Thread:Bobmath/@comment-25305191-20150106211022

Hey Bobmath, thanks for creating the BattleNationsWikia tools. I was wondering if you have considered (or already have) made a simulator for battles? I was considering taking on such a task that would allow the user to set the types of units they have against certain enemies and allow the simulator to determine outcome. I've seen other tools for RTS games and think it would be valuable for determining which units could work against bosses or large hordes, and tweak the ranks of the units to see if one is worth upgrading or not. I understand that a simulator of this nature doesn't exactly translate to real world results as the enemy will use random attacks with a random range of damage. It could be fun to make in a sadistic programmer type way. 