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Ship destroyer med icon
Destroyer
Unit Type Destroyer-Metal-Ship
Player Level Req. Level 25
Building Required Dry Dock level 1
Other Requirements Gun Foundry
Immunities StatusEffect-poison Poison
Blocking Blocking
Defense
(Max Rank)
Stat-HP 495
Damage crushing 100%
DamageDepthCharge 85%
Damage explosive 80%
Damage piercing 80%
DamageTorpedo 100%
Stat-Armor 285
Damage crushing 80%
DamageDepthCharge 85%
Damage explosive 80%
Damage piercing 75%
DamageTorpedoVuln 105%

Overview[]

The Destroyer is a unit that is released in the 4.5 Patch and can be built at the Dry Dock.

It is one of the more combat oriented Naval units, and functions best when screened by more durable units such as the Battleship Raptor-Class, Battleship Mammoth-Class or the Buoy.

It is perhaps one of the best, if not the best, unit to deal with Submarines which requires no Resource-nanopod or participation in Boss Strikes. Its deck gun can damage or destroy low-health opponents, such as severely wounded warships.

The first attack, the Targeted Shell, has a fast reload of 1 turn. Coupled with four shots, it can finish off opponents reliably.The ability to hit aerial targets at a high critical chance is useful for knocking planes out of the sky. It is also reasonably competent against heavily-wounded surface targets.

The second attack, the Dual Shell, is similar to the Trooper's Double Shot attack, except it has its own ammunition. It can be used to attack high-dodge or high-health targets, where the two shots enable it to hit more nimble targets more reliably and deal more damage to high-health targets. However, it carries a crippling 5-turn reload, as it expends all of its ammunition when attacking. This also means that a Destroyer can put up to three shots into a single target within two turns.

The Depth Charge attack is the most powerful attack available. Despite a 1-round prep-time and a lengthy 6-round reload, it can wreck certain naval units with ease, especially since many submarine targets have DamageDepthChargeVuln vulnerabilities. Coupled with its modest durability and the fact it does not take as much DamageTorpedo damage in comparison to larger warships, it is a credible answer to battles on the sea.

However, it is less durable than other battleships in service, and pales in terms of damage-dealing capacity. The presence of Destroyer allows damage dealers to deal damage to surface opponents while the Destroyer can focus on aerial, submarine and heavily-wounded targets.

Attacks[]

Ammo: AmmoIcon 4
Reload: 5 Rounds
Destroyer TargetedShell Damage
Attack Icon UnitAbility ship turret1gun icon
Targetable Unit Types
Air Yes check
LTA Yes check
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea Yes check
Ship Yes check
Rank Available 1
Range 1-3
Line of Fire Precise
Ammo Used 1
Cooldown 1 Round
Armor Piercing 75%
Suppression Mod x0.5
Rank 1 2 3 4 5 6 7 8
Damage explosive Damage 64-96 74-111 89-134 104-157 121-182 138-207 154-232 167-251
Stat-Offense Offense 40 42 44 46 48 50 52 54
Stat-Critical Crit 5% 5% 5% 5% 10% 10% 10% 10%
Class aircraft Crit vs. Aircraft 60% 60% 60% 60% 65% 65% 65% 65%

Ammo: AmmoIcon 2
Reload: 5 Rounds
Destroyer DualShell Damage
Attack Icon UnitAbility ship turret1mega icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea Yes check
Ship Yes check
Rank Available 1
Range 1-3
Line of Fire Direct
Ammo Used 2
Armor Piercing 75%
Suppression Mod x0.5
Rank 1 2 3 4 5 6 7 8
Damage explosive Damage 50-61(x2) 58-70(x2) 70-85(x2) 82-100(x2) 95-115(x2) 108-131(x2) 121-147(x2) 131-159(x2)
Stat-Offense Offense 40 42 44 46 48 50 52 54
Stat-Critical Crit 5% 5% 5% 5% 10% 10% 10% 10%
Class aircraft Crit vs. Aircraft 60% 60% 60% 60% 65% 65% 65% 65%

Ammo: AmmoIcon 1
Reload: 6 Rounds
Destroyer DepthCharge Damage
Attack Icon UnitAbility depth charge icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier X mark
Sniper X mark
Vehicle X mark
Tank X mark
Metal X mark
Critter X mark
Civilian X mark
Sea Yes check
Ship Yes check
Rank Available 1
Range 1-5
Line of Fire Indirect
Ammo Used 1
Prep Time 1 Round
Armor Piercing 40%
Suppression Mod x0.25
Rank 1 2 3 4 5 6 7 8
DamageDepthCharge Damage 78-112 90-129 109-156 127-183 148-212 168-241 188-271 204-293
Stat-Offense Offense 56 58 60 62 64 66 68 70
Stat-Critical Crit 0% 0% 0% 0% 5% 5% 5% 5%
Class sub Crit vs. Submarines 20% 20% 20% 20% 25% 25% 25% 25%

