Do you have a date when it’s gonna come out again
What's on your mind?
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Hey everyone, This is the Wiki Admin ZaneOlric. I was wondering if anyone had a solid list of previous attempts to revive Battle Nations. I have three large groups that I know of right now:
Battle Nations (rewritten)
Frontier Chronicles
Battle Nations Rebirth
The link to the current draft is on the front page so give it a read and let me know what you think.
Just Updated
Man this have been dead since 2020
I've noticed that the bar at the top of the wiki with "community", "related cites" and "explore" can be a little backwards.
Community - everything in this is related to cite navigation. Calling it explore is probably more accurate.
Related Cites - there are actually functioning related cites now.
Discord of Remake - https://discordapp.com/invite/3tBFrDD
Official Webcite - https://battlenations.net/
Explore - this is actually the community tab with various forums and contacts.
This wiki is really struggling. However, With battle nations remake hopefully not too far away, it could get revived. Best case scenario the 3000+ discord members come over here semi-frequently after taht.
Battle Nations was an amazing game and I'd love to see it remade in all its glory. However, a few things would need to change if the game returned.
First would be the time it takes to do certain activities. Time can be a fun mechanic, something that helps you get a sense of progress for the actions you take, part of the same grinding for resources and the like. However, certain elements of the game were designed to bottle neck a players ability to progress quickly without spending paid currency. Healing/repairing units is the greatest offender of this. After a series of battles using whatever units I still had alive, I'd return to base and realize it was going to take nearly 3 to 4 days to repair my units, if they were continuously being cycled through. It is an interesting mechanic to have your units be injured, but Hospitals and Repair bays should dramatically reduce the time of certain units that need to get through them.
Worker management was another fun mechanic. You had to properly figure out how to best organize your population into certain tasks and effectively far gold or experience. However, turning off a building still trapped some workers inside. In a new version, turning off a building should mean ALL workers are available to be assigned elsewhere. Otherwise your faced with potentially demolishing some buildings just to free up a few spare workers for a building you rarely use.
Another issue to adress would be power creep. Some fan favorite units simply become outclassed latter in the game. I'd propose adding higher possible levels for weaker troups, allowing them to follow you throughout the game. Possible buff and nerfs to some other units might help create strategic niches where an early unit might actually be the better choice. With as large of a unite roster, it'd be tricky, but with some finetuning after release it could be obtainable.
Another introduced mechanic that could be enjoyable would be individual unit experience. Nameless soldier 273 now has a story, he's the unit that has been with you through Gantas, leveld up through the Silver Wolf uprising, and got that last miracle shot off that saved the day. Allowing each unite to gain experience seperately from the rest of the units creates a story. Suddenly healing a certain unite feels more important, and that wait for Soldier 273 feels okay, because you want HIM with you, not just anyone will do.
The final change would be to drop rates. Grinding can be part of the fun of this game, but for certain things, it can feel borderline impossible. The biggest offender are boss drop units. I was one of the first players of Battle Nations, and I ground out some of those bosses every time the respawned. I didn't even know what a "melee fragment" was until right before the game closed, one dropped. Years of playing and i only found it near the end. Thats rediculous. Grinding should feel like doing it almost guarantees your success eventually, without having to beat your head against a wall while doing it.
Hello, I was known on the Z2 Forums as Alex39 and I was a huge fan of Battle Nations. I tried to find a community similar and I never succeeded. After many years and communication with former staff members at Z2. (Who can not assist with the project directly). I have decided with the help of friends to remake the game. We have the game files and are starting the long process of recreating the game bit by bit. You can follow our development discord here as well as our project progress page. I am aware of the Battle Nations rebirth troll and have decided to give the community updates to our progress so you guys can be engaging with the process. I look forward to hearing from you guys soon.
Sincerely, Alex39
Dev Discord https://discord.gg/3tBFrDD
Progress Page https://trello.com/b/OERiWuE0
Hello, is it possible to download the Database of this Site? The images and the videos for remembering before this site also closing like bnoutpost...
Hi people, I'm Blue_Baron_Z, I just created this guild yesterday and would like to have others join me here. Let's all take one last stand in these final moments of BattleNations!
So, some of the units have gas attacks, right? How are these attacks effective if everyone is always wearing a gas mask?
i have so many trooper i dont use, taking up so much of my population
Anyone elese get this error trying to get to forums?
General Error
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