Talk:Boss Strike 15: Infected Troops/@comment-25254389-20141030224455

Im not liking the trend of bad effects ingame. The last Boss Strike at least had a double-edged effect. This new effect, Plague, is just a penalty as none of the NPC infected suffer from it at all.

Couldnt they at least have it as a weakness to poison attacks instead of an environmental DamageOverTime effect to kill biological units?