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S ancient sandworm front
Legendary Sandworm
Unit Type Critter-Legend
Short Name Lgnd. Sandworm
Player Level Req. Level 15
Building Required Animal Trainer level 1
Other Requirements Promotional
Immunities Suppressor flammable icon Explosive
StatusEffect-fire Fire
StatusEffect-poison Poison
Suppressor shatter icon Shatter
StatusEffect-stun Stun
Blocking Blocking
Defense
(Max Rank)
Stat-HP 610
DamageCold 75%
Damage crushing 50%
Damage explosive 55%
Damage fire 10%
Damage piercing 62%
Stat-Armor 380
DamageCold 50%
Damage crushing 25%
Damage explosive 45%
Damage fire 0%
Damage piercing 30%
Deployment Limit 3
"One of the baddest creatures to ever enter combat."
— Battle Nations Update by KoolRanch

Overview[]

The Legendary Sandworm is a promotional unit costing Resource-nanopod 90. It is the fourth legendary critter released to date, the other three being the Legendary Mammoth, Legendary Boar, and the Legendary Raptor. It possesses a total of four attacks, all available at Rank 1. It was re-released for one day on June 28th 2015 for Resource-nanopod 68 as part of the Breaking Into the Vault! sale.

The Legendary Sandworm's armor takes no damage from Damage fire-type sources, while its base health takes only 10% damage from fire (note that poison damage is classified as fire, as are many sources of cold and electrical damage). This is the strongest damage reduction seen so far in a player unit. Its damage resistance prevents it from taking damage from BN iconCold Environmental Cold, unless it's StatusEffect-frozen Frozen, which changes its damage modifiers to 150%.

The Legendary Sandworm has the longest healing time out of all the legendary critters, taking 16 hours to heal in a level 1 Hospital. Even with a fully-ranked Advanced Hospital, the heal time is 4h 48m. It also takes significant numbers of Teeth Teeth to heal.

Compared with the other legendary units, this one has a deployment limit of 3, strongly suggesting it is the strongest legendary unit so far, in terms of attack and defense. Yet, alike the Raptor, its main vulnerability is to freezing, just like the Mammoth and Boar are vulnerable to fire. In terms of potential damage output, it surpasses all the other legendary critters.

The first attack of the Legendary Sandworm, Magma Breath, is a strong Damage fire-type attack with a crit bonus against Tanks. The unique thing about this attack is that it inflicts 5-turn StatusEffect-fire Fire DoT, rather than the 3-turn Poison DoT that the other Sandworms inflict. The other unique thing is that instead of targeting 1 tile (with minor splash damage) like the other Sandworms, it does full damage to an entire column.

The Legendary Sandworm's second attack, Maul, is a strong Damage piercing-type attack that functions like the Poisonous Maw attack of the Legendary Raptor but without the Poison DoT. It is strong against armor as it has 50% armor piercing. It is also great at taking out infantry units as it has a crit bonus against Soldier-type units.

Its third attack, Slam, is a strong Damage crushing-type attack that has a crit bonus against Defenses and Vehicles. The thing that makes it unique from the other sandworms Slam attack is that it targets an entire row. Its line of fire is also Direct instead of Contact and is not fixed, meaning that it can be moved around the battlefield.

The Legendary Sandworm's final attack, Magma Eruption, is a very strong Damage explosive-type attack that can potentially target every space on the battlefield. Like the Slam attack, it has a crit bonus against Defenses and Vehicles. Additionally, it has a 50% chance to inflict StatusEffect-fire Fire DoT. The downside of this attack is that it has a prep time of 2 rounds and a very long cooldown of 9 rounds.

