Missions

The Basics
These quests appear when you start the game and arrive at Recoil Ridge. They are intended to show you the basic game mechanics, new structures, and the like.

Making Camp

 * Build a Shelter.
 * Reward : 50 XP

Food for the Road

 * Plant an Artichoke.
 * Reward : 50 XP

Without Representation
Note: This quest has 2 parts.


 * Harvest 3 Artichoke.
 * Reward : None. Goes straight to Part 2.
 * Collect Taxes from any 3 Housing
 * Reward : 50 XP

Getting Started
These quests are available as soon as you reach the new Outpost. Like above, they are intended to show you the basic game mechanics, new structures, and the like, only into further detail.

Welcome Home

 * Build a Supply Drop.
 * Reward : 250 XP, 400 Stone, 400 Wood, 400 Iron
 * Next Mission : An Outpost-Warming Gift

An Outpost-Warming Gift

 * Collect 4 Supply Depot Drops

(Are there any criteria needed for this Quest? Because I don't seem to be able to get it. Yet a few days back, I created a Guest to try out the method of collecting all the Goods at Recoil Ridge at the start of the game, and the quest appeared when that account was Level 10 and had just went to the Outpost and completed a few quests. DinoZords 07:25, December 14, 2011 (UTC))

(I just made a Guest, it popped up as soon as the Supply Depot was finished. Kereminde 07:29, December 14, 2011 (UTC))

(Well, that's weird. I just made a Guest today to update the Quest Rewards, but yet this Quest did NOT appear. Glitch? DinoZords 08:21, December 14, 2011 (UTC))

(I don't know whether or not there is a glitch. Would someone else care to weigh in on this matter so we can get a feel? Kereminde 05:17, December 15, 2011 (UTC))
 * Reward : 100 XP*

Gimme Shelter

 * Build 2 Camps.
 * Reward : 100 XP

Barrack-O-Rama

 * Build a Barracks.
 * Train a Trooper.

Note: Once you start to train the Trooper, you will get 5 Nanopods. You have the choice of either saving them for later use or using one to hurry the Trooper.
 * Reward : 200 XP, 4 or 5 Nanopods (depending on whether you use one Nanopod to hurry the Trooper)

Survey Says...

 * Drag to Look Around
 * Pinch to Zoom In and Out
 * Reward : 100 XP
 * Next Quest : Build a Stone Quarry

Tax Collection

 * All that needs to be done here is to collect the taxes produced by your housing.
 * Collect Taxes 4 times.
 * Reward : 150 XP

Live Fire Training

 * Unlocked upon reaching Level 5.
 * Build a Battle Flag
 * Reward : 50 XP*
 * Next Mission : Medic!

Medic!

 * Build a Hospital
 * Reward : There does not appear to be a reward for this quest.*
 * Next Mission : Stone and Troops - Part 1

Move Along

 * Move the Hovel
 * Reward : 50 XP*

Wisdom of the Ancients

 * This follows directly from "The Empire Strikes Back" quest, and the materials needed to build the Ancient Artifact almost guarantee the necessity of a Small Warehouse for the resources to build it. It also has a long build time.
 * Build the Ancient Artifact
 * Reward : 50 XP*
 * Next Mission : Plenty for All

Plenty for All

 * Collect Money From The Ancient Artifact
 * Reward : 50 XP*

Resources and You

 * These quests are about your various resources and how you manage their storage and collection. They start early on and proceed to introduce more of the structures as they become available, along with how to manage it all.

Build a Stone Quarry

 * Build a Stone Quarry.
 * Reward : 150 XP

Build a Resource Depot

 * Build a Resource Depot.
 * Reward : 150 XP
 * Next Quest: Green Acres - Part 1

Time to Get Wood

 * Build a Logging Camp
 * Reward : 50 XP*
 * Next Mission : An Efficiency Problem & Leaving the Stone Age - Part 2

An Efficiency Problem

 * Check your Hauler Efficiency
 * Reward : 50 XP*
 * Next Mission : Warehouse? There, house.

