Damage Types

Attacks are categorized into different types, adding to the depth and detail of combat in Battle Nations. Certain units and armor are more resilient to specific damage types, while some can be more susceptible to a damage type.

 Types of Damage: 

Crushing

Fire

Piercing

Explosive

Damage projectile.png Piercing
Piercing damage is the most common form of damage. It is primarily used against units without armor, as it struggles with penetration. Not many unarmored units have protection against against a Piercing attack.

Damage explosive.png Explosive
Explosive damage tends to come from area-of-effect weapons and tank shells, and it is also the type of damage that most units have no resistances to. They tear down Armor easily but normally deal one of the least amount of damage for that level and comes with lower offense than piercing or even crushing on average.

Damage fire.png Fire
Fire is another form of damage, available to various units. Armor offers minimal protection, typically 25% reduction. Where Fire damage excels is against Critters, inflicting 25% more damage against most.

Damage melee.png Crushing
Crushing is the rarest form of damage. Armor tends to stand up well to this attack.