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Event reward warthogRecolor
B10-C Boar II
Unit Type Fighter-Fast
Short Name Boar II
Other Requirements Boss Strike
Immunities StatusEffect-fire Fire
StatusEffect-plague Plague
Suppressor quake icon Quake
Blocking None
Defense
(Max Rank)
Stat-HP 350
DamageCold 100%
Damage crushing 65%
DamageFireVulnerable 125%
DamageBulletVulnerable 115%
Stat-Armor 250
DamageCold 90%
Damage crushing 80%
DamageFireVulnerable 125%
Damage piercing 100%

Overview[]

The B10-C Boar II is the Tier 10 reward in the 9th Boss Strike event, Rebel Sergeant Ludlow and the 11th Boss Strike event, Evaline Acehart's Revenge. It is a variant of the B10 Wild Boar, with minor cosmetic changes. 

Its corrosive rounds have slightly lower maximum damage and 5% less armor piercing than the B10 Wild Boar's Armor Piercing Shots. However, it makes up for it with Poison DoT (StatusEffect-poison), that allows a higher max damage against most enemies.

Attacks[]

Ammo: AmmoIcon 4
Reload: 6 Rounds
BoarII ArmorPiercingShots Damage
Attack Icon UnitAbility gatling armor icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship Yes check
Rank Available 1
Range 1-5
Line of Fire Indirect
Ammo Used 4
Prep Time 1 Round
Armor Piercing 80%
Suppression Mod x0
Effects StatusEffect-poison 75% (2 Turns)
Rank 1 2 3 4 5 6 7 8 9
Damage piercing Damage 25-37(x4) 35-51(x4) 40-59(x4) 55-81(x4) 70-103(x4) 82-122(x4) 87-129(x4) 90-133(x4) 92-136(x4)
StatusEffect-poison DoT 31→16 43→22 50→25 68→34 86→43 102→51 108→54 112→56 114→57
Stat-Offense Offense 51 61 66 71 81 91 96 106 116
Stat-Critical Crit 10% 15% 15% 20% 20% 25% 30% 30% 35%
Class infantry-light Crit vs. Soldiers 0% 5% 5% 10% 10% 15% 20% 20% 25%
Class vehicle Crit vs. Vehicles 30% 35% 35% 40% 40% 45% 50% 50% 55%
BoarII IncendiaryShots Damage
Attack Icon UnitAbility gatling incendiary icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship Yes check
Rank Available 5
Range 1-5
Line of Fire Indirect
Ammo Used 4
Prep Time 1 Round
Armor Piercing 80%
Suppression Mod x0
Effects StatusEffect-poison 30% (2 Turns)
Research Cost Resource-time 48m, Resource-nanopod 25
Rank 1 2 3 4 5 6 7 8 9
Damage fire Damage - - - - 70-103(x4) 82-122(x4) 87-129(x4) 90-133(x4) 92-136(x4)
StatusEffect-poison DoT - - - - 86→43 102→51 108→54 112→56 114→57
Stat-Offense Offense - - - - 81 91 96 106 116
Stat-Critical Crit - - - - 15% 20% 25% 25% 30%
Class infantry-light Crit vs. Soldiers - - - - 5% 10% 15% 15% 20%
Class vehicle Crit vs. Vehicles - - - - 25% 30% 35% 35% 40%

Ammo: AmmoIcon 4
Reload: 6 Rounds
BoarII AircraftAutoAttack Damage
Attack Icon UnitAbility air to air icon
Targetable Unit Types
Air Yes check
LTA Yes check
Soldier X mark
Sniper X mark
Vehicle X mark
Tank X mark
Metal X mark
Critter X mark
Civilian X mark
Sea X mark
Ship X mark
Rank Available 1
Range 1-5
Line of Fire Indirect
Ammo Used 2
Cooldown 4 Rounds
Suppression Mod x0
Rank 1 2 3 4 5 6 7 8 9
Damage explosive Damage 20-30 28-42 32-48 44-66 56-84 66-99 70-105 72-108 74-111
Stat-Offense Offense 30 40 45 50 60 70 75 85 95
Stat-Critical Crit 0% 5% 5% 10% 10% 15% 20% 20% 25%
BoarII GroundAutoAttack Damage
Attack Icon UnitAbility air to surface icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea Yes check
Ship Yes check
Rank Available 1
Range 1-5
Line of Fire Indirect
Ammo Used 2
Cooldown 4 Rounds
Suppression Mod x0
Rank 1 2 3 4 5 6 7 8 9
Damage explosive Damage 20-30 28-42 32-48 44-66 56-84 66-99 70-105 72-108 74-111
Stat-Offense Offense 30 40 45 50 60 70 75 85 95
Stat-Critical Crit 0% 5% 5% 10% 10% 15% 20% 20% 25%