Warehouse? There, house.

 * Build a Small Warehouse
 * Reward : 50 XP*

Leaving the Stone Age - Part 1

 * Unlocked upon reaching level 10
 * Build a Land Expansion
 * Reward : 50 XP*
 * Next Mission : Leaving the Stone Age - Part 2

Leaving the Stone Age - Part 2

 * Build 1 Iron Mine
 * Reward : 50 XP*
 * Next Mission : "Leaving the Stone Age - Part 3"

Leaving the Stone Age - Part 3

 * Check the Resource Network
 * Reward : 50 XP*
 * Next Mission : Leaving the Stone Age - Part 4

Leaving the Stone Age - Part 4

 * Build a Second Resource Depot
 * Reward : 50 XP*

Black Gold, Ahoy!

 * Unlocked upon reaching Level 15.
 * Expand your land a second time.
 * Reward : 50 XP*

There Will be Oil

 * Unlocked upon reaching Level 17.
 * Build 1 Oil Pump.
 * Reward : 1500 XP
 * Next Mission : Home-cooked Recon (At Level 18)

A Concrete Plan

 * You must be Level 19 to build a Concrete Plant
 * Build a Concrete Plant
 * Reward : 1,500 XP
 * Next Mission : Cottage Industry Artillery

Cottage Industry Artillery

 * You must be Level 20 to build a Gun Foundry
 * Build a Gun Foundry
 * Reward : 1500 XP
 * Next Mission : Death From Afar - Part 1

Meet the Troops

 * Many quests are about the new units which are available through the levels, or reward you with new units to add to your ranks before you could normally get them.

Train Grenadier

 * Train a Grenadier
 * Reward : 250 XP
 * Next Mission : Return to Recoil Ridge (You must also complete 'A Pillbox for Floyd')

Bust out the Big Gunners

 * Unlocked upon reaching Level 9
 * Train two Gunners
 * Reward : 50 XP*

Rescue the Flame Troopers

 * Unlocked upon reaching Level 11.
 * Defeat the Raiders
 * Reward : 50 Gold, 2 Flame Troop
 * Next Mission : Interrogate the Flame Troopers

Interrogate the Flame Troopers

 * Build a Tool Shop
 * Build 'Low-Tech' Persuader - Tool Shop, 45 seconds
 * Reward : 50 XP
 * Next Mission : OMGBBQ

OMGBBQ

 * Attack the Boars to test the theory!
 * Reward : 50 XP
 * Note: The boars will drop 1 Tooth.

Loud Riot

 * Unlocked upon reaching Level 12
 * Train two Riot Troopers
 * Reward : 700 XP

The Imperial Rangers

 * Train 2 Rangers
 * Note: While this mission will pop up after you deal with the previous quests, you must be Level 22 to train Rangers.
 * Reward : 1500 XP
 * Next Mission : Quests

Death From Afar - Part 1

 * Train 1 Light Artillery
 * Reward : 1500 XP
 * Next Mission : Death From Afar - Part 2

Death From Afar - Part 2

 * Test your Artillery!
 * All you have to do is blow up all the Test Dummies with the artillery. This is meant to get you to think about the splash damage the shot can cause.
 * Reward : 50 XP

Service of Goods

 * These quests center on structures which produce goods and harvesting specific ones for various purposes. Naturally, these mostly stand alone as opposed to being part of a progressing line of quests.

Green Acres - Part 1

 * Build a Farm

Note: Once a Farm is built, the Quest 'Priorities Set in Stone' will appear.


