Hospital

Description
It's a big building, full of sick people. But that's not important right now. What is important is that the Hospital can heal units that have been injured in battle, putting them back into a battle-ready state.

Benefit

 * The Hospital allows you to heal units that "die" in battle. It takes time and resources to heal a unit, but not as many resources as training a new unit. Units that cost Nanopods to create can be healed in the Hospital for regular resources.


 * You may only have one Hospital at a time, which means you can only heal units one at a time. The Hospital can never be "turned off", but can be sold to reclaim the workers if you have no need of it.