Sopwith Spiderwasp

Overview
The Sopwith Spiderwasp was the first attainable air unit by players who participated in the first Boss Strike event introduced in the 3.0 Patch. 3 could be earned by reaching Tier 7 in the third Boss Strike event, Boss Enforcer Shrow's Raid.

The Sopwith Spiderwasp has two attacks: one that targets air units and one that targets ground units. It is a basic yet effective fighter: it is good when fighting air and when fighting ground. Luckily, it has a cooldown of 1, but after the ammo is used up, the reload is 6. It can easily kill air to ground planes and it is also effective against infantry. However, it will be easily killed by other fighters and anti-air guns.

Like most every other air unit, the Sopwith Spiderwasp has the added bonus of being immune to many attacks unless they specifically can target air units. Low level players who were fortunate enough to acquire these air units during a Boss Strike can use them as front line buffers against many low level enemy formations that do not have an answer for air units. All air units place in the front row can protect units directly behind it from boars, raptors, and cannot be attacked by spiderwasps.

Attacks
Combat Maneuvers (Air)=

Combat Maneuvers (Ground)=

Trivia

 * The name is likely a reference to the Sopwith Aviation Company, which named a large number of their aircraft after animals, such as the Sopwith Pup, Sopwith Camel and the Sopwith Salamander.

Updates
4.0 Patch
 * Added to the LTA category.

3.0 Patch
 * Added, yet available only through Boss Strike.