Juggernaut

"This soldier is super tough (290 HP), mercilessly destructive, and damn near unstoppable. He packs a light machine gun and is perfectly poised to fortify your frontline."

- IKKI, per the 1.5 Patch notes.

Overview
The Juggernaut is a soldier released in the 1.5 Patch. The Juggernaut is another infantry unit that is armored. It has a combined hp of 290 (190 hp, 100 armor). By comparison, a Tempest's health and armor at rank one only add up to 220. He also sports a Light Machine Gun, which can fire normal rounds, or armor piercing rounds. Juggernaut in fact does considerably less damage than what a name would imply as Juggernaut are usually seen has tough and heavy hitting. The Juggernaut will deal 23-28 (3x) at rank one which is on average less than that of a Commando, which is also five Nanopods cheaper. At Rank 3 it unlocks a new attack, Penetrating Rounds. It can hit the unit behind the enemy targeted as well. It has armor piercing giving it some anti-tank/anti-armor roles although don't hope for it to be very effective versus higher level tanks (like the Super Tank) But if this unit IS used strategically, against Soldiers, critters and light armor, then it is a force to be reckoned with.

He is also one of the few trainable units with a resistance to damage.

Attacks
Assault Rifle=

Updates
2.2
 * Unit Value reduced: Rank 1: 23→16, Rank 2: 26→19, Rank 3: 29→21, Rank 4: 32→24, Rank 5: 35→26

Trivia

 * This unit seems to be inspired by Call of Duty's own Juggernauts as in both games they are meant to be sturdy infantry units that deal decent damage.