3.1 Patch

Announced: October 8, 2013

Released: TBD

Declassified Missions:

Players who didn’t have a chance of completing last year’s infection missions will be able to do so again this year. In addition to this, 11 new missions will be making their debut. Defend your allies from the Infected and uncover the source of the resurgence. Please be aware that these missions are only available for a limited time.

Declassified Buildings:

-Infection Test Facility Contingency protocols have declassified this facility for the purpose of “studying” the effects of Black Nanopods on infantry. Be warned, transformations are permanent and irreversible. All non-Nanopod infantry units are eligible for “study.” Transformations cost five Black Nanopods and are largely unpredictable. However, we’ve observed that the level of a unit affects the strength of the transformation. A Bio-Grenadier has a higher chance of becoming a Arch. Creeper than a standard Trooper. A Trooper is more likely to transform into a weaker Proto-Creeper. Example classification from weakest to strongest: Proto-Creeper > Creeper > Adv. Creeper > Arch. Creeper.

-Black Nanopod Research Facility Researchers are able to take five Black Nanopods and convert them into one normal Nanopod.

Defensive Decorations:

These decorations will help players manage the incoming Infected. When built, they will attract Infected encounters to spawn on top of them. It would be wise to build these within range of any base defenses to increase survivability. -Zombie Bear Trap -Zombie Smasher -Zombie Slicer -Zombie ‘Sploder

New Units:

The Infection has spread to local wildlife indicating infected critters.

Source: http://forums.z2.com/viewtopic.php?f=105&t=52649