Talk:Mini Tank/@comment-4893121-20120324051245

This unit seems to deflect a lot more than 10% of the time. This may be from some kinda formula for infantry and heavy infantry (and especially dustwraiths) for whenever taking shell damage to deflect a lot more times than usual. I'm not sure if it's an exponential deflection rate or just a flat out rate, because medium tanks deflect a lot, too. Particularly, i noticed that deflection from most to least goes something like DustWraiths -> Champions -> Brawlers -> Other raider infantry -> Cannoners -> Mammoth Cannoners, where the mammoth cannoners almost deflect (and can even critical). Not sure about normal cannoners, but they're technically artillery, so I think it might be the same thing. Can anyone verify any kind of equasion to do with shell damage?