| ||
| Ancient Construct | ||
| Rank/Title | Garbage Cleaner | |
| Affiliation | Ancient Civilization | |
| Weapon | Arm Concealed Lasers | |
| Spawnrate | 7 days (Levels 24 and above) | |
| Mission requirements | Scouting the Frontier | |
| Battle Icon | ||
Overview[]
The Ancient Construct is a boss added in the 2.2 Patch. The Construct can easily take out most unarmored units and even most Tanks due to its high armor piercing Gatling Lasers. It is also immune to
Stun and
Freeze effects, and highly resistant to all damage except
-type damage. Although it is not immune to DOT effects, it's still advised to use good explosive attacks, since they will do more damage overall.
Defeating the Ancient Construct can yield rare rewards, such as the Sinister and Dexter Fragment. It's worth noting "Sinister" and "Dexter" are old words for "left" and "right" respectively, relating to the Construct's arms.
Percival says in a mission that this monstrosity used to be an ancient garbage cleaner, and by attacking it, the player has awakened the ancient security defense system, the Ancient Sentinel. This upsets Lt. Morgan, thinking he lost troops fighting a garbage cleaner.
The Ancient Construct re-spawns 168 hours (1 week) after defeating it. On the day the player beats it for the first time, they can immediately battle it again as it turns into a separate occupation spot on the map when the Ancient Sentinel spawns.
It is worth noting that the vertical Gatling Laser attack cannot reach the third row if there is a blocking unit in the front row.
Battle Map & Rewards[]
| Number of units allowed: | 8 |
| Allowed unit types: | Default |
| Environmental DoT: | None |
| Ignorable: | Rocks |
| Reward | Chance |
|---|---|
| 100% | |
| 100% | |
| 100% | |
| 100% | |
| 100% | |
| 5% | |
| 1% |
Attacks[]
| Ammo: | ∞ | ||
Trivia[]
- "Sinister" and "Dexter" are old words for "left" and "right", relating to the Construct's arms.
- The Ancient Construct is a garbage removal robot.
- It is possible to annihilate the construct in one shot using the Mech. Artillery's 2nd or 3rd attack.
- The 168 hours re-spawn time used to start counting from the moment it spawns, not the moment when you defeat it. This is no longer the case.
- During the Battle Nations beta, it was possible to have up to three Ancient Construct spawns in a row. This was only possible if the player gained the mission to unlock the Ancient Construct encounter and didn't defeat it right away. The mission version (which for combat purposes is identical to the repeatable variant) would spawn as would the repeatable variant at some point. With these two on the map and left alone for 168 hours, a second repeatable Ancient Construct would "queue" behind the first repeatable variant. This meant as long as the player was able, they could theoretically kill up to three Ancient Constructs back to back.
Updates[]
- Both the Ancient Construct and the Ancient Sentinel spawn in their own encounters if you are level 50 or above and defeated the Construct at least once.
- Unit added.
Gallery[]
Animations[]
| Weapon | Animation |
|---|---|
| Idle |
|
| Arm |
|
| Concealed Lasers |
|
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