Talk:Boss Strike/@comment-82.10.99.205-20130815075305

I managed to complete a 5-wave boss strike with r5 mega tanks and r3 railgun troopers. Surviving units get the cut of the battle points just like in pvp which in my case meant 2000+ points for both types of units as a couple of each survived through to the victory result.

Large area attack units always seem to do well as wearing down a wave rather than hitiing just one unit means that besides your main target others take splash damage, get stunned, frozen or their acurracy takes a hit.

For example, I also got through to wave 4 of a 6 wave battle with a heap of r6 heavy recons and r5 lightning tanks all used to justnpound the enemy.

I did find one battle though that seemed rigged as the enemy had a radio tech who finished off my army of 8 remaining units with one wide salvo that flashed up multiple 1000 point hits on most of my army area killing eveything in one go.

Personally I don't think it is beyond the realms of possibility for z2 to 'fix' rounds in their favour as unless you are paying attention you might not notice those 'magic' units that seem able to offer up fire beyond their stated capabilities even going so far as to fire at you when they have no ammo left (checked and double-checked that one because I couldn't believe they would engineer the game to cheat so obviously).