkins

Hyr Tank - empty - empty - empty -empty

TK - TK - TK

though its common knowledge that Wimps are susceptible to poision, they actually kept dodging the Sandworms attacks (received gray point damages). Their juiced hook made pretty quick work of the front sandworms, while I also alternated their Juiced Clap and the Hvyr Tanks shots against the Emperor Sandworm. honestly didnt even really need the TKs: had I done this again, I would probably just put more armored units in their place. Constant Wimp attacks got the Emperor dead in about 8-10 turns, after which I had only lost two TKs and a Wimp--and ONLY from the Emperor's attacks.

maybe some luck here, as the Emperor only attacked twice. you do want to leave a fair number of other Sandworms alive for AI to use in its attacks. however, the Wimps high dodge and defense really allowed them to survive the battle and dish out their damages. was pleasantly surprised.