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This article is about the defensive building. For the unit, see Unmanned Flame Turret.
Flame Turret
Building Type Defense
Defensive Radius 10
Population -1
Size 2 x 2
Unlocked Level 19
Cost
Nanopods 22
Construction Time 1d
Sell Price  10
Repair Time 25m



Unit Type Defense-Metal
Blocking Partial
Immunities Cold Environment
Plague
Poison
Stun
HP 100
Bravery 50
Defense 20
Unit Value 5
SP Reward 20
Gold Reward 100
"Specially ordered from the Empire, the Flame Turret protects your base against attackers by burning them to a crisp. During off hours, troops have been known to use Flame Turrets to stay toasty warm on chilly, northern nights."
— In-game Description

Overview[]

The Flame Turret is a premium defensive structure which can be built with Nanopods. It uses a deep flame attack similar to that of a Heavy Recon Vehicle, only more powerful. Despite its slightly high Nanopod cost compared to that of the Armored Pillbox, it is very useful against infantry that attack the areas protected by it. However, do note that players can avoid the attack completely by placing their troops out of the line of fire, so it is best to use it for NPC attacks.

Attacks[]

Ammo:
Attack Icon
Targetable Unit Types
Air
LTA
Soldier
Sniper
Vehicle
Tank
Metal
Critter
Civilian
Sea
Ship
Damage  37-63
Offense 56
Range 1-4
Line of Fire Precise (Fixed)
Cooldown 2 Rounds
Armor Piercing 25%
Suppression Mod x1.25
Crit 5%
Effects  60% (2 Turns)

    Gallery[]

    Animations[]

    Weapon Animation
    Idle
    Deep Flame


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