Imperial Dragoon

Overview
The Imperial Dragoon, or Dragoon for short, is a premium unit costing 10 nanopods available in the 1.1 Patch. It offers the ability to strike multiple enemies within the front row with its melee attack. The Dragoon is relatively cheap, can hit a few units at once dealing 29-35 damage at rank 1.

Dragoons have a healthy pool of HP for a low level soldier, so they can withstand a bit more punishment than most. At Rank 2, an ammo-dependent attack option becomes available for research. This attack has reduced damage, but has a chance to stun the target for multiple turns. Unfortunately, it's quite a costly upgrade, the stun is not guaranteed, and without a second ability slot at the earlier ranks, the Dragoon's role becomes very specific, limiting its use in battle. The Dragoons have high defense and dodge, too.

Compared to the Flame Trooper, Dragoons are available MUCH earlier, do not require the Weapons Factory, and are cheaper to heal (no hefty iron costs). However, the game does reward the player with two "free" Flame Troopers in a certain early level quest line, so it's hard to gauge whether the purchase of Dragoons is worth it.

Attacks
Electro-Lance=

Updates
2.2
 * Promotion and  costs reduced, in addition to global  reduction.

1.5
 * Weapon upgrade option, Stun Sweep, added as replacement.
 * Weapon upgrade option, Conductive Strike, removed. Not functioning as intended. ~ Z2

1.4
 * Unit renamed from, Dragoon, to Imperial Dragoon.
 * Weapon upgrade option, Conductive Strike, added.

Trivia

 * They used to be able to research a new attack type at Rank 3, which ignores armor completely, but can only target Vehicles, Artillery, Tanks (and buildings?). Unfortunately, this attack was removed as it did not function as Z2live intended.


 * This unit was the first released unit to have a blue color scheme. It was also the first electricity based unit released.