Damage Types

Attacks are categorized into different types, adding to the depth and detail of combat in Battle Nations. Certain units and armor are more resilient to specific damage types, while some can be more susceptible to a damage type.

Piercing


Piercing damage is perhaps the most common form of damage. Piercing tends to suffer the worst against units with armor.

Explosive


Explosive damage tends to come from area-of-effect weapons and tank shells, and it is also the type of damage that most units have no resistances to.

Fire


Fire is a rarer form of damage, available to Flame Troopers, Heavy Recon, Allied Firebreather, and Raider Flame Breathers. Armor tends to offer minimal protection, typically 25% reduction, but where Fire damage excels is against Critters, inflicting 50% more damage!

Crushing


Crushing is another rare form of damage as well, available to the Dragoon, Imperial Boar, War Mammoth, and Raider Brawler. Armor tends to stand up well to Crushing. However, the Scout Bike suffers 150% damage!!

Confirm? The Dust Walker did the equivalent of melee damage before 1.3. There's the possibility that they too have been converted over to Crushing damage.

1.2 Damage Types
Projectile

Explosive

Fire

Melee

Shell