Battle Nations Wiki
This article is about the defensive building. For the unit, see Unmanned Flame Turret.
Flame Turret
Building Type Defense
Defensive Radius 10
Population Resource population -1
Size Size 2 x 2
Unlocked Level 19
Nanopods Nanopods 22
Construction Time Time 1d
Sell Price Gold 10
Repair Time Time 25m

Unit Type Defense-Metal
Blocking Partial
Immunities BN iconCold Cold Environment
StatusEffect-plague Plague
StatusEffect-poison Poison
StatusEffect-stun Stun
Stat-HP HP 100
Stat-Bravery Bravery 50
Black shield Defense 20
Unit Value 5
Resource-SP SP Reward 20
Gold Gold Reward 100
"Specially ordered from the Empire, the Flame Turret protects your base against attackers by burning them to a crisp. During off hours, troops have been known to use Flame Turrets to stay toasty warm on chilly, northern nights."
— In-game Description


The Flame Turret is a premium defensive structure which can be built with Resource-nanopod Nanopods. It uses a deep flame attack similar to that of a Heavy Recon Vehicle, only more powerful. Despite its slightly high Nanopod cost compared to that of the Armored Pillbox, it is very useful against infantry that attack the areas protected by it. However, do note that players can avoid the attack completely by placing their troops out of the line of fire, so it is best to use it for NPC attacks.


FlameTurret DeepFlame Damage
Attack Icon UnitAbility flame 4deep icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship Yes check
Damage Damage fire 37-63
Offense 56
Range 1-4
Line of Fire Precise (Fixed)
Cooldown 2 Rounds
Armor Piercing 25%
Suppression Mod x1.25
Crit 5%
Effects StatusEffect-fire 60% (2 Turns)



    Weapon Animation
    Idle FlameTurret front idle FlameTurret back idle
    Deep Flame FlameTurret front attack FlameTurret back attack