Attacks[]

Ammo: AmmoIcon
LgndSandworm MagmaBreath Damage
Attack Icon UnitAbility lava breath icon
Targetable Unit Types
Air Yes check
LTA Yes check
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship X mark
Rank Available 1
Range 1-4
Line of Fire Precise
Cooldown 6 Rounds
Armor Piercing 20%
Suppression Mod x1.25
Effects StatusEffect-fire 100% (5 Turns)
Rank 1 2 3 4 5 6 7 8 9
Damage fire Damage 36-54 50-75 63-95 76-114 90-136 105-157 123-184 136-205 151-226
StatusEffect-fire DoT 22→4 31→6 40→8 48→10 56→11 66→13 77→15 85→17 94→19
Stat-Offense Offense 66 66 71 76 81 86 86 91 96
Stat-Critical Crit 20% 20% 20% 20% 25% 25% 30% 30% 35%
Class tank Crit vs. Tanks 65% 65% 65% 65% 70% 70% 75% 75% 80%

Ammo: AmmoIcon
LgndSandworm Maul Damage
Attack Icon UnitAbility ancient sw bite icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship X mark
Rank Available 1
Range 1-3
Line of Fire Precise
Cooldown 3 Rounds
Armor Piercing 50%
Suppression Mod x0
Rank 1 2 3 4 5 6 7 8 9
Damage piercing Damage 44-60(x2) 61-84(x2) 77-105(x2) 93-127(x2) 110-151(x2) 128-175(x2) 150-205(x2) 167-228(x2) 184-252(x2)
Stat-Offense Offense 66 66 71 76 81 86 86 91 96
Stat-Critical Crit 15% 15% 15% 15% 20% 20% 25% 25% 30%
Class infantry-light Crit vs. Soldiers 40% 40% 40% 40% 45% 45% 50% 50% 55%

Ammo: AmmoIcon
LgndSandworm Slam Damage
Attack Icon UnitAbility ancient sw slam icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship X mark
Rank Available 1
Range 1-2
Line of Fire Direct
Cooldown 4 Rounds
Armor Piercing 15%
Suppression Mod x0
Rank 1 2 3 4 5 6 7 8 9
Damage crushing Damage 52-96 72-134 91-168 110-203 131-241 151-280 177-328 197-364 218-403
Stat-Offense Offense 66 66 71 76 81 86 86 91 96
Stat-Critical Crit 23% 23% 23% 23% 28% 28% 33% 33% 38%
Stat-Critical Crit vs. Defense 103% 103% 103% 103% 108% 108% 113% 113% 118%
Class vehicle Crit vs. Vehicles 58% 58% 58% 58% 63% 63% 68% 68% 73%

Ammo: AmmoIcon
LgndSandworm MagmaEruption Damage
Attack Icon UnitAbility volcanic rock icon
Targetable Unit Types
Air Yes check
LTA Yes check
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship X mark
Rank Available 1
Range 1-5
Line of Fire Indirect
Cooldown 9 Rounds
Prep Time 2 Rounds
Armor Piercing 20%
Suppression Mod x1.5
Effects StatusEffect-fire 50% (3 Turns)
Rank 1 2 3 4 5 6 7 8 9
Damage explosive Damage 45-75 63-105 79-132 95-159 113-189 131-219 153-256 171-285 189-315
StatusEffect-fire DoT 30→10 42→14 53→18 64→21 76→25 88→29 102→34 114→38 126→42
Stat-Offense Offense 71 71 76 81 86 91 91 96 101
Stat-Critical Crit 30% 30% 30% 30% 35% 35% 40% 40% 45%
Stat-Critical Crit vs. Defense 80% 80% 80% 80% 85% 85% 90% 90% 95%
Class vehicle Crit vs. Vehicles 55% 55% 55% 55% 60% 60% 65% 65% 70%

Statistics[]

