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Hero ancient robot front.png
Ancient Construct
Rank/Title Garbage Cleaner
Affiliation Ancient Civilization
Weapon Arm
Concealed Lasers
Spawnrate 7 days
(Levels 24 and above)
Mission requirements Scouting the Frontier
Battle Icon RndEnc 25 boss construct icon.png


Short Name Construct
Unit Type Tank-Metal
Blocking Blocking
Immunities Suppressor flammable icon.png Explosive
StatusEffect-frozen.png Freeze
Suppressor shatter icon.png Shatter
StatusEffect-stun.png Stun
Base Defense

Damage piercing.png 50%
Damage crushing.png 50%
Damage fire.png 50%

Armor Defense

Damage piercing.png 25%
Damage crushing.png 25%
Damage fire.png 25%

Encounter Lvls 45
Stat-HP.png HP 1,800
Stat-Armor.png Armor 300
Stat-Bravery.png Bravery 1,000
Black shield.png Defense 40
Stat-Dodge.png Dodge 30
Unit Value 351
Resource-SP.png SP Reward 1404
Gold.PNG Gold Reward 7020

Overview[]

The Ancient Construct is a boss added in the 2.2 Patch. The Construct can easily take out most unarmored units and even most Tanks due to its high armor piercing Gatling Lasers. It is also immune to StatusEffect-stun.png Stun and StatusEffect-frozen.png Freeze effects, and highly resistant to all damage except Damage explosive.png-type damage. Although it is not immune to DOT effects, it's still advised to use good explosive attacks, since they will do more damage overall.

Defeating the Ancient Construct can yield rare rewards, such as the Sinister and Dexter Fragment. It's worth noting "Sinister" and "Dexter" are old words for "left" and "right" respectively, relating to the Construct's arms.

Percival says in a mission that this monstrosity used to be an ancient garbage cleaner, and by attacking it, you've awakened the ancient security defense system, the Ancient Sentinel. This upsets Lt. Morgan, thinking he lost troops fighting a garbage cleaner.

The Ancient Construct re-spawns every 168 hours (1 week). On the day you beat it for the first time, you can immediately battle it again as he turns into a separate occupation spot on the map when the Ancient Sentinel spawns.

It is worth noting that the vertical Gatling Laser attack only attacks 2 units if there is a blocking unit in the front row.

Battle Map & Rewards[]

Number of units allowed: 8
Allowed unit types: Default
Environmental DoT: None
Ignorable: Rocks


BattleMapOutpostEnemy.png
Rock
Hero ancient robot front.png
Rock


Reward Chance
Gold.PNG 16,000 Gold 100%
Gears.PNG 20 Gears 100%
Bars.PNG 20 Bars 100%
Resource-widget.png 1-2 Widgets 100%
Resource-laurels.png 1-2 Laurels 100%
Veh ancient robot player icon.png Dexter Fragment 5%
Veh ancient robot player icon.png Sinister Fragment 1%


Attacks[]

Ammo:
Construct45 Slap Damage.gif
Attack Icon Ancient robotslap icon.png
Targetable Unit Types
Air Yes check.png
LTA Yes check.png
Soldier Yes check.png
Sniper Yes check.png
Vehicle Yes check.png
Tank Yes check.png
Metal Yes check.png
Critter Yes check.png
Civilian Yes check.png
Sea X mark.png
Ship X mark.png
Damage Damage crushing.png 96-144
Offense 46
Range 1-3
Line of Fire Direct (Fixed)
Cooldown 1 Round
Armor Piercing 50%
Suppression Mod x0.5
Crit 5%
Effects StatusEffect-stun.png 40% (2 Turns)
    Ammo:
    Construct45 GatlingLaserWide Damage.gif
    Attack Icon Ancient lasershot icon.png
    Targetable Unit Types
    Air Yes check.png
    LTA Yes check.png
    Soldier Yes check.png
    Sniper Yes check.png
    Vehicle Yes check.png
    Tank Yes check.png
    Metal Yes check.png
    Critter Yes check.png
    Civilian Yes check.png
    Sea X mark.png
    Ship X mark.png
    Damage Damage explosive.png 120-180
    Offense 56
    Range 1-5
    Line of Fire Precise
    Cooldown 3 Rounds
    Global Cooldown 1 Round
    Armor Piercing 90%
    Suppression Mod x0.5
    Crit 5%
    10% vs. Tanks
      Construct45 GatlingLaserDeep Damage.gif
      Attack Icon Ancient lasershot icon.png
      Targetable Unit Types
      Air Yes check.png
      LTA Yes check.png
      Soldier Yes check.png
      Sniper Yes check.png
      Vehicle Yes check.png
      Tank Yes check.png
      Metal Yes check.png
      Critter Yes check.png
      Civilian Yes check.png
      Sea X mark.png
      Ship X mark.png
      Damage Damage explosive.png 120-180
      Offense 56
      Range 1-5
      Line of Fire Precise
      Global Cooldown 1 Round
      Armor Piercing 90%
      Suppression Mod x0.5
      Crit 5%
      10% vs. Tanks

        Trivia[]

        • "Sinister" and "Dexter" are old words for "left" and "right", relating to the Construct's arms.
        • The Ancient Construct is a garbage removal robot.
        • It is possible to annihilate the construct in one shot using the Mech. Artillery's 2nd or 3rd attack.
        • The 168 hours re-spawn time actually start counting from the moment it spawns, not the moment when you defeat it.

        Updates[]

        3.5 Patch

        • Gained immunity to the Suppressor flammable icon.png Explosive and Suppressor shatter icon.png Shatter effects.

        2.85 Patch

        • Both the Ancient Construct and the Ancient Sentinel spawn in their own encounters if you are level 50 or above and defeated the Construct at least once.

        2.2 Patch

        • Unit added.

        Gallery[]

        Animations[]

        Weapon Animation
        Idle Hero ancient robot front idle.gif
        Arm Hero ancient robot front attack1.gif
        Concealed Lasers Hero ancient robot front attack2.gif


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