 * Plant 1 Cabbage
 * Reward : 150 XP
 * Next Mission : (Upon planting of Cabbage) The Hills Have Raiders, Tax Collection
 * (Upon harvesting of Cabbage) Green Acres - Part 2

Green Acres - Part 2

 * Grow 1 Artichoke
 * Reward : 150 XP

Green Acres - Part 3

 * Grow 1 Daikon
 * Reward : 150 XP

Strong to the Finish

 * Grow 1 Leafy Greens
 * Reward : 50 XP*, and 3 Nanopods

Build a Bakery

 * Build 1 Bakery
 * Reward : 50 XP*
 * Next Mission : Baked Goods

Baked Goods

 * Bake 1 Soggy Matzo
 * Bake 1 Rockhard Muffin
 * Reward : 50 XP*
 * Next Mission : Move Along

Frontier Moonshine - Part 1

 * Unlocked upon reaching Level 19
 * Build 1 Field
 * Grow 1 Wheat
 * Turn-in 60 Iron
 * Reward : 1,500 XP
 * Next Mission : Frontier Moonshine - Part 2

Frontier Moonshine - Part 2

 * Grow 1 Wheat
 * Reward : 1,500 XP
 * Next Mission : Frontier Moonshine - Part 3

Frontier Moonshine - Part 3

 * Build 1 Distillery
 * Reward : 1500 XP
 * Next Mission : Rescue Recoil Ridge Redux

Everyone Gets Drunk

 * Collect 1 Turpentine
 * Collect 1 Riot Punch
 * Collect 1 Hooch
 * Reward :

Home Security

 * Here are quests which focus almost entirely on the aspects of the game which showcase defense options. These generally appear as structures become available, or as expansions are planned to require more effort to defend.

A Pillbox for Floyd

 * Build 1 Pillbox
 * Reward : 250 XP
 * Next Mission : Return to Recoil Ridge (You must also complete 'Train Grenadier')

Stone and Troops - Part 1

 * Build 1 Bunker
 * Reward : 50 XP*
 * Next Mission : Stone and Troops - Part 2

Stone and Troops - Part 2

 * Add 1 Unit to the Bunker.
 * Reward : 50 XP*

Homeland Security - Part 1

 * Unlocked upon reaching Level 13
 * Build 2 Bunkers
 * Reward : 750 XP
 * Next Mission : Homeland Security - Part 2

Homeland Security - Part 2

 * Garrison 8 troops inside the Bunkers.
 * Reward : 750 XP
 * Next Mission : Metal Tower Intellectual

Metal Tower Intellectual

 * Unlocked upon reaching Level 13.
 * Build 1 Cannon Tower
 * Reward : 750 XP

The Raiders

 * These quests are focused around the Raiders and how they interfere with your Outpost's operation. The quests themselves weave in and out of focus, and don't always lead directly into the next one. Some quests won't be unlocked until you attain certain levels.

The Hills Have Raiders

 * This is mostly just a tutorial for how range works in combat, and it is set against three Raider Grunts, and a Raider Cannoneer.
 * Defeat the Raider Scouts.
 * Reward : 150 XP.

Round Two Fight!

 * The battle here holds you against two Raider Grunts, two Raider Cannoneers, and Warlord Gantas. However, once his entourage is killed, Gantas will end the battle.
 * Repel Warlord Gantas' "Visit"
 * Reward : 250 XP
 * Next Mission : A Pillbox for Floyd & Train Grenadier

Return to Recoil Ridge

 * This will be your first introduction to Campaign Characters' Lands, which you can visit any time they are available. Some of these can be raided for experience or supplies.
 * Visit Recoil Ridge
 * Reward : 50 XP*
 * Next Mission : Live Fire Training, Zoey Builds the Worst House, Hitting the Scouts, and Strong to the Finish.

Hitting the Scouts

 * Repel the Raiders (2 Groups)
 * Reward : *
 * Note: When two groups have been defeated, the mission just seems to disappear from the quest queue with no reward.

Short Raiders?

 * Not a quest per se, but once your Bakery is up and running for the quest "Build a Bakery", then they appear in the outpost's borders and can be fought. They turn out to be just kids, though, which leads into the actual next mission.

