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Empire v Rebels (Hidden)[]

Level: 1
General Ashe said I should give a speech. Defeat occupation
Dialogue
Start mission
Hi, everybody!
General Ashe said I should give a speech. Ahem. The rebellion began 11 years ago, when I was still just a kid. I'm not even sure why the Rebels are so pissed off.
I mean, there they were - part of some crappy country just sitting there wearing those stupid hats, and then we came along and made them part of the Empire! How awesome was that? They should be thanking us!
Oh, General Ashe wants to say something…
Thank you, Your Majesty.
Men, this is where we crush the Rebellion once and for all! All divisions - ATTACK!
Finish mission
Well done, Captain!
Between you and General Ashe, this war will be over in no time!
Followup
Remember when I said "this war will be over in no time", and then General Ashe defected to the rebel side and we've been fighting ever since?
Two years to the day, sir.

The Best Offense is Offense[]

Level: 1
Maybe even TWO barracks? Build a Barracks
Dialogue
Start mission
Well, we made it to the Outpost. What now?
Well, difficult to see anything from here. Let's scout around to determine our best positioning to look for uranium. Then I've got several blueprints for resource buildings, housing, and water irrigation.
Yeah cool. Hey, if we want to live long enough to find anything useful, we're going to need a barracks.
Followup
Hey, Floyd, what's up with the Barracks?
It's just sitting there. Lookin' all smug. Stupid smug Barracks, with its stupid ribbon...
The Captain needs to cut the ribbon.
Only after the Captain has tapped it can a new building begin operation.

Training Day[]

Level: 1
Welcome to the Empire's Finest, kid! Train a Trooper
Hurry the Trooper
Reward:  425,  200
Followup: Everyone needs a Pillbox
Dialogue
Start mission
Captain, meet Perkins,
Soon to be the 95th Rifle's newest Trooper!
Newest Trooper?
You told me Floyd needed help with a —
HAHAHA, never mind Perkins — he's just a big joker.
He was really excited to volunteer. All right, kid, let's get you all trained up. Remember, the part with the hole in it points at the bad guy.
Finish mission
Erm... Captain, sir,
Specialist Perkins reporting for duty... Sir!
Reward screen
With that taken care of, this bottle and I are going to take a little nap.

Everyone needs a Pillbox[]

Level: 2 Prereq: Training Day
Now when people get injured by my designs, it'll be on purpose! Build a Pillbox from the Military category of the Build Menu
Reward:  150
Followup: Hunkering Down
Dialogue
Start mission
We're going to need some defenses, too. We're completely unprotected out here.
I don't see how this is all necessary. We're not on an offensive military operation. We should scout out the area for resources.
Yeah, and we can't do that if we're dead, can we?
Finish mission
I have to say, this is a great looking pillbox, Morgan!
Don't thank me. Zoey did all the work.
Aw, anyone can do it, just gotta have some common sense, is all. And of course, yah gotta love deadly projectiles.
Reward screen
I USED TO be his favorite.

Hunkering Down[]

Level: 2 Prereq: Everyone needs a Pillbox
Shoot first and ask questions never. Defeat the Raiders
Reward:  150
Followup: Round 3! Fight!
Dialogue
Start mission
Sir, we've spotted, well–
They look like raiders.
Don't waste the Captain's time with bedtime stories about Frontier boogeymen. I'm sure whoever is out there will surrender as soon as they see down the business end of an Imperial rifle.
Finish mission
So… raiders are real.
I didn't see that one coming.
I won't wait up for your apology…
Sir.
OK, so this, uh... this changes things.
Floyd, we're gonna need, like, WAAAY more guns. We've got reinforcements scheduled to arrive soon from the south, but something tells me they're not going to arrive in time.
Reward screen
And while we're getting the guns I'm going to need a… strategically placed shower. For military purposes.

Round 3! Fight![]

Level: 2 Prereq: Hunkering Down
We can't let them threaten an Imperial Outpost! Attack! Repel Warlord Gantas' "Visit"
Reward:  200
Followup: Buildings Team
Dialogue
Start mission
Captain, the Raiders are back!
It's just a small force this time, but one of them is REALLY ugly!
You are not wanted here.
This is our land. You attacked our scouts. We will not tolerate your presence.
Didn't see a sign, pal!
You got a problem, take it up with the Emperor!
Emperor?!
BWAHAHAHA! Your Emperor is 3,529 miles from here, my skinny friend. Leave now before my patience runs out.
Finish mission
How dare you attack us!
I have shown great restraint this day, Imperials, but my mercy is at an end. None of your people will be permitted in our land.
Seriously?
What are you going to do about it? The nearest Imperial settlement is Recoil Ridge, and they're a couple hundred miles south of here.
More Imperials dwell in our lands? They will pay the price for your arrogance!
Oh man. My bad!
Reward screen
That is at LEAST 90% my fault. 85. 90. 85.