Statistics[]

Destroyer Ranks
1 2 3 4 5 6 7 8
Resource-SP SP N/A 3,095 13,425 32,000 74,300 169,250 379,775 589,475
Stat-HP HP 260 285 (+25) 320 (+35) 355 (+35) 390 (+35) 425 (+35) 460 (+35) 495 (+35)
Stat-Armor Armor 80 105 (+25) 135 (+30) 165 (+30) 195 (+30) 225 (+30) 255 (+30) 285 (+30)
Stat-Armor-HP Total 340 390 (+50) 455 (+65) 520 (+65) 585 (+65) 650 (+65) 715 (+65) 780 (+65)
Stat-Bravery Bravery 20 25 (+5) 30 (+5) 35 (+5) 40 (+5) 45 (+5) 50 (+5) 55 (+5)
Black shield Defense 45 47 (+2) 49 (+2) 51 (+2) 53 (+2) 55 (+2) 57 (+2) 59 (+2)
Stat-Dodge Dodge 25 27 (+2) 29 (+2) 31 (+2) 33 (+2) 35 (+2) 37 (+2) 39 (+2)
Stat-Ability Ability Slot 3 3 3 3 3 3 3 3
Promotion Cost N/A Resource-time 4h
Gold 10,528
Steel 2,925
Resource-time 6h
Gold 57,472
Steel 3,975
Resource-time 8h
Gold 156,880
Steel 5,200
Bars 2
Gears 3
Resource-time 12h
Gold 401,032
Steel 6,575
Bars 5
Gears 4
Resource-time 1d
Gold 614,995
Steel 8,125
Resource-laurels 2
Resource-widget 1
Resource-time 1d
Gold 1,466,460
Steel 9,825
Resource-laurels 3
Resource-widget 2
Resource-time 2d
Gold 2,396,215
Steel 11,700
Resource-laurels 4
Resource-widget 2
Promotion Reward N/A XP 1,200 XP 2,100 XP 3,200 XP 4,500 XP 6,000 XP 7,700 XP 9,600
Level Req 25 26 36 46 56 66
Pre-Rank Req 25-35 36-45 46-55 56-65 66-70
PvP Unit Value 22 26 31 36 41 46 51 55
Resource-SP SP Reward 72 104 124 144 164 184 204 220
Gold Gold Reward 360 520 620 720 820 920 1020 1100

Cost[]

Training Cost — Dry Dock
Level 1 2 3 4 5 6 7 8 9 10
Resource-time Time 12h 11h 10h 9h 8h 7h 6h 5h 4h 3h
Gold Gold 16,000 16,000 16,000 16,000 15,200 14,400 13,600 12,800 12,000 11,200
Steel Steel 1,200 1,200 1,200 1,200 1,140 1,080 1,020 960 900 840
Oil Oil 500 500 500 500 475 450 425 400 375 350
Bars Bars 3 3 3 3 3 3 3 3 3 3
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Resource-time Time 4h 4h 4h 4h 4h 3h 36m 3h 12m 2h 48m 2h 24m 1h 36m
    Gold Gold 9,000 7,500 6,000 5,400 4,800 4,200 3,900 3,600 3,300 3,000
    Steel Steel 900 750 600 540 480 420 390 360 330 300
    Oil Oil 375 313 250 225 200 175 163 150 138 125
    Bars Bars 2 2 1 1 1 1 1 1 1 1
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Resource-time Time 3h 36m 3h 36m 3h 36m 3h 36m 3h 36m 3h 12m 2h 48m 2h 24m 2h 1h 12m
    Gold Gold 7,800 6,300 4,800 4,200 3,600 3,000 2,700 2,400 2,100 1,800
    Steel Steel 780 630 480 420 360 300 270 240 210 180
    Oil Oil 325 263 200 175 150 125 113 100 88 75
    Bars Bars 2 2 1 1 1 1 1 1 1 1

    Trivia[]

    • The destroyer carries no torpedo launchers or missiles, despite the fact that real life destroyers often do.

    Updates[]

    4.5 Patch

    • Unit added.

    Gallery[]

    Animations[]

    Weapon Animation
    Idle Ship destroyer med front idle Ship destroyer med back idle
    Targeted Shell Ship destroyer med front attack1 Ship destroyer med back attack1
    Dual Shell Ship destroyer med front attack2 Ship destroyer med back attack2
    Depth Charge Ship destroyer med front attack3 Ship destroyer med back attack3
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