Talk:The Wimp/@comment-220.255.1.172-20121214154742/@comment-5007614-20121217164258

Theire power has never changed, only the attack pattern and damage drop-off, but Z2 has reverted it back to the original pattern and overpowered 100% damage to all targets that ignores blocking units.

Original/Current Juiced Clap: An entire column, 230-345 damage to each target, ignores blocking units and does not include criticals.

2.4 Version: T-pattern that originates from the target space, ignores blocking units. Target takes 230-345 damage, but adjacent targets take 40% of that and furthest targets take 20%.

2.4 affected more targets, but basically took away The Wimp's "ranged" damage. I for one thought it was a good change to add diversity (though somewhat redundant with Juiced Hook) and toned down the OPness.