Statistics[]

B10-C Boar II Ranks
1 2 3 4 5 6 7 8 9
Resource-SP SP N/A 350 970 3,000 7,750 13,725 49,100 332,650 1,037,825
Stat-HP HP 110 140 (+30) 170 (+30) 200 (+30) 230 (+30) 260 (+30) 290 (+30) 320 (+30) 350 (+30)
Stat-Armor Armor 0 0 50 (+50) 75 (+25) 100 (+25) 125 (+25) 150 (+25) 200 (+50) 250 (+50)
Stat-Armor-HP Total 110 140 (+30) 220 (+80) 275 (+55) 330 (+55) 385 (+55) 440 (+55) 520 (+80) 600 (+80)
Stat-Bravery Bravery 10 15 (+5) 20 (+5) 25 (+5) 30 (+5) 35 (+5) 45 (+10) 50 (+5) 55 (+5)
Black shield Defense 25 30 (+5) 45 (+15) 50 (+5) 55 (+5) 65 (+10) 75 (+10) 80 (+5) 85 (+5)
Stat-Dodge Dodge 10 15 (+5) 30 (+15) 35 (+5) 40 (+5) 50 (+10) 60 (+10) 65 (+5) 70 (+5)
Stat-Ability Ability Slot 3 3 3 3 3 3 3 3 3
Promotion Cost N/A Resource-time 4h
Gold 1,200
Resource-time 12h
Gold 4,144
Iron 2,800
Resource-time 1d
Gold 14,672
Steel 2,812
Bars 2
Gears 3
Resource-time 2d
Gold 41,792
Steel 4,927
Bars 5
Gears 4
Resource-time 2d
Gold 49,885
Steel 7,605
Resource-laurels 5
Gears 5
Resource-time 2d 16h 24m
Gold 189,610
Steel 11,700
Resource-laurels 4
Resource-widget 2
Resource-time 3d 4h 48m
Gold 2,163,480
Steel 12,352
Resource-laurels 5
Resource-widget 2
Resource-time 3d 4h 48m
Gold 7,057,288
Steel 14,332
Resource-laurels 5
Resource-widget 2
Promotion Reward N/A XP 500 XP 1,200 XP 2,500 XP 4,100 XP 6,100 XP 5,000 XP 6,600 XP 6,600
Level Req 1 15 21 31 41 51 61
Pre-Rank Req 1-19 20-24 25-34 35-44 45-54 55-64 65-70
PvP Unit Value 8 11 17 22 26 31 35 42 48
Resource-SP SP Reward 32 44 68 88 104 124 140 168 192
Gold Gold Reward 160 220 340 440 520 620 700 840 960

Trivia[]

  • The type seems to be based on the real-life A-10 Thunderbolt II which is often nicknamed the Warthog. B10 is also a play on the real-life designation of the plane.
  • It is most likely that this is a mirror version of the B10 Wild Boar as the damage and resistances stats are polar opposites as well as DOT damage.

Cost[]

    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Resource-time Time 12h 12h 12h 12h 12h 10h 48m 9h 36m 8h 24m 7h 12m 4h 48m
    Gold Gold 20,250 16,875 13,500 12,150 10,800 9,450 8,775 8,100 7,425 6,750
    Iron Iron 1,500 1,250 1,000 900 800 700 650 600 550 500
    Oil Oil 600 500 400 360 320 280 260 240 220 200
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Resource-time Time 10h 48m 10h 48m 10h 48m 10h 48m 10h 48m 9h 36m 8h 24m 7h 12m 6h 3h 36m
    Gold Gold 17,550 14,175 10,800 9,450 8,100 6,750 6,075 5,400 4,725 4,050
    Iron Iron 1,300 1,050 800 700 600 500 450 400 350 300
    Oil Oil 520 420 320 280 240 200 180 160 140 120


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