Aries

"This Light Artillery unit shell strikes enemies and throws ‘em to the ground! They can hit enemy units that are mid to long range, so place them accordingly."

- IKKI describing the Aries in the 1.4 Patch notes.

Overview
The Aries is an artillery unit that became available in the 1.4 Patch and the first available artillery unit in the Vehicle Factory, but requires Merits to train.

The Aries is comparable to the Mortar Team in damage, but does not require Nanopods, has longer range and does not suffer the penalties of being type "Soldier". However, the Aries has far fewer HP where enemy units do not even need a critical bonus to bring down it down.

Players might be better off sticking with high-ranked Mortar Teams, or wait a few levels to train the Light Artillery. Otherwise the Aries will fill the role of artillery in meantime.

Updates
2.0
 * Weapon upgrade option, Chem shell, added.
 * Non-gold resources are no longer rewarded for defeating this unit.

1.5
 * Healing costs reduced.

1.4
 * Added.

Trivia

 * is the first astrological sign in the Zodiac, not to be confused with the Greek God of War.