Meet Raider Kids - Part 2

 * After spooking the kids, Zoey offers to bake them some cookies at the Bakery; each one gives a negative return for what you spend on each (100 Gold).
 * Bake 3 Lemon Cookies - Bakery, 30 seconds
 * Reward : 50 XP*
 * Next Mission : Meet Raider Kids - Part 3
 * Note: This mission is billed as "Part 2", but there is no preceding part 1. This may be intentional.

Meet Raider Kids - Part 3

 * Follow the Raider Kids!
 * Reward : 50 XP*
 * Next Mission : Rescue to the Recon

Raider vs Raider

 * This quest is automatically begun as soon as you reach Level 12
 * Save the Raider Kids!
 * Reward : 700 XP
 * Next Mission : Raiderlands

Raiderlands

 * This quest follows from other lines. Notably the quest line concerning the Recon Vehicle found earlier.
 * Return to the Raider Sanctuary
 * Repel the Sanctuary Invaders (3 groups)
 * Reward: 300 XP, Access to Raider Sanctuary and Warlord Gantas' hideouts on Campaign Character Screen
 * Next Mission : Stirring up the Hornet's Nest

Stirring up the Hornet's Nest

 * Follow Kids to Gantas' Fortress
 * Drag the Map to Scout
 * Reward : No reward; this leads directly into the next mission.
 * Next Mission : Fighting the First Hornet

Fighting the First Hornet

 * Follow Kids to Gantas' Fortress
 * Defeat the Raider Patrol.
 * Reward : 750 XP
 * Next Mission : We Can Do It!

We Can Do It!

 * Build 3 Noisy Chainsaws
 * Build 3 Jack Hammers
 * Build 3 Arc Welders
 * Reward : None.
 * Next Mission : Driving the Raiders Back

Driving the Raiders Back

 * Unlocked upon reaching Level 15, and completing the previous quest.
 * Build 1 Vehicle Factory
 * Reward : 50 XP*
 * Next Mission : Vegetable Oil - Part 1

Vegetable Oil - Part 1

 * Build 1 Field
 * Grow 1 Sorghum
 * Reward : 50 XP
 * Next Mission : Vegetable Oil - Part 2

Vegetable Oil - Part 2

 * Build Build a Boar Ranch
 * Process Fuel at the Boar Pen - Plant-thru-Boar Fuel, 1 hour
 * Reward : 1250 XP
 * Next Mission : Take off the Training Wheels

Take off the Training Wheels

 * Train 1 Scout Bike
 * Reward : 50 XP*

Home-cooked Recon

 * Requires Level 18
 * Train 1 Recon
 * Reward : 1750 XP
 * Next Mission : Attack Raider Supplies - Farm

Attack Raider Supplies - Farm

 * Raid the Supply Depot
 * Attack the Raider Farms (5 Farms)
 * Attack the Raider Orchards (2 Orchards)
 * Reward : 2500 XP
 * Next Mission : Attack Raider Defenses &

Attack Raider Defenses

 * Return to Gantas' Fortress
 * Defeat a Raider Watchtower
 * Reward : 2500 XP
 * Next Mission : A Concrete Plan & Attacking a Garrison

Attack Raider Supplies - Storehouses

 * Raid the Supply Depot
 * Attack 4 Raider Storehouses (4 Storehouses)
 * Reward : 2500 XP
 * Next Mission : Attack Raider Supplies - Training Camps

Attack Raider Supplies - Training Camps

 * Raid the Supply Depot
 * Attack 5 Raider Training Camps
 * Reward : 2500 XP

Attacking a Garrison

 * Return to Gantas' Fortress
 * Attack the Raider Training Camp
 * Reward : 4000 XP
 * Next Mission : Quests

The Antepentultimate Push

 * Seek the T-tree
 * Attack the T-tree
 * Note, this requires you to crack a fortified zone within the Raider Farms area. If by chance you have done the Siege of Marin (even partially) the Gun Trucks or Bazooka can make cracking the towers chld's play. Kereminde 13:15, December 21, 2011 (UTC)
 * Reward : 6000 XP
 * Next Mission :

