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Deathmonger Large
Deathmonger
Unit Type Soldier
Short Name Death
Player Level Req. Level 10
Other Requirements Arena Challenge 1
Immunities Suppressor flammable icon Explosive
StatusEffect-plague Plague
Suppressor shatter icon Shatter
StatusEffect-stun Stun
Blocking Partial
Defense
(Max Rank)
Stat-HP 475
DamageCold 60%
Damage crushing 60%
Damage explosive 40%
Damage fire 60%
Damage piercing 75%
Stat-Armor 300
DamageCold 60%
Damage crushing 60%
Damage explosive 25%
Damage fire 60%
Damage piercing 75%

Overview[]

The Deathmonger is a unit released in the 4.6 Patch and is the Top Guild reward in Arena Challenge 1. It surpasses the Warmonger and Painmonger, in terms of damage.

The Deathmonger has good resistances for all damage types, particularly Damage explosive-type damage. However, it can be easily dispatched by freezing. If the player does not have any freezing units available, an advised combat method would be to hit it with good piercing attacks, such as the second attack of the Legendary Sandworm. Still, this unit serves best in the front row.

Its first attack, Scatter Shot, deals loads of damage spread out over four squares, with the most damage being dealt to the middle two squares. This attack also hits air, so it should sufficiently take out most unarmored aircraft and shred the armor on tanks in the same turn. Players should note that this attack is random, so the damage is spread out randomly.

The second attack, Double Tap, deals a destructive amount of damage evenly across four squares arranged in a square pattern. This attack can be considered better than the first attack since it isn't random, the crit rates are higher against vehicles and soldiers, and the armor piercing is slightly higher. The only drawbacks are the higher reload and cool down times, and the 2-turn prep time.

The final attack, Shield Bash, is a down-the-line attack dealing even damage along the three squares, with a mild chance to stun for 3 turns. With a range of 1, this is the attack that requires the Deathmonger to be on the front lines to deliver his maximum payload. This attack is indirect, so a blocking unit will not stop the damage from continuing down the line.

Attacks[]

Ammo: AmmoIcon 4
Reload: 4 Rounds
Death ScatterShot Damage
Attack Icon UnitAbility quad cannon icon
Targetable Unit Types
Air Yes check
LTA Yes check
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship X mark
Rank Available 1
Range 1-3
Line of Fire Direct (Random)
Ammo Used 1
Cooldown 2 Rounds
Armor Piercing 10%
Suppression Mod x0
Rank 1 2 3 4 5 6 7 8
Damage explosive Damage 66-90(x5) 81-111(x5) 101-138(x5) 121-165(x5) 143-196(x5) 166-226(x5) 188-257(x5) 211-288(x5)
Stat-Offense Offense 71 76 81 86 96 106 116 126
Stat-Critical Crit 15% 20% 25% 25% 30% 30% 35% 40%
Class infantry-light Crit vs. Soldiers 30% 35% 40% 40% 45% 45% 50% 55%

Ammo: AmmoIcon 2
Reload: 8 Rounds
Death DoubleTap Damage
Attack Icon UnitAbility warmonger shotgun2
Targetable Unit Types
Air Yes check
LTA Yes check
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship X mark
Rank Available 1
Range 1-3
Line of Fire Direct
Ammo Used 1
Cooldown 5 Rounds
Prep Time 2 Rounds
Armor Piercing 15%
Suppression Mod x0
Rank 1 2 3 4 5 6 7 8
Damage explosive Damage 56-76(x2) 69-94(x2) 86-117(x2) 103-139(x2) 122-165(x2) 141-191(x2) 160-217(x2) 179-243(x2)
Stat-Offense Offense 71 76 81 86 96 106 116 126
Stat-Critical Crit 15% 20% 25% 25% 30% 30% 35% 40%
Class infantry-light Crit vs. Soldiers 40% 45% 50% 50% 55% 55% 60% 65%
Class vehicle Crit vs. Vehicles 25% 30% 35% 35% 40% 40% 45% 50%

