Talk:Stats/@comment-67.243.89.24-20160905115607/@comment-26918877-20160910025351

Armor is essentially the "shell" of a unit. It has separate resistances/weaknesses from the Health, or "meat" of the unit. Units with armor piercing usually damage SOME of the armor, while damaging the health still. Extra health would be like putting Bigfoots on a tank instead of armor. Which, in my opinion, is not always a good idea.