Mortar Team

Overview
The Mortar Team is an early level, premium unit costing players 6 Nanopods. The Mortar Team is the first  unit available to the player that offers area of effect damage. It is a useful choice as it sports high range and decent splash damage, but as the player levels up and unlocks the Light Artillery, the Mortar Truck, and the Heavy Artillery, the Mortar Team will become less useful and possibly obsolete. Balancing this out however is its lesser cost of upgrading compared to those units as well as it's relatively low UV in PvP.

The splash damage can be useful to kill off enemies who have low health without wasting multiple turns and as Explosive damage, the Mortar Team is fairly adept at dealing with Armored units. Through a mission, one will receive a Mortar Team for free early in the game.

Mortar Teams are also useful due to being able to suppress enemy units, decreasing the enemy's offensive capabilities as a result. As players level up the Mortar Team, it gains access to "Frag Shells" which switch damage from Explosive to Piercing with increased accuracy, making it more effective against infantry and fast vehicles, but less effective against armor which tends to reduce Piercing damage. If players are facing enemies without armor, such as early to mid level Raiders, then Frag Shells would be much more useful. At rank five, a second ability slot is granted, allowing both types of shells to be equipped.

Attacks
Light Mortar=

Updates
2.2
 * Rank 2-5  promotion requirements not reduced.

1.4
 * Frag Shell weapon option's damage increased.

1.3
 * Weapon damage increased significantly.
 * Weapon upgrade option, Frag Shell, added.