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Veh air helicopter front
BC-1 Snake
Short Name Snake
Affiliation Rebel Army
Unit Type Helicopter-Fast
Blocking None
Immunities StatusEffect-frozen Freeze
StatusEffect-poison Poison
Suppressor quake icon Quake
StatusEffect-stun Stun
Base Defense

Damage piercing 125%
Damage crushing 125%
Damage fire 65%

Armor Defense

Damage piercing 110%
Damage explosive 90%
Damage fire 50%

Encounter Lvls 30 45 60
Stat-HP HP 200 240 300
Stat-Armor Armor 20 40 80
Stat-Bravery Bravery 30 35 45
Black shield Defense 25 30 40
Stat-Dodge Dodge 15 20 30
Unit Value 13 20 22
Resource-SP SP Reward 52 80 88
Gold Gold Reward 260 400 440
Notes Also affiliated with the Sovereign Navy.

Overview[]

The enemy BC-1 Snake is the hostile version of the player unit, the BC-1 Snake. This aircraft originally appeared in Boss Strike 1, but has since then been encountered in Boss Strike 6, Boss Strike 9, and Boss Strike 11. It is found in Rebel Army and Sovereign Navy encounters as well as Boss Strikes that feature Rebels or Sovereign Forces.

A hazard on the battlefield, the BC-1 Snake has a dangerous anti-infantry strafing run attack called Ground Support, and a deadly anti-tank maneuver, named Anti-Tank Maneuver. Although powerful, it does indeed lack air-to-air capabilities, leaving it useless to all-air player formations (which has since gone out of style due to the amount of anti-air units that are now found on the battlefield). Moreover, its Stat-HP and Stat-Armor are susceptible to Damage piercing , enabling the UH-1B SkyRaptor or Legendary Raptor to one-shot this helicopter.

Attacks[]

Ammo: 4
Reload: 6 Rounds
Attack Icon UnitAbility mg downward shot icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship Yes check
Damage Damage piercing 70-85 (x3)
Offense 73
Range 1-5
Line of Fire Indirect (Random)
Global Cooldown 1 Round
Ammo Used 1
Suppression Mod x0
Crit 10%
15% vs. Vehicles
    Attack Icon UnitAbility mg downward shot icon
    Targetable Unit Types
    Air X mark
    LTA X mark
    Soldier X mark
    Sniper X mark
    Vehicle Yes check
    Tank Yes check
    Metal X mark
    Critter X mark
    Civilian X mark
    Sea X mark
    Ship X mark
    Damage Damage piercing 88-105 (x3)
    Offense 75
    Range 1-5
    Line of Fire Indirect
    Cooldown 2 Rounds
    Global Cooldown 1 Round
    Ammo Used 1
    Armor Piercing 50%
    Suppression Mod x0
    Crit 10%
    20% vs. Tanks
      Ammo: 4
      Reload: 6 Rounds
      Attack Icon UnitAbility mg downward shot icon
      Targetable Unit Types
      Air X mark
      LTA X mark
      Soldier Yes check
      Sniper Yes check
      Vehicle Yes check
      Tank Yes check
      Metal Yes check
      Critter Yes check
      Civilian Yes check
      Sea X mark
      Ship Yes check
      Damage Damage piercing 80-97 (x3)
      Offense 83
      Range 1-5
      Line of Fire Indirect (Random)
      Global Cooldown 1 Round
      Ammo Used 1
      Suppression Mod x0
      Crit 15%
      20% vs. Vehicles
        Attack Icon UnitAbility mg downward shot icon
        Targetable Unit Types
        Air X mark
        LTA X mark
        Soldier X mark
        Sniper X mark
        Vehicle Yes check
        Tank Yes check
        Metal X mark
        Critter X mark
        Civilian X mark
        Sea X mark
        Ship X mark
        Damage Damage piercing 100-120 (x3)
        Offense 85
        Range 1-5
        Line of Fire Indirect
        Cooldown 2 Rounds
        Global Cooldown 1 Round
        Ammo Used 1
        Armor Piercing 50%
        Suppression Mod x0
        Crit 15%
        25% vs. Tanks
          Ammo: 4
          Reload: 6 Rounds
          Attack Icon UnitAbility mg downward shot icon
          Targetable Unit Types
          Air X mark
          LTA X mark
          Soldier Yes check
          Sniper Yes check
          Vehicle Yes check
          Tank Yes check
          Metal Yes check
          Critter Yes check
          Civilian Yes check
          Sea X mark
          Ship Yes check
          Damage Damage piercing 99-120 (x3)
          Offense 93
          Range 1-5
          Line of Fire Indirect (Random)
          Global Cooldown 1 Round
          Ammo Used 1
          Suppression Mod x0
          Crit 20%
          25% vs. Vehicles
            Attack Icon UnitAbility mg downward shot icon
            Targetable Unit Types
            Air X mark
            LTA X mark
            Soldier X mark
            Sniper X mark
            Vehicle Yes check
            Tank Yes check
            Metal X mark
            Critter X mark
            Civilian X mark
            Sea X mark
            Ship X mark
            Damage Damage piercing 124-148 (x3)
            Offense 95
            Range 1-5
            Line of Fire Indirect
            Cooldown 2 Rounds
            Global Cooldown 1 Round
            Ammo Used 1
            Armor Piercing 50%
            Suppression Mod x0
            Crit 20%
            30% vs. Tanks
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