Buildings Team[]

Level: 2 Prereq: Round 3! Fight!
Build a Stone Quarry on the rocks to the west. Build a Stone Quarry
Reward:  350,  500,  50
Followup: Build a Resource Depot
Dialogue
Start mission
Things out here are a lot more dangerous than we expected. We're going to need a Hospital.
We're going to need a Stone Quarry.
No, Floyd, HOS-PIT-AL. It's a big building full of sick people.
That's not important right now. If you want to build anything on that scale, we're going to need construction materials, and the most basic material out in this wasteland is stone.
Finish mission
Sweet! Can we build the Hospital now?
Not just yet. First we'll need to get some basic infrastructure in place before we can begin harvesting and processing stone. No sense doing things in half measures!
Are all Civil Engineers like you, or am I being punished?
Reward screen
If Morgan is being punished, I have no doubt he deserves it.

Shameless Self-Promotion - 1[]

Level: 1 Prereq: Have a unit ready for promotion
Units that are ready for promotion can always be found in the Army View window. Promote a Unit!
Reward:  250
Followup: Shameless Self-Promotion - 2
Dialogue
Start mission
Great work, everyone! We did it!
Did what?
One of our units is ready to be promoted!
Didn't you notice after that last battle?
Promoted? How do we do that?
Tap on the Army View button in the lower right.
Then, find the unit that's ready for promotion and tap it. That will take you to the Unit Info window. Finally, tap the blue up arrow to start the promotion.
Finish mission
When you promote a Soldier or Vehicle,
all the units of that type get more powerful - even new ones you build in the future.
Reward screen
Soon we'll be invincible!

Shameless Self-Promotion - 2[]

Level: 1 Prereq: Shameless Self-Promotion - 1
Everytime you promote a unit, its rank increases. Collect a Promoted Unit!
Reward:  250
Dialogue
Start mission
Where are our newly promoted troops? Are they still being trained?
We have to collect them!
Once their promotion is finished, collect them from the Unit Info window.
Finish mission
Gentlemen, please welcome our first Rank 2 troops!
I baked cookies!
Reward screen
Perkins' cookies are actually pretty good.

Build a Resource Depot[]

Level: 3 Prereq: Buildings Team
You need a Resource Depot in order for resources to be collected. Build a Resource Depot
Reward:  700,  100,  75
Followup: Tutorial End (Hidden), Priorities Set in Stone
Dialogue
Start mission
Uh... Floyd?
Shouldn't we be collecting Stone from that quarry?
Well, we'd need Haulers to transport the Stone we collect. And to do that, we'd need to build a Resource Depot.
... Can we set that up?
… … Oh, of course!
I thought we were just exploring a hypothetical situation. By all means, let's get started!
Finish mission
Our Haulers automatically pick up the Stone produced at the Quarry, and bring it back to the Resource Depot so we can use it.
Reward screen
I used to drive a Hauler for extra money. Not fun.

MEDIC![]

Level: 3
Avoid the fruit cups. Build a Hospital
Reward:  400,  150,  25
Followup: To the Rescue!
Dialogue
Start mission
So, about that Hospital...
Of course! With a Hospital, we can save troops injured in battle
and give them a place to recover.
We can even save units that require Nanopods to train.
Yeah, I know what a Hospital is, Floyd.
Right. Sorry.
Finish mission
It's good to see our troops receiving the best care the Empire can afford.
I'd have said "is willing to pay for," but yeah, more or less.
Reward screen
I mean, they've all BEEN to a med school.

To the Rescue![]

Level: 3 Prereq: MEDIC!
We can travel to nearby locations using the Map. Head to Recoil Ridge
Followup: To the Rescue!
Dialogue
Start mission
Good news, sir! Our reinforcements will meet us in Recoil Ridge!
That's a nice change of pace!
All right, Floyd – we're off to rescue Recoil Ridge from psychopathic marauders.
I can't believe you're leaving me here by myself!
Man, you whine a lot. We built a whole Pillbox!
ALL I HAVE IS A CHAINSAW!!! What good is that going to do INSIDE A PILLBOX?!?
Uh... well... wait for them by the door?
... I hate you SO much.

To the Rescue![]

Level: 3 Prereq: To the Rescue!
Those Raiders are going to get the ass-kicking of the century! Help Recoil Ridge
Repel the Raiders from Recoil Ridge
Reward:  200,  75
Followup: Heroes Return (Hidden), The Agricultural Industrial Complex, You're Gonna Be Popular

Encounter rewards:

Dialogue
Start mission
Looks like our backup has already engaged the Raiders.
Let's show these primitive screwheads what the Imperial Army is made of!
Finish mission
Thanks, kid!
Another couple of minutes, an' them Raiders woulda kicked us in the tuckus! I never gave the Empire much credit, but you folks've done right by us.
We're just protecting the Empire's citizens, Sheriff.
If you'd like to thank us, send a note to High Command. Or a case of whiskey to my tent.
Well, boys, it looks like our job here is done.
Pack your gear and fetch the supplies – we're heading out!
Wait—yer leavin'?
What if the Raiders come back?
From the look of things, they've been here the whole time. Your town survived before we got here, right?
Well, yeah. But once you Imperials showed up, the Raiders got all ornery!
Well, then, it's a good thing we're leaving, isn't it? If you're still worried, try building a Pillbox. It always does wonders for me. Rifles – move out!
Reward screen
All right, folks, let's get this circus moving!

