Sniper

"Only the most skilled Sharpshooters survive long enough to become full-fledged Snipers. Usually working alone, a single dug-in Sniper can dish out incredible damage to unsuspecting enemies. Snipers take their time when engaging enemies, as every shot they take risks compromising their location. To help avoid detection Snipers wear camouflaged Ghillie Suits that allow them to fire their heavily modified .50 caliber M40 rifles while blending into their surroundings."

- Official Web Profile

Overview
The Sniper is an advanced light infantry unit, and once unlocked, may potentially replace all other infantry. They are unlocked at level 24 and come with a hefty price tag - the rare Bars, both for the required SpecOps Center as well as the cost for each Sniper unit. The Sniper at rank one has and will deal 81-99 damage. Naturally, four Snipers together in the middle or back row equals consecutive fire. Basically, to make up for long reload times, one must use the power of each individual Sniper.

The 1.3 Patch introduced "Precise" line of fire, replacing several units' "Indirect" line of fire. This meant that larger units, such as Raider Brawlers and most Tanks, will block Snipers' Scoped shots. Furthermore, their overall effectiveness has dipped slightly; their damage output has fallen off and the introduction of armor has altered the effect they once had even on tanks. This unit remains a formidable one when compared to units of similar level, but it may be outclassed by the premium Marksman or the prestigious Assassinater.

Attacks
Scoped Rifle=

Trivia

 * The M40 designation of this unit's sniper rifle is probably a reference to the actual sniper rifle.
 * However, unlike it's in-game counterpart, the M40 does not use .50 caliber ammunition.
 * The rifle more closely resembles the, explaining the use of .50 caliber ammunition.
 * The Sniper was portrayed on the Battle Nations app icon multiple times, crouching behind a blue, sometimes "shining", background.
 * Even in the Frozen wastes, the sniper's rock and desert shrubs are ever present.

Updates
1.4 Patch
 * Weapon upgrade option, Armor Piercing Shot, added.

1.3 Patch
 * Weapon upgrade option, Quick Shot, added.

1.2 Patch
 * Healing costs reduced: 6,000 and 900  to 3,600  and 540.