User blog comment:Carbonite 0/Resource Cap Enforcement (Sort of)/@comment-5007614-20130802203156/@comment-4632427-20130807222329

I'm not saying I don't understand why Z2 is doing this. Their failure to enforce resource limits early on is creating problems for them down the line, as it makes it disrupts the multiplayer game, like Luxion said.

And it's not unreasonable to assume that a game system that has been in place for a year and a half or so is to be considered a feature, not a bug. The ability to overstock resources through Raids and Occupations appears to be intentional, based on the prices of many early buildings (just barely over multiples of 500). It's pretty unusual for a company to say things like, "You're playing our game wrong, stop having fun" or "stop playing our game so much," which is pretty much what these players hear when they're told their resources are getting purged.