Legendary Sandworm Ranks
1 2 3 4 5 6 7 8 9
Resource-SP SP N/A 3,500 23,250 52,975 95,200 160,625 285,575 571,850 997,225
Stat-HP HP 220 265 (+45) 310 (+45) 355 (+45) 405 (+50) 455 (+50) 510 (+55) 560 (+50) 610 (+50)
Stat-Armor Armor 195 215 (+20) 235 (+20) 255 (+20) 280 (+25) 305 (+25) 335 (+30) 360 (+25) 380 (+20)
Stat-Armor-HP Total 415 480 (+65) 545 (+65) 610 (+65) 685 (+75) 760 (+75) 845 (+85) 920 (+75) 990 (+70)
Stat-Bravery Bravery 15 20 (+5) 25 (+5) 30 (+5) 35 (+5) 40 (+5) 45 (+5) 50 (+5) 55 (+5)
Black shield Defense 15 15 20 (+5) 30 (+10) 35 (+5) 40 (+5) 45 (+5) 50 (+5) 55 (+5)
Stat-Dodge Dodge 5 5 10 (+5) 20 (+10) 25 (+5) 30 (+5) 35 (+5) 40 (+5) 45 (+5)
Stat-Ability Ability Slot 4 4 4 4 4 4 4 4 4
Promotion Cost N/A Resource-time 4h
Gold 48,536
Skulls 5
Teeth 5
Resource-time 6h
Gold 99,552
Skulls 5
Teeth 10
Resource-time 8h
Gold 259,832
Skulls 10
Teeth 10
Resource-time 12h
Gold 513,760
Skulls 10
Teeth 15
Resource-time 1d
Gold 583,700
Skulls 15
Teeth 25
Resource-time 2d
Gold 1,102,705
Resource-powder 4
Resource-necklace 8
Resource-time 2d
Gold 2,324,600
Resource-powder 5
Resource-necklace 10
Resource-time 2d 17h
Gold 4,238,190
Resource-powder 10
Resource-necklace 20
Promotion Reward N/A XP 1,000 XP 2,100 XP 3,600 XP 5,500 XP 7,800 XP 10,500 XP 12,800 XP 15,300
Level Req 15 21 31 41 51 61 70
Pre-Rank Req 15-24 25-34 35-44 45-54 55-64 65-69 70
PvP Unit Value 43 50 57 64 72 80 89 97 104
Resource-SP SP Reward 172 200 228 256 288 320 356 388 416
Gold Gold Reward 860 1000 1140 1280 1440 1600 1780 1940 2080

Cost[]

Training Cost — Animal Trainer
Level 1 2 3 4 5 6 7 8 9 10
Resource-time Time 36s 33s 30s 27s 24s 21s 18s 15s 12s 9s
Resource-nanopod Nanopods 90 90 90 90 90 90 90 90 90 90
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Resource-time Time 16h 16h 16h 16h 16h 14h 24m 12h 48m 11h 12m 9h 36m 6h 24m
    Gold Gold 27,000 22,500 18,000 16,200 14,400 12,600 11,700 10,800 9,900 9,000
    Teeth Teeth 12 10 8 8 7 6 6 5 5 4
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Resource-time Time 14h 24m 14h 24m 14h 24m 14h 24m 14h 24m 12h 48m 11h 12m 9h 36m 8h 4h 48m
    Gold Gold 23,400 18,900 14,400 12,600 10,800 9,000 8,100 7,200 6,300 5,400
    Teeth Teeth 11 9 7 6 5 4 4 4 3 3

    Mission[]

    The Sandworm Cometh[]

    Level: 15
    Morgan2 All I'm seeing is a giant shadowy flamey thing. Oh crap... Ancient sandworm icon Battle the Legendary Sandworm Encounter
    Reward: XP 500
    Dialogue
    Start mission
    Npc noob full Uh, sir? Those soldiers that Ramsey ordered to have a digging contest may have dug a little too greedily and too deep. They've awoken something. Something terrible.
    Morgan2 What is it now?
    Finish mission
    Npc trooper full Oh god! It's pure terror! It'll destroy us all! These are the end times!
    Npc mechanic full~ipad But it's sooooo cute! Can I have one, LT? I'll feed it and walk it every day! I swear!
    Morgan2 You people can do whatever you want with that nameless horror.
    Reward screen
    Morgan2 I want no part in this.

    Trivia[]

    • This is the first trainable unit to be immune to a damage type: Damage fire Fire.
    • This is the first unit to be able to deal four different damage types.
    • This unit completes the legendary set, as they all now feature the most common DoT and status effects.
    • Using three Legendary Sandworms is the only known way to defeat all land-based bosses using one type of unit.

    Gallery[]

    Animations[]

    Weapon Animation
    Idle S ancient sandworm front idle S ancient sandworm back idle
    Magma Breath S ancient sandworm front attack1 S ancient sandworm back attack1
    Maul S ancient sandworm front attack2 S ancient sandworm back attack2
    Slam S ancient sandworm front attack3 S ancient sandworm back attack3
    Magma Eruption S ancient sandworm front attack4

    S ancient sandworm back attack4


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