Rogue Radio Tech

Overview
The Madman appears as part of a quest line added in the 2.9.8 Patch. He never speaks as an NPC; Sheriff Pierce relays his demands to the characters at the Outpost. The Madman has access to a far more dangerous arsenal than a normal Radio Tech, and has no preparation time before he can fire.

If he is un-stunned and alive for even a single turn, the Madman will destroy your entire formation in a single shot, similar to the MLRS. Units with reliable long-range stun attacks are critical in defeating him.