Animal Trainer | ||
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Building Type | Military | |
Unit Type Produced | Animals | |
Population | ![]() | |
Population When Inactive | ![]() | |
Size | ![]() | |
Unlocked | Level 10 | |
Cost | ||
Stone | ![]() | |
Wood | ![]() | |
Construction Time | ![]() | |
Sell Price | ![]() ![]() | |
Max Assists | 10 | |
Assisted Bonus | ![]() | |
Reward for Assisting | ![]() | |
Reward for Raiding | ![]() | |
Reward for Occupation | ![]() |
- "What better way to bring the frontier to its knees than to assert dominance over nature itself? It's time these beasts learn to serve the Emperor!"
- — In-game Description
Overview[]
The Animal Trainer is used to train animals for combat, costing and other resources. The various critters also require the appropriate pens and ranches to train, in addition to specific building levels (e.g. in order to train a Battle Raptor, you must first build a Raptor Ranch).
There are younger versions available for training that does not require nor the appropriate ranches and pens, but will cost
instead. The "Young" versions are considerably weaker than their adult family members. Previously, a player could train any young animal with a level 1 Animal Trainer, but due to updates, you can train a Raptor with a level 1 animal trainer, and you unlock the younger version 1 level before the adult version. Young animals require
to heal though.
The Tamed Sandworm was permanently added to the list of trainable critters in 2.2. Unlike the other adult animals, it requires rather than
to train.
It should also be worth noting that to train the higher critters such as the Mammoth and Boar, they require the Animal Trainer to level up, which costs ten Teeth. This is however only for the first two levels, then you can upgrade it with resources to level ten. Leveling reduces teeth cost for the trainable animals.
Trainable Units[]
Young Raptor (Costs
)
Battle Raptor
Young Boar (Costs
)
Imperial Boar
Young Mammoth (Costs
)
War Mammoth
Young Worm (Costs
)
Tamed Sandworm (Costs
)
Levels[]
Animal Trainer Levels | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Building Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Cost Reduction | -0% | -0% | -0% | -0% | -5% | -10% | -15% | -20% | -25% | -30% |
Time Reduction | -0% | -8% | -17% | -25% | -33% | -42% | -50% | -58% | -67% | -75% |
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- | 100 | 300 | 1,000 | 4,000 | 8,000 | 16,000 | 28,000 | 46,000 | 54,000 |
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1,200 | - | - | 300 | 1,200 | 3,000 | - | - | - | - |
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750 | - | - | 300 | 1,200 | 3,000 | - | - | - | - |
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- | - | - | - | - | - | 1,600 | 2,400 | 3,200 | 4,600 |
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- | - | - | - | - | - | 1,600 | 2,400 | 3,200 | 4,600 |
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- | 10 | 10 | - | - | - | - | - | - | - |
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1d | 5m | 15m | 1h | 1h | 2h | 2h | 4h | 4h | 8h |
Gallery[]
Animations[]
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Idle/Active |