Ammo: AmmoIcon
Death ShieldBash Damage
Attack Icon ShieldBash icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship X mark
Rank Available 1
Range 1
Line of Fire Indirect
Cooldown 6 Rounds
Suppression Mod x0.5
Effects StatusEffect-stun 30% (3 Turns)
Rank 1 2 3 4 5 6 7 8
Damage crushing Damage 108-132 133-163 166-203 198-242 235-287 272-332 308-377 345-422
Stat-Offense Offense 66 71 76 81 91 101 111 121
Stat-Critical Crit 17% 22% 27% 27% 32% 32% 37% 42%
Class infantry-light Crit vs. Soldiers 7% 12% 17% 17% 22% 22% 27% 32%
Class vehicle Crit vs. Vehicles 52% 57% 62% 62% 67% 67% 72% 77%

Statistics[]

Deathmonger Ranks
1 2 3 4 5 6 7 8
Resource-SP SP N/A 3,950 8,275 19,950 51,375 137,825 319,950 718,675
Stat-HP HP 145 190 (+45) 235 (+45) 280 (+45) 325 (+45) 375 (+50) 425 (+50) 475 (+50)
Stat-Armor Armor 120 140 (+20) 160 (+20) 180 (+20) 210 (+30) 240 (+30) 270 (+30) 300 (+30)
Stat-Armor-HP Total 265 330 (+65) 395 (+65) 460 (+65) 535 (+75) 615 (+80) 695 (+80) 775 (+80)
Stat-Bravery Bravery 35 40 (+5) 45 (+5) 50 (+5) 55 (+5) 60 (+5) 65 (+5) 70 (+5)
Black shield Defense 55 60 (+5) 65 (+5) 70 (+5) 75 (+5) 80 (+5) 85 (+5) 90 (+5)
Stat-Dodge Dodge 25 30 (+5) 35 (+5) 40 (+5) 45 (+5) 50 (+5) 55 (+5) 60 (+5)
Stat-Ability Ability Slot 3 3 3 3 3 3 3 3
Promotion Cost N/A Resource-time 30m
Gold 13,440
Bars 4
Resource-time 4h
Gold 35,424
Bars 8
Resource-time 6h
Gold 97,792
Bars 12
Gears 4
Resource-time 8h
Gold 277,216
Bars 14
Gears 8
Resource-time 12h
Gold 801,312
Bars 16
Gears 12
Resource-time 1d
Gold 1,976,744
Resource-laurels 4
Gears 16
Resource-time 1d
Gold 4,674,176
Resource-laurels 6
Resource-widget 4
Promotion Reward N/A XP 1,000 XP 1,800 XP 3,200 XP 5,000 XP 7,200 XP 9,800 XP 12,000
Level Req 10 25 30 40 50 60
Pre-Rank Req 10-29 30-39 40-49 50-59 60-69 70
PvP Unit Value 26 34 41 48 56 65 73 82
Resource-SP SP Reward 104 136 164 192 224 260 292 328
Gold Gold Reward 520 680 820 960 1120 1300 1460 1640

Cost[]

    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Resource-time Time 5h 5h 5h 5h 5h 4h 30m 4h 3h 30m 3h 2h
    Gold Gold 18,000 15,000 12,000 10,800 9,600 8,400 7,800 7,200 6,600 6,000
    Gears Gears 2 2 1 1 1 1 1 1 1 1
    Bars Bars 2 2 1 1 1 1 1 1 1 1
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Resource-time Time 4h 30m 4h 30m 4h 30m 4h 30m 4h 30m 4h 3h 30m 3h 2h 30m 1h 30m
    Gold Gold 15,600 12,600 9,600 8,400 7,200 6,000 5,400 4,800 4,200 3,600
    Gears Gears 2 2 1 1 1 1 1 1 1 1
    Bars Bars 2 2 1 1 1 1 1 1 1 1

    Gallery[]

    Animations[]

    Weapon Animation
    Idle S warmonger black front idle S warmonger black back idle
    Scatter Shot S warmonger black front attack1 S warmonger black back attack1
    Double Tap S warmonger black front attack2 S warmonger black back attack2
    Shield Bash S warmonger black front attack3 S warmonger black back attack3
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