Talk:Heavy Gunner/@comment-71.198.204.55-20120807123814

Guys, some of you have forgotten to take cost effective into account.

If you're getting him as soon as 17, then that means you will be building that weapons factory just for this guy. The facility alone is 60 Nanopods, but it can still be useful later on, so it's not bad.

However, consider he's kinda of similar to a gunner, I dont think he is that worth it; since you need to buy him with 20 Nanopods. That's 80 in total at lvl 17 (not to mention you might want more). 20 nanopods for a small difference - not worth it imo.

His first advantage is the ability to shoot 4 times before reloading compared to gunner's 2 shots. His second advantage is being able to shoot a wide field of tagets. Plus, he is just a little less tanky compared to the shock trooper making him able to live longer.

However, if you put him in front to make use of all the range, he will still be ff before he can use all 4 shots (because of his cooldown of 2 - much like a gunner). Plus, do you really think your shots will only hit desirable targets? No, you're gonna be hitting those heavy shilelders with your low offense, making you miss and deal a small amount of damage only, then you will probably quickly die before you can pull the second shot.

If you put him in the second row, this to me is a better spot. You may not be able to reach the second row. However, you can be shielded by your own tanks, allowing you to dish out more damage compared to being in the front. Plus, since he sprays the whole row no matter where you put him, we wont see any awkward situation where your gunner cant shoot anything, since that target is on his left or right side. He will also survive longer even if targeted by cannons (compared to gunners). Only in cases such as this could he actually help, but you still need to somehow kill off the enemy's tanks before he can actually help "lots". He will deal very very minimal damage if they decide to have only 2 riot troopers and the like in front. Still, even if they did, you have other units in your team.

Combination is important. Having more than 2 of them in a formation could be a bit overkill.

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Overall, he is a "good" unit. If he cost just iron (or even oil), at levl 17, I would definitely buy one. However, 20 nanopods (and 80 for the factory) for a unit with more flexibility than a gunner but only slightly more powerful, I doubt he is worth it. actually, if they reduced his price to 15 or 10 nanos, that might be a more reasonable price.