Rescue Recoil Ridge Redux

 * Return to Defend Recoil Ridge
 * Repel the Recoil Ridge Invaders (3 groups)
 * The groups here are rich with high-level raiders like Brawlers, Champions, and Dust Walkers. You will get almost the full spread of hero units for the fight against Gantas, including Cassidy's deadly shooting skills. If you don't fight Gantas, he will remain around for you to kick for a while.
 * Reward : 1000 XP
 * Next Mission : One Good Distillery Deserves Another

One Good Distillery Deserves Another

 * Turn-in 100 Iron
 * Reward : 1750 XP
 * Next Mission : Everyone Gets Drunk

Birds of Prey

 * Raptors have been sighted within the area. Floyd and Lieutenant Morgan have plans on what to do about it, which diverges slightly when they actually manage to get their hands on some.
 * This quest line begins upon reaching Level 7.

Birds of Prey - Part 1

 * Raptors are coming! Wait for them, they will show up; kill the required number of batches to complete the quest.
 * Defeat the Raptors (3 Encounters)
 * Reward : 50 XP*
 * Next Mission : Birds of Prey - Part 2

Birds of Prey - Part 2

 * Build a Tool Shop
 * Build a Tranquilizer Gun - Tool Shop, 2 hours
 * Reward : 50 XP*
 * Next Mission : Birds of Prey - Part 3

Birds of Prey - Part 3

 * Defeat the Raptors (2 Groups)


 * Reward : 50 XP*
 * Next Mission : Birds of Prey - Part 4

Birds of Prey - Part 4

 * Build a Tool Shop
 * Build a Tracking Device - Tool Shop, 1 hour
 * Bug Warning : Do not attack groups in the "Raptor Nest" without progressing normally, or you may inadvertently cause the following mission to become unable to be completed.
 * Reward : 50 XP*
 * Next Mission : Birds of Prey - Part 5

Birds of Prey - Part 5

 * Visit the Raptor Nest
 * Capture the Raptors! (3 groups)
 * Do not defeat the Raptors before you get to Birds of Prey - Part 5, or you may get stuck! For each Raptor fight you will have Floyd, Perkins, and one Unit of your choice.
 * Reward : There is no reward for this quest, as it leads right to the next part.
 * Next Mission : Birds of Prey - Part 6

Birds of Prey - Part 6

 * Build a Raptor Ranch
 * Reward : 50 XP*
 * Next Mission : Birds of Prey Part 7

Birds of Prey - Part 7

 * Make 1 order of Raptor Nuggets
 * Make 1 order of Buffalo Raptor Wings
 * Make 1 order of Raptor Tail Cutlet
 * Reward : 600 XP

A Terrible Boar

 * When you reach Level 14, this series of missions will begin, granting you a few nice things to build for your outpost.

A Terrible Boar - Part 1

 * Unlocked upon reaching Level 14.
 * Visit the Boar Plains
 * Defeat 4 Wild Boars
 * Reward : 325 XP
 * Next Mission : A Terrible Boar - Part 2

A Terrible Boar - Part 2

 * Visit Recoil Ridge
 * Reward : 750 XP
 * Next Mission : A Terrible Boar - Part 3

A Terrible Boar - Part 3

 * Turn in 300 Gold
 * Reward : 50 XP
 * Next Mission : A Terrible Boar - Part 4

A Terrible Boar - Part 4

 * Go back to Recoil Ridge
 * Reward : 750 XP
 * Next Mission : A Terrible Boar - Part 5

A Terrible Boar - Part 5

 * Visit Recoil Ridge
 * Save the Orchard!
 * Reward : 500 XP, unlocks Dragonfruit Orchard, and Sharp Shooter
 * Next Mission : A Terrible Boar - Part 6
 * Note : You will receive 1 Skull for winning the battle, and are not notified of Sharp Shooter being made available.

