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Heavy Artillery
Unit Type Artillery-Metal
Short Name Hvy Artillery
Player Level Req. Level 28
Building Required Vehicle Factory level 5
Other Requirements Gun Foundry
Immunities Breach
Blocking Partial
Defense
(Max Rank)
 175

Overview[]

The Heavy Artillery is a premium artillery unit, capable of high damaging indirect fire. It is a big step up from the Light Artillery, albeit costing  45, but just a predecessor to the even stronger artillery units such as the Earthshaker and eventually the Peacemaker.

The primary attack, Shell Strike, with its high damage potential and superbly high offense allows the Heavy Artillery to strike at the enemy support units or blasting away armor from light vehicles. Because of this, only two Heavy Artillery can get the job done where three weaker artillery units are needed for the same effect.

The Heavy Artillery was on sale for 30% off for a very limited time, and one of very few units to ever be put on sale from its original price.

Attacks[]

Ammo: 4
Reload: 8 Rounds
Attack Icon
Targetable Unit Types
Air
LTA
Soldier
Sniper
Vehicle
Tank
Metal
Critter
Civilian
Sea
Ship
Rank Available 1
Range 2-5
Line of Fire Indirect
Ammo Used 1
Cooldown 2 Rounds
Weapon Cooldown 1 Round
Suppression Mod x0.5 +15
Rank 1 2 3 4 5 6
Damage 56-84 61-92 67-100 72-109 78-117 84-126
Offense 73 78 83 88 93 98
Crit 5% 5% 5% 5% 5% 5%
Attack Icon
Targetable Unit Types
Air
LTA
Soldier
Sniper
Vehicle
Tank
Metal
Critter
Civilian
Sea
Ship
Rank Available 3
Range 2-5
Line of Fire Indirect (Random)
Ammo Used 1
Cooldown 2 Rounds
Weapon Cooldown 1 Round
Suppression Mod x1.5 +30
Research Cost  48m,  4
Rank 1 2 3 4 5 6
Damage - - 22-34 (x3) 24-37 (x3) 26-40 (x3) 28-43 (x3)
Offense - - 61 66 71 76
Crit - - 5% 5% 5% 5%
Attack Icon
Targetable Unit Types
Air
LTA
Soldier
Sniper
Vehicle
Tank
Metal
Critter
Civilian
Sea
Ship
Rank Available 2
Range 2-5
Line of Fire Indirect
Ammo Used 1
Cooldown 4 Rounds
Weapon Cooldown 1 Round
Armor Piercing 50%
Suppression Mod x0.5 +15
Effects  100% (3 Turns)
Research Cost  1h 12m,  10
Rank 1 2 3 4 5 6
Damage - 24-36 26-39 28-42 30-46 33-49
DoT - 30→10 32→11 35→12 38→13 41→14
Offense - 66 71 76 81 86
Crit - 0% 0% 0% 0% 0%

Statistics[]

Heavy Artillery Ranks
1 2 3 4 5 6
SP N/A 3,250 7,420 16,700 37,125 130,650
HP 115 125 (+10) 140 (+15) 150 (+10) 160 (+10) 175 (+15)
Bravery 10 15 (+5) 20 (+5) 25 (+5) 35 (+10) 35
Defense 15 15 15 15 15 15
Dodge 0 0 0 0 0 0
Ability Slot 1 1 1 1 2 (+1) 2
Promotion Cost N/A  4h
 11,040
 3,550
 12h
 31,800
 4,700
 1d
 81,912
 6,000
 9
 2d
 200,344
 7,500
 24
 2d
 664,706
 9,125
 6
Promotion Reward N/A  1,300  2,300  3,400  4,800  6,400
PvP Unit Value 14 16 18 20 22 25
SP Reward 56 64 72 80 88 100
Gold Reward 280 320 360 400 440 500

Cost[]

Training Cost — Vehicle Factory
Level 5 6 7 8 9 10 11 12 13 14 15
Time 15h 24m 14h 42m 14h 13h 18m 12h 36m 11h 12m 9h 48m 8h 24m 7h 5h 36m 4h 12m
Nanopods 45 45 45 45 45 45 45 45 45 45 45
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Time 3h 30m 3h 30m 3h 30m 3h 30m 3h 30m 3h 9m 2h 48m 2h 27m 2h 6m 1h 24m
    Gold 12,150 10,125 8,100 7,290 6,480 5,670 5,265 4,860 4,455 4,050
    Steel 1,373 1,144 915 824 732 641 595 549 504 458
    Oil 1,193 994 795 716 636 557 517 477 438 398
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Time 3h 9m 3h 9m 3h 9m 3h 9m 3h 9m 2h 48m 2h 27m 2h 6m 1h 45m 1h 3m
    Gold 10,530 8,505 6,480 5,670 4,860 4,050 3,645 3,240 2,835 2,430
    Steel 1,190 961 732 641 549 458 412 366 321 275
    Oil 1,034 835 636 557 477 398 358 318 279 239

    Updates[]

    2.0 Patch

    • Base offense for Shell Strike increased from 61 to 73.
    • Weapon upgrade option, Chem Shell, added.

    1.3 Patch

    • Increase in from 80 to 115.
    • Weapon damage increased significantly.
    • Weapon upgrade option, Triple Strike, added.

    Gallery[]

    Animations[]

    Weapon Animation
    Idle
    Heavy Howitzer


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