Heroes Return (Hidden)[]

Level: 3 Prereq: To the Rescue!
Just tap the Home button to go back to the Outpost. Go Home
Reward:  200
Followup: 'Splosions, Man!, Renewable Raiders, Build a Bakery, Live Fire Training
Dialogue
Start mission
Just tap the Home button to go back to the Outpost.
Finish mission
Did I hear you're heading north? I'm interested in the ruins up there in the northern wilderness. Have you got a spare seat?
This is a military operation, not the uptown express. We can't go giving free rides to every fool who thinks they're gonna strike it rich in some ancient ruins.
All I've got to trade is this bottle of whiskey and -
Perkins!
Give this gentleman your seat.
But... Where will I sit?
Like I care. Welcome aboard, sir.
So, tell me about yourself.
Me?
Well, the past few years I've been traveling abroad, scouring ancient sites for -
I was talking to the Whiskey.

'Splosions, Man![]

Level: 3 Prereq: Heroes Return (Hidden)
Morgan sure knows how to reward initiative. Train a Grenadier
Reward:  50
Followup: Grenadier Training
Dialogue
Start mission
Sir, I know we shipped out kinda bare bones since we're just lookin' for rocks or whatever...
I've told you we're surveying key resources to develop a new super weapon that will destroy the Rebels once and for all, but, sure, we'll call it "lookin' for rocks".
Anyhow, now that it turns out things out here ain't as lonely as we expected, maybe we oughta train some Grenadiers?
Sure. Why not.
It'll keep us busy until our reinforcements arrive.
Finish mission
Man, now that we've trained this guy, I remember how much Grenadiers creep me out. Those pins slip out on their own sometimes! It's super dangerous!
Jeez, sir, he's standing right here!
I'm very aware of where people are standing, thank you!
Reward screen
Hey Grenade guy! Go stand somewhere else.

Grenadier Training[]

Level: 3 Prereq: 'Splosions, Man!
Do I screw everything up? Go the the World Map
Defeat the Raiders outside The Outpost
Reward:  50
Dialogue
Start mission
Sergeant Ramsey, sir, what are these green metal things that look like little pineapples? And why do they have these pins in them?
Dah! Perkins!
Those are grenades! Give them to me... carefully!
Sorry, sir - I didn't know! Lieutenant Morgan gave them to me and ordered me to learn how to juggle.
Whew... All right, come with me. We're gonna learn some more about Grenadiers.
Finish mission
So what have we learned today?
Not to touch things that aren't ours?
Well... sure. Yes.
Reward screen
Perkins has not failed. We have failed HIM.

The Agricultural Industrial Complex[]

Level: 3 Prereq: To the Rescue!
Farms grow crops, which earn us XP and Gold. Earn XP to level up and unlock better buildings and troops! Build a Farm from the Shop category of the Build Menu
Reward:  350
Followup: Green Acres, Zoey Builds the Worst House
Dialogue
Start mission
Between the extra troops and workers, we're going to need more food than expected. That means Farms.
Aside from feeding us, growing crops at Farms earns Gold and XP.
Earn enough XP, and the Outpost will level up.
That unlocks more buildings and better troops.
Finish mission
Excellent! I've always had something of a green thumb, you know...
Reward screen
Remember, planting crops is a great way to level up and earn Gold!

Green Acres[]

Level: 3 Prereq: The Agricultural Industrial Complex
Of course, for sauerkraut, I'll need apple cider, and I suppose we could... Plant 1 Cabbage
Reward:  350
Followup: Green Acres - Part 2, Movin' On Up, Scavengers
Dialogue
Start mission
Now then, we'll need to plant something.
How about Cabbage? I've always liked slaw myself, and my grandfather had a phenomenal sauerkraut recipe...
Finish mission
Haha, wonderful! Now, I'm thinking perhaps we should have built a kitchen or something first?
Reward screen
Ah well, we'll sort the kitchen question out later.

Scavengers[]

Level: 3 Prereq: Green Acres
Oorah! Defeat the "Attacking" Boars
Reward:  350,  175,  75
Followup: Everybody Must Get Stone, End of Session Chat (Hidden), Toolin' Around
Dialogue
Start mission
We're under attack by wild boars, sir!
Attack? Like... in an organized way?
Well... they're rooting around at Floyd's new farm. Permission to treat them as hostile?
Um... Permission granted?
Finish mission
Morgan, you should come quick and look! I've lured some of the local fauna onto the farm to help fertilize it! There's a whole herd of wild boars on the Outpost!
Oh... yeah. Don't go looking for them. They, um... left?
Ah... such a shame.
Reward screen
Ah well, I'm sure we'll see more of them.

Everybody Must Get Stone[]

Level: 3 Prereq: Scavengers
We'll need to expand our borders in the direction of resources we need. Build a second Stone Quarry (or Advanced Stone Quarry)
Reward:  100
Notes: You'll need to build several land expansions to reach a suitable stone