Field Agent

Overview
The Field Agent is an all-purpose infantry unit unlocked at level 25. At rank one it has 150 . It is basically a non-nanopod, slightly nerfed choice over the Special Agent. The Field Agent has the same attacks as the Special Agent but only has two ablilty slots available at rank one instead of the Special Agent's three. Upon promotion to rank four a third ability slot is unlocked. The main differences between the two units are damage dealt, number of health points, the non backstab attack for the Special Agent, the Field Agent's pistol, and the damage type for the Field Agent's pistol. ( instead of )

Field agents are a great unit when they are unlocked. They mainly serve as a support unit: they can stun enemy units, making them unable to attack, plus they can attack all enemy units on the field at the same time with their Nerve Gas and EMP Burst attacks. They are also fairly cheap. They also have the advantage with their low PVP value. For those who don't know what PVP value is, PVP stands for player versus player, meaning that the lower the TOTAL PVP value of your units, the weaker the players' units that you fight. But be careful because other players have agents, with their extremely low PVP value of 9, strategize to to win using these often. Agents can be used best if but in the back row with both their EMP burst and Nerve Gas attacks for maximum effectiveness.

Attacks
Pistol=

Air Strike=

Gas=

Updates

 * 2.85 Patch
 * - Birthday

Trivia

 * This unit is trainable with a level one Barracks.