Talk:Heavy Recon Vehicle/@comment-70.164.96.246-20120713181435/@comment-5007614-20120719171107

Triple Strike is totally a worthwhile investment. I've done a more thorough explanation of Triple Strike mechanics on the forums (for H.Recons and Rocket Trucks), but in short, the ability to focus damage on a single unit (and splash others) is more desirable than softening other units up. You can also fire twice before reloading.

Once upgraded, you should replace Checker Strike. Keeping Deep Flame gives you more options. Keeping both Checker Strike and Triple Strike makes no sense - they both have the same pool of ammo, so if you use Checker Strike, the HR becomes useless for 8 turns. If you use Triple Strike, Checker Strike cannot be used until you reload completely.

Okay, the ONLY reason to keep both Checker Strike and Triple Strike is if you don't care about the Flame Cannon, don't have R5 Rocket Trucks, and want to adapt to the field in case the enemy has scattered infantry in every other square or something.