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Overview[]

Demand consists of 7 categories: Food, Tools, Meat, Drink, Spices, Goods, and Security. Each of these categories has either one or more associated shops that are unlocked after either reaching a certain level or completing specific quest lines. Players can access the demand window by either clicking on the population icon in the lower right of the screen or by clicking the on the demand specific icon in the upper left of the window where you choose goods from a shop.

Demand

The numbers on the left show how many workers the player has devoted to each Demand category (how many people are at work in Farms, Fields, Raptor Ranches, et cetera). The colored bar to the right shows a vague representation of how much Demand there is for each category in your Outpost.

How the Demand Bar Works[]

The colored bar for each category starts filling from the left to the right (see table below for rates). Each time the player orders a good from a shop the demand bar decreases based on the total XP reward of that job. You will also notice a white line close to the left end of the bar. This white line represents the minimum amount of demand necessary to receive full gold and XP benefits from each good in your shops for that specific category. Each category takes 72 minutes to refill to the white line after being fully depleted.

It is important to note that the gold and XP rewards do NOT increase the higher the demand bar fills. All that matters is that the demand bar is at or above the white line to receive the full rewards.

Below is the complete demand table. At each level, it shows the hourly demand recovery rate and the maximum demand for each category. The hourly rate is currently 1/24 of the maximum for all categories, so that demand will refill completely in one day.

Demand Recovery Rates and Maximum Demand
Lvl Food Tools Spice Meat Drink Goods Security
Rcvr Max Rcvr Max Rcvr Max Rcvr Max Rcvr Max Rcvr Max Rcvr Max
1 41 1000
2 83 2000
3 125 3000
4 166 4000
5 208 5000
6 208 5000 62 1500
7 208 5000 62 1500 58 1400
8 208 5000 62 1500 55 1333 58 1400
9 214 5143 62 1500 55 1333 58 1400
10 260 6250 62 1500 55 1333 58 1400
11 260 6250 62 1500 55 1333 91 2200 45 1100
12 272 6545 62 1500 55 1333 91 2200 45 1100
13 272 6545 62 1500 55 1333 125 3000 45 1100 41 1000
14 272 6545 62 1500 77 1867 125 3000 45 1100 41 1000
15 173 6563 78 1875 78 1875 125 3000 45 1100 41 1000
16 296 7111 78 1875 78 1875 148 3556 45 1100 41 1000
17 298 7158 78 1875 78 1875 149 3579 74 1789 41 1000
18 321 7714 78 1875 78 1875 149 3579 74 1789 35 857 41 1000
19 321 7714 78 1875 78 1875 164 3958 74 1789 65 1583 65 1583
20 333 8000 78 1875 78 1875 166 4000 74 1789 66 1600 66 1600
21 350 8400 78 1875 78 1875 175 4200 74 1789 70 1680 70 1680
22 350 8400 94 2276 78 1875 189 4552 74 1789 94 2276 70 1680
23 363 8724 99 2379 78 1875 198 4759 74 1789 99 2379 70 1680
24 366 8800 100 2400 78 1875 200 4800 100 2400 100 2400 70 1680
25 378 9091 100 2400 78 1875 220 5303 100 2400 126 3030 70 1680
26 382 9176 100 2400 78 1875 223 5353 127 3059 127 3059 70 1680
27 397 9529 100 2400 78 1875 231 5559 132 3176 132 3176 70 1680
28 397 9529 100 2400 78 1875 259 6222 132 3176 162 3889 70 1680
29 397 9529 100 2400 78 1875 261 6270 132 3176 163 3919 97 2351
30 405 9730 101 2432 78 1875 270 6486 135 3243 168 4054 101 2432
31 407 9789 135 3263 78 1875 271 6526 135 3263 169 4079 101 2447
32 410 9846 136 3282 78 1875 273 6564 136 3282 205 4923 102 2462
33 423 10154 141 3385 78 1875 282 6769 141 3385 211 5077 105 2538
34 435 10462 145 3487 78 1875 290 6974 145 3487 217 5231 108 2615
35 448 10769 149 3590 78 1875 299 7179 149 3590 224 5385 112 2692
36 448 10769 149 3590 109 2634 299 7179 149 3590 224 5385 146 3512
37 451 10829 150 3610 112 2707 300 7220 150 3610 225 5414 150 3610
38 452 10857 150 3619 113 2714 301 7238 188 4524 226 5429 150 3619
39 491 11791 151 3628 113 2721 302 7256 188 4535 226 5442 151 3628
40 492 11818 189 4545 113 2727 303 7273 189 4545 227 5455 151 3636
41 504 12114 194 4659 116 2795 310 7455 194 4659 2323 5591 155 3727
42 505 12133 194 4667 116 2800 350 8400 194 4667 233 5600 155 3733
43 517 12422 199 4778 119 2867 358 8600 199 4778 238 5733 159 3822
44 518 12435 199 4783 159 3826 358 8609 199 4783 239 5739 159 3826
45 529 12717 203 4891 163 3913 366 8804 203 4891 244 5870 163 3913
46 535 12847 206 4949 184 4426 371 8908 206 4949 247 5939 164 3959
47 542 13012 209 5016 202 4855 376 9030 209 5016 250 6021 167 4013
48 549 13176 211 5084 220 5285 381 9152 211 5084 254 6102 169 4068
49 555 13340 214 5152 238 5715 386 9274 214 5152 257 6184 171 4122
50 562 13504 217 5219 256 6145 391 9396 217 5219 261 6265 174 4177
55 597 14346 231 5558 345 8294 416 10007 231 5558 278 6673 185 4449
60 612 14707 237 5704 384 9225 427 10271 237 5704 285 6850 190 4566
65 631 15158 245 5887 432 10385 441 10601 245 5887 294 7071 196 4713
70 650 15604 252 6068 480 11532 455 10927 252 6068 303 7288 202 4858