A Terrible Boar - Part 6

 * Build a Dragonfruit Orchard
 * Collect 1 Dragonfruit
 * Reward : 750 XP
 * Next Mission : A Terrible Boar - Part 7

A Terrible Boar - Part 7

 * Build 1 Noisy Chainsaw
 * Build 1 Impact Wrench
 * Build 1 Rivet Gun
 * Bug Warning : Do not attack groups in the "Boar Badlands" without progressing normally, or you may inadvertently cause the following mission to become unable to be completed.
 * Reward : 50 XP*
 * Next Mission : A Terrible Boar - Part 8

A Terrible Boar - Part 8

 * Visit the Boar Plains
 * Capture 2 Boar Matriarchs.
 * Reward : 50 XP*
 * Next Mission : A Terrible Boar - Part 9
 * Note: The Boar Matriarchs will drop 1 Tooth each.

A Terrible Boar - Part 9

 * Build 1 Boar Pen
 * Reward : 1250 XP
 * Next Mission : Boar-B-Cue, and The Empire is Glued Together
 * Recommendation : Go ahead and build 2 Boar Pens because the next mission will take at least 3 DAYS to complete if you try to do it with one. Plus it takes 24 hours to build a Boar Pen.

Boar-B-Cue

 * Make 4 90% Boar-Meat Hotdogs
 * Make 2 Deli-Sliced Boar Meat
 * Reward : 1750XP

We Have a Tank?

 * These missions revolve around a Recon Vehicle which has been discovered in the area. Naturally, it needs to be repaired and then put to use. These missions revolve around the existence of this Recon Vehicle and putting it to use.

Rescue to the Recon

 * Follow the Raider Kids!
 * Clear out the Boars (3 Groups)
 * Raid the Damaged Recon Vehicle
 * Reward : 50 XP*
 * Next Mission : Tools for Zoey

Tools for Zoey

 * Zoey needs some tools to repair the tank, and now you need to make a Tool Shop to get to work. You can receive this quest before being able to build a Tool Shop. The quest also comes in two parts, the second part started on the finish of Tool Shop construction.
 * Build a Tool Shop
 * Reward : 50 XP*
 * Build 1 Noisy Chainsaw
 * Build 1 Jack Hammer
 * Build 1 Arc Welder
 * Reward : 50 XP*
 * Next Mission : Fill Her Up! & Frontier Justice

Fill Her Up!

 * The tank needs oil, which will be provided by "Frontier Justice". There is no other method of earning that oil.
 * Give 30 Oil
 * Reward : 50 XP*, 1 Recon (The 'Recon' Page states that the Unit obtained through this Quest is different from the one that can be built; needs confirmation)
 * Next Mission : Perkins Returns

Frontier Justice

 * Defeat the Silver Wolves at Recoil Ridge
 * Reward : 50 XP*, 100 Oil

Perkins Returns

 * Perkins Needs to grow some Catnip for Sarge's cat, Mr. Purrface.
 * Build a Farm
 * Grow 1 Catnip - Farm, 5 minutes
 * Reward : 50 XP*
 * Next Mission : The Empire Strikes Back

The Empire Strikes Back

 * Attack the Raider Village!
 * Attack the Raider's Central Tent
 * Reward : 50 XP*
 * Next Mission : Wisdom of the Ancients

Needs of the Empire

 * Quests that require you to do things for the Empire, these appear from time to time as new Resources or Goods show up in your list.

Priorities Set in Stone

 * Turn in 100 Stone
 * Reward : 450 XP, 200 Wood

Food for the Empire

 * Unlocked upon reaching Level 8.
 * Grow 1 Artichoke
 * Grow 1 Buddha Hand
 * Grow 1 Daikon
 * Reward : 3000 XP

The Emperor Wants Wood

 * Unlocked upon reaching Level 9
 * Give the Emperor 500 Wood
 * Reward : 3000 XP
 * Next Mission : Time to Get Wood

The Iron Pillar of Kalakuri

 * Unlocked upon reaching level 10.
 * Turn-In 750 Iron
 * Reward : 3000 XP

The Empire is Glued Together

 * Unlocked upon reaching level 15 and having a Boar Pen.
 * Turn-In 250 Wood
 * Make 2 Leafy Greens
 * Make 2 Glue - Boar Pen, 2 hours
 * Reward : 5000 XP

Housing Development

 * These quests center around your increasing availability of housing types, and upgrading them accordingly. It starts early on, with the introduction of Camps, and proceeds through the ladder.

