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This article is about the player's Frontier "Hunter". For the Imperial unit of the same name, see Hunter. For the civilian opponent, see Frontier Hunter (civilian). For the Big Game Hunter, see Big Game Hunter.
Fr guy hunter.png
Frontier Hunter
Unit Type Soldier
Short Name Hunter
Player Level Req. Level 38
Building Required Frontier Recruitment HQ level 4
Immunities BN iconCold.png Cold Environment
Blocking Partial
Defense
(Max Rank)
Stat-HP.png 165

Overview[]

The Frontier Hunter is a unit that is trained at the Frontier Recruitment HQ. He carries a scoped hunting rifle, and is very similar to the Empire's sniper units, like the Marksman or Assassinater. The Frontier Hunter has two attack options available at rank one - Scoped Shot and Quick Shot.

This unit should not be confused with the Imperial Hunter, who carries a compound bow and is trained from the Barracks at earlier player levels. Also note that the Frontier Hunter is not of the official Sniper class, but is a basic Soldier. Therefore, Sarin and Crazy Blades's anti-sniper attacks can't reach them.

The Frontier Hunter has an extremely high chance for critical damage. At Rank 1, the chance to cause critical damage is already 90% versus soldiers to compare with the Sniper's 50%, effectively doubling its damage, more than what normal rank bonuses can provide. The base critical chance is 45% against everything else, which is equivalent to 1.5 times damage, or the equivalent bonus of most every other units' Rank 6 power bonus.

To offset this, the Frontier Hunter does not gain Stat-Power.png (power/damage) like normal units. Instead, it gains critical bonuses. At Rank 3, with 100% critical chance for damage versus soldiers, the Frontier Hunter's damage is assuredly doubled.

However, when compared to other units of comparable levels, or full-fledged Sniper units, the latter units might not critical as often, but their maximum damage potential far exceeds that of the Frontier Hunter. A Rank 4 Sharpshooter can potentially do more damage, but the Frontier Hunter's consistency wins here. The Rank 1 Marksman outclasses the Frontier Hunter from the start and is available much earlier too.

Compared to these units, the Frontier Hunter shines in its relatively inexpensive build and heal costs, and having the Quick Shot ability at rank one.

Attacks[]

Ammo: AmmoIcon.png
FrontierHunter ScopedShot Damage.gif
Attack Icon UnitAbility sniper aimedShot icon.png
Targetable Unit Types
Air X mark.png
LTA X mark.png
Soldier Yes check.png
Sniper Yes check.png
Vehicle Yes check.png
Tank Yes check.png
Metal Yes check.png
Critter Yes check.png
Civilian Yes check.png
Sea X mark.png
Ship X mark.png
Rank Available 1
Range 1-4
Line of Fire Precise
Cooldown 3 Rounds
Weapon Cooldown 1 Round
Suppression Mod x0
Rank 1 2 3 4 5 6
Damage piercing.png Damage 40-60 40-60 40-60 40-60 40-60 40-60
Stat-Offense.png Offense 68 73 78 83 88 93
Stat-Critical.png Crit 45% 50% 55% 60% 65% 70%
Class infantry-light.png Crit vs. Soldiers 90% 95% 100% 105% 110% 115%
FrontierHunter ScopedShot Damage.gif
Attack Icon UnitAbility sniper quickShot icon.png
Targetable Unit Types
Air X mark.png
LTA X mark.png
Soldier Yes check.png
Sniper Yes check.png
Vehicle Yes check.png
Tank Yes check.png
Metal Yes check.png
Critter Yes check.png
Civilian Yes check.png
Sea X mark.png
Ship X mark.png
Rank Available 1
Range 1-2
Line of Fire Direct
Weapon Cooldown 1 Round
Suppression Mod x0
Rank 1 2 3 4 5 6
Damage piercing.png Damage 40-60 40-60 40-60 40-60 40-60 40-60
Stat-Offense.png Offense 46 51 56 61 66 71
Stat-Critical.png Crit 45% 50% 55% 60% 65% 70%

Statistics[]

Frontier Hunter Ranks
1 2 3 4 5 6
Resource-SP.png SP N/A 1,945 4,320 9,500 20,725 71,875
Stat-HP.png HP 110 120 (+10) 130 (+10) 145 (+15) 155 (+10) 165 (+10)
Stat-Bravery.png Bravery 15 15 20 (+5) 20 20 25 (+5)
Black shield.png Defense 30 30 30 35 (+5) 40 (+5) 45 (+5)
Stat-Dodge.png Dodge 0 0 0 5 (+5) 10 (+5) 15 (+5)
Stat-Ability.png Ability Slot 2 2 2 2 2 2
Promotion Cost N/A Resource-time.png 4h
Resource-Gold.png 6,608
Resource-steel.png 2,925
Resource-time.png 12h
Resource-Gold.png 18,504
Resource-steel.png 3,975
Resource-time.png 1d
Resource-Gold.png 46,608
Resource-steel.png 5,200
Resource-bars.png 4
Resource-time.png 2d
Resource-Gold.png 111,912
Resource-steel.png 6,575
Resource-bars.png 11
Resource-time.png 2d
Resource-Gold.png 261,210
Resource-steel.png 8,125
Resource-laurels.png 3
Promotion Reward N/A Resource-xp.png 1,200 Resource-xp.png 2,100 Resource-xp.png 3,200 Resource-xp.png 4,500 Resource-xp.png 6,000
PvP Unit Value 9 10 11 12 13 14
Resource-SP.png SP Reward 36 40 44 48 52 56
Resource-Gold.png Gold Reward 180 200 220 240 260 280

Cost[]

Training Cost — Frontier Recruitment HQ
Level 4 5 6 7 8 9 10
Resource-time.png Time 2h 42m 2h 24m 2h 6m 1h 48m 1h 30m 1h 12m 54m
Resource-Gold.png Gold 3,100 2,945 2,790 2,635 2,480 2,325 2,170
Resource-iron.png Iron 450 428 405 383 360 338 315
Resource-merit.png Merits 2 2 2 2 2 2 2
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Resource-time.png Time 1h 1h 1h 1h 1h 54m 48m 42m 36m 24m
    Resource-Gold.png Gold 2,100 1,750 1,400 1,260 1,120 980 910 840 770 700
    Resource-iron.png Iron 225 188 150 135 120 105 98 90 83 75
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Resource-time.png Time 54m 54m 54m 54m 54m 48m 42m 36m 30m 18m
    Resource-Gold.png Gold 1,820 1,470 1,120 980 840 700 630 560 490 420
    Resource-iron.png Iron 195 158 120 105 90 75 68 60 53 45

    Updates[]

    2.2 Patch

    • Promotion costs increased, requiring Resource-steel.png instead of Resource-iron.png.
    • Promotion Resource-bars.png costs increased.
    • Defense and Dodge stats now increase with Ranks, starting at Rank 4.

    2.1 Patch

    • Unit added.

    Gallery[]

    Animations[]

    Weapon Animation
    Idle FRHunter front idle.gif FRHunter back idle.gif
    Hunting Rifle FRHunter front attack.gif FRHunter back attack.gif


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