Notes Updated for 2.4 patch. Edit Values directly in DemandRateBox template


Screen Shot 2014-10-28 at 14.21.59

There's also a hidden demand category for Mission jobs. It has a fixed cap of 50,000.

Blue Arrow Goods[]

DemandWayUp

A green arrow next to a job represents that demand is at least at or above the white line and you are receiving full gold and XP benefits if you start the job. However, you will notice that usually there is one good that has a blue arrow. This represents an item that is in higher demand, which just means that it is receiving an extra bonus to both gold and XP for a limited period of time.

The time that an item keeps this extra bonus can vary between a minimum of 4 hours and a maximum of 30 hours. The extra bonus can vary between 50% and 150% to both gold and XP.

It is usually recommended to run the job that has the blue arrow, but there are instances in which that may not be correct. See the strategy section for more information on this.

Strategy[]

This strategy section is aimed for players trying to maximize their XP output. To do this requires multiple check-ins per day as it is important to stagger your production jobs within each demand category.

Understanding How to Use Demand Bar[]

Two of the most important things to understand are that the demand bar cannot go negative and that it is NOT a bad thing if you get the message that demand has been met. In fact if you are managing demand properly, you should get that message nearly every single time you start a job.

It’s easiest to explain with an example. These are made up numbers to simplify the example. Let’s say a full demand bar has a value of 100, the recovery rate is 10 demand/hour, and the white bar is placed at 10, meaning demand has to be at least 10 to get the full gold and xp. Now let’s say that the 24-hour job uses up 95 of the demand. So if you have a full demand bar it goes from 100 to 5 and demand is met because it is below 10. You will receive the demand has been met message, but will still receive the full gold and XP rewards for the job.

This is where strategy comes into play. We already established that demand cannot be negative. Thus, any job which would reduce demand to less than zero reduces it to zero instead. So if you do the 24-hour job which in my example is worth 95 demand when the demand bar is at 10 instead of at 100 you get the full benefit but only had to let demand rise to 10 instead of waiting for it to rise to 100. So in this example I could run ten 24-hour jobs in the same time it takes a person who is letting demand completely fill to run one job.

Thus, the best strategy is not to sync up all of your shops, but rather to stagger them so that you start a new job each time the white bar reaches the white line. In the actual game that time is approximately every 75 minutes.

The higher the demand bar is does not mean you will get higher xp or higher gold. All that matters is that the demand bar is above the minimum threshold. If you let it rise above that you are actually wasting some amount of demand because you could have started a job sooner than you did and thus be able to start the jobs after that sooner. If you are doing this correctly it should look like your demand is completely empty for all categories all the time.

With the exception of when you wake in the morning, if demand is significantly above the white line each time you log in, either you could have more shops in that category, or you could check in more often to increase your XP output, or both.

Placement[]

Arranging buildings so they can be boosted is key to rapid XP gains. A review of high-level players layout reveals that arranging all like-items together along roads with boosting decorations in between can increase rewards by 30-60%. Place your best producers in the center of decorations and poor one on the perimeter.

Tips and Tricks[]

  1. If you have two or more shops in the same category available for use and demand has just met the white line. Any job you start will likely completely deplete demand. Instead of letting the other shops sit idle, start short jobs in them, so they are available again by the time demand recovers and you check in again. Don’t let them just sit idle, unless you need the population elsewhere.
  2. If demand is a little above the white and you have two shops open and a longer job is a blue arrow job, Don’t start that job first. Run a short job in the first shop, so that demand does not dip below the white line, and then run the long job. If you do this in reverse your short job will be run with depleted demand. This takes some practice to know if you have enough demand built up that the first job will not bring demand too low and is usually a strategy that is useful in the morning.
  3. Better storage is a hidden bonus to XP production. This is because it frees up workers to build more shops to produce more XP. This is what buying storage is the 'best' way to spend nanos.
  4. Assisting Shops instead of resources or military buildings will help jobs finish quicker and help you earn XP quicker. This is a key part of the strategy used by players who are able to prestige 4+ times per day. They find other friends who also will assist only shops and then each player benefits from the increased XP.
  5. Pick the highest value based upon the time you'll return to the game. For example, before going to bed pick the highest value item that takes 8 (or 12?) hours or less.
  6. If you have many Shops/Ranches/Farms ready to start all at the same time here's the best process: first collect all products, upgrade one item, start your quest items, review possible values of all buildings and do the math of XP/hour (e.g. At high levels 200 is good, 100 is poor), start high-value & shutdown low-down items, and finally Accept the help from Friends.

For a full XP comparison between shops see Shops Comparison.

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