Sniper (enemy)

Overview
The enemy Sniper is the Rebel Army version of the trainable Sniper. It was also featured in land battles for levels 21-24 in the 16th Boss Strike against the Sovereign Navy.

Secluded and with its trusty Sniper Rifle, this unit can pack a punch to unarmored soldiers and the like due its highly accurate attack, Scoped Shot, that deals 81-99 -type damage. As if it were not deadly enough, this unit's single attack also comes with a 50% chance to land a crit on Soldier-type units, so players beware. Encountered at lower levels where Tank-type units are not being deployed by the hundreds, the enemy Sniper should be a priority target for Commanders or else it will take advantage of its opportunity and slowly pick off vulnerable soldiers with its unlimited ammo and 3 turn cooldown. Fortunately enough, it has no resistances, so Commanders should not have trouble dispatching this unit once it is in firing range.