Battle Nations Wiki
Dragon
Unit Type Tank-Metal
Player Level Req. Level 42
Building Required Vehicle Factory level 9
Other Requirements Armor Shop
Immunities Plague
Blocking Partial
Defense
(Max Rank)
 270
 50%
 100%
 75%
 90
 25%
 25%
 25%
"Incendiary rounds fly through the sky as this lightly armored rocket vehicle heads onto the battlefield, redefining what it means to “TAKE COVER!” "
IKKI, per the 2.2 Patch notes.

Overview[]

The Dragon is a lightly armored tank that covers the battlefield with incendiary rockets, in a checkered strike attack.

Instead of doing damage, the incendiary rockets are based and apply a Damage-over-Time. This attack consumes all its ammo and unlike the other vehicles, the Dragon has a prep-time before it can attack. Also unlike the other rocket-based vehicles, the base damage is less than even the Rocket Truck, but makes up for it with a modest Damage-over-Time, which isn't guaranteed.

As of the 2.2 Patch, this is the first unit that requires one of the higher-tier resources to be built,  Widgets. However, at this level, Widgets will not be in plentiful supply as in higher levels.

Like most other units that use flame for damage the Dragon may seem slightly underpowered for its costs. That doesn't mean it isn't useful though, it can still do a lot of damage if the fire DoT is successful. If it is used along with a poison unit such as Heavy Chemical Tank, most enemy formations can be defeated with ease.

This unit is basically an armored Rocket Truck with a DoT effect.

Attacks[]

Ammo: 4
Reload: 8 Rounds
Attack Icon
Targetable Unit Types
Air
LTA
Soldier
Sniper
Vehicle
Tank
Metal
Critter
Civilian
Sea
Ship
Rank Available 1
Range 2-5
Line of Fire Indirect
Ammo Used 4
Prep Time 1 Round
Armor Piercing 25%
Effects  80% (3 Turns)
Rank 1 2 3 4 5 6
Damage 44-66 48-72 52-79 57-85 61-92 66-99
DoT 28→9 30→10 33→11 36→12 38→13 41→14
Offense 46 46 51 56 66 71
Crit 5% 5% 5% 5% 5% 5%

Statistics[]

Dragon Ranks
1 2 3 4 5 6
SP N/A 5,100 11,400 26,400 60,000 165,880
HP 180 200 (+20) 215 (+15) 235 (+20) 250 (+15) 270 (+20)
Armor 60 65 (+5) 70 (+5) 80 (+10) 85 (+5) 90 (+5)
Total 240 265 (+25) 285 (+20) 315 (+30) 335 (+20) 360 (+25)
Bravery 25 30 (+5) 35 (+5) 40 (+5) 45 (+5) 50 (+5)
Defense 25 25 25 25 25 25
Dodge 10 10 10 10 10 10
Promotion Cost N/A  4h
 17,344
 7,175
 12h
 48,832
 7,920
 1d
 129,456
 9,495
 11
 2d
 323,832
 11,250
 31
 2d
 602,788
 13,140
 8
Promotion Reward N/A  1,900  3,100  4,600  6,200  8,000
PvP Unit Value 17 19 22 25 27 29
SP Reward 68 76 88 100 108 116
Gold Reward 340 380 440 500 540 580

Cost[]

Training Cost — Vehicle Factory
Level 9 10 11 12 13 14 15
Time 16h 12m 14h 24m 12h 36m 10h 48m 9h 7h 12m 5h 24m
Gold 42,000 39,900 37,800 35,700 33,600 31,500 29,400
Steel 3,800 3,610 3,420 3,230 3,040 2,850 2,660
Oil 2,900 2,755 2,610 2,465 2,320 2,175 2,030
Widgets 4 4 4 4 4 3 3
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Time 4h 30m 4h 30m 4h 30m 4h 30m 4h 30m 4h 3m 3h 36m 3h 9m 2h 42m 1h 48m
    Gold 31,500 26,250 21,000 18,900 16,800 14,700 13,650 12,600 11,550 10,500
    Steel 3,000 2,500 2,000 1,800 1,600 1,400 1,300 1,200 1,100 1,000
    Oil 2,175 1,813 1,450 1,305 1,160 1,015 943 870 798 725
    Gears 2 2 1 1 1 1 1 1 1 1
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Time 4h 3m 4h 3m 4h 3m 4h 3m 4h 3m 3h 36m 3h 9m 2h 42m 2h 15m 1h 21m
    Gold 27,300 22,050 16,800 14,700 12,600 10,500 9,450 8,400 7,350 6,300
    Steel 2,600 2,100 1,600 1,400 1,200 1,000 900 800 700 600
    Oil 1,885 1,523 1,160 1,015 870 725 653 580 508 435
    Gears 2 2 1 1 1 1 1 1 1 1

    Updates[]

    2.2 Patch

    • Unit added.

    Gallery[]

    Animations[]

    Weapon Animation
    Idle
    Incendiary Rockets