Zoey Builds the Worst House

 * This becomes available as soon as you return from Recoil Ridge.
 * Build 1 Hovel
 * Reward : 50 XP*
 * Next Mission : Build a Bakery

Where Do All These People Come From?

 * Unlocked upon reaching Level 11.
 * Reach a Population of 78
 * Reward : 50 XP*

Build a Bunkhouse

 * Unlocked upon reaching Level 13.
 * Build 1 Bunkhouse
 * Cost : 75 Nanopods
 * Reward : 1500 XP

A Special Mission, Annually - Part 1

 * Unlocked upon reaching Level 17.
 * Build a Bakery
 * Bake 1 Mystery Baked Good, 1 hour
 * Grow 1 Buddha Hand
 * Reward : 1750 XP
 * Next Mission : A Special Mission, Annually - Part 2

A Special Mission, Annually - Part 2

 * Build 1 Shack
 * Reward : 1750 XP

Growing, Growing, Gone!

 * Unlocked upon reaching Level 18
 * Reach Population 120
 * Reward : 50 XP
 * Note: You must reach population 120 after activating the mission. If you are already at 120, you must destroy a housing unit and rebuild one to get to 120.

How to Kill People From Quite a Long Way...

 * Unlocked at Level 16; completion of "A Terrible Boar - Part 5" probably necessary
 * Train 2 Troopers
 * Train 2 Gunners
 * Train 2 Riot Troopers
 * Reward : 1250 XP
 * Contributer's Note : This quest seems to have originally been designed to lead to the unlocking of the sharp shooter, but currently (12/2/11) the Sharp Shooter is unlocked after rescuing Cassidy in "A Terrible Boar - Part 5". It is possible a follow-up quest was planned but scrapped . . . or that this is where Z2Live wants to shift the Sharp Shooter to. Anything is conjecture until the current round of patches and quick-fixes are finished. Kereminde 15:27, December 5, 2011 (UTC)

The Siege of Marin

 * These quests begin at Level 22 and concern the fate of the Rebel Army led by General Ashe as they occupy the city of Marin. These battles will yield Bars, Gears, along with a large amount of XP and Gold; furthermore you can earn many extra units for winning difficult battles.

The Siege of Marin - Part 1

 * Reinforce the City of Marin
 * Reward : 1750 XP
 * Next Mission : The Siege of Marin - Part 2

The Siege of Marin - Part 2

 * Reinforce the City of Marin
 * Repel 3 Rebel Armies
 * During the fighting you will receive support from the forces in Marin. If you win the battle, you can keep the units from the battles, even if they are killed in the attempt. These include:
 * 2x Gunner, 1x Riot Trooper, 1x Gun Truck
 * 1x Recon, 1x Riot Trooper, 1x Commando
 * 1x Scout Bike, 1x Bazooka, 1x Sharp Shooter
 * 1x Gun Truck, 1x Ranger, 1x Sharp Shooter
 * 2x Riot Troopers, 1x Light Artillery
 * Reward : You are rewarded with the units you saved during the battle, but there is no separate reward for this stage of the quest.
 * Next Mission : The Siege of Marin - Part 3

The Siege of Marin - Part 3

 * Reinforce the City of Marin
 * Defeat General Ashe!
 * The two groups you didn't fight the first time are available to still be beaten back for the reward of extra troops. However, if you finish off General Ashe first, they become unavailable. Your battle should reward you with 1 Gear and 1 Bar.
 * The fight with General Ashe can be very deadly. One user's guide is available here: http://battlenations.com/forums/topic/general-ashe-guide/
 * Reward : 5000 XP