Board Thread:Strategies/@comment-45.20.232.127-20150526184427/@comment-11090687-20150526214431

Dodging is when a unit completely evades an attack based on its Dodge stat.

It seems most attacks with a multiplier, (eg. "(x3)"), have a small chance of one of the hits missing the target.

Finally, grey damage (or deflected damage), seems to occur based on a balance between the attacker's Offense stat and the target's Defense stat. See also: the gameplay article with the official explanation by Z2.

Again, I don't fully understand the dynamics of these phenomena, but I find this is how these things tend to work.