Battle Nations Wiki
Heavy Gunner
Unit Type Soldier
Short Name Hvy Gunner
Player Level Req. Level 17
Building Required Barracks level 4
Other Requirements Weapons Factory
Blocking Partial
Defense
(Max Rank)
 190

Overview[]

The Heavy Gunner is a premium unit that costs  20 and is unlocked at Level 17. It requires a Level 4 Barracks and a Weapons Factory.

The Heavy Gunner acts as an upgraded version of the normal Gunner, offering a wider attack pattern and more . With Wide Spray, it deals 9-11 (x4) damage over a very wide area. Placed in the front row, a Heavy Gunner will cover a 2x5 square area, potentially attacking up to 10 units. It also has an Anti-Air Wide Spray to hit air units as well, though somewhat weaker in base damage.

However, as it is a premium Nanopod unit with underwhelming improvements from the Gunner, players should consider that the normal Gunner gains ranks much faster, and thus more damage output. This is compounded by the fact that the Gunner has access to a second attack type that greatly increases their damage output. This relegates the Heavy Gunner to a niche role for players who can afford the time and resources to purchase them and rank them up.

Attacks[]

Ammo: 4
Reload: 5 Rounds
Attack Icon
Targetable Unit Types
Air
LTA
Soldier
Sniper
Vehicle
Tank
Metal
Critter
Civilian
Sea
Ship
Rank Available 1
Range 1-2
Line of Fire Direct (Fixed)
Ammo Used 1
Cooldown 2 Rounds
Suppression Mod x0.75
Rank 1 2 3 4 5 6
Damage 9-11 (x4) 9-12 (x4) 10-13 (x4) 11-14 (x4) 12-15 (x4) 13-16 (x4)
Offense 36 41 46 51 56 61
Crit 5% 5% 5% 5% 5% 5%

Ammo: 4
Reload: 8 Rounds
Attack Icon
Targetable Unit Types
Air
LTA
Soldier
Sniper
Vehicle
Tank
Metal
Critter
Civilian
Sea
Ship
Rank Available 1
Range 1-2
Line of Fire Direct (Random)
Ammo Used 1
Cooldown 2 Rounds
Suppression Mod x0.75
Rank 1 2 3 4 5 6
Damage 5-8 (x4) 5-8 (x4) 6-9 (x4) 6-10 (x4) 7-11 (x4) 7-12 (x4)
Offense 36 41 46 51 56 61
Crit 5% 5% 5% 5% 5% 5%

Statistics[]

Heavy Gunner Ranks
1 2 3 4 5 6
SP N/A 1,405 3,120 7,500 17,475 63,900
HP 125 140 (+15) 150 (+10) 165 (+15) 175 (+10) 190 (+15)
Bravery 30 35 (+5) 40 (+5) 45 (+5) 50 (+5) 50
Defense 35 35 35 40 (+5) 40 45 (+5)
Dodge 5 5 5 10 (+5) 10 15 (+5)
Ability Slot 2 2 2 2 2 2
Promotion Cost N/A  4h
 4,776
 3,400
 12h
 13,368
 5,100
 1d
 36,720
 3,325
 3
 2d
 94,296
 4,450
 9
 2d
 371,496
 5,725
 4
Promotion Reward N/A  900  1,600  2,600  3,700  5,000
PvP Unit Value 9 10 12 14 16 17
SP Reward 36 40 48 56 64 68
Gold Reward 180 200 240 280 320 340

Cost[]

Training Cost — Barracks
Level 4 5 6 7 8 9 10 11 12 13 14 15
Time 4h 36m 4h 24m 4h 12m 4h 3h 48m 3h 36m 3h 12m 2h 48m 2h 24m 2h 1h 36m 1h 12m
Nanopods 20 20 20 20 20 20 20 20 20 20 20 20
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Time 1h 1h 1h 1h 1h 54m 48m 42m 36m 24m
    Gold 3,038 2,532 2,025 1,823 1,620 1,418 1,317 1,215 1,114 1,013
    Iron 450 375 300 270 240 210 195 180 165 150
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Time 54m 54m 54m 54m 54m 48m 42m 36m 30m 18m
    Gold 2,633 2,127 1,620 1,418 1,215 1,013 912 810 709 608
    Iron 390 315 240 210 180 150 135 120 105 90

    Updates[]

    2.2 Patch

    • Unit Value reduced: Rank 1: 10→9, Rank 2: 12→10, Rank 3: 13→12, Rank 4: 15→14, Rank 5: 17→16

    Gallery[]

    Animations[]

    Weapon Animation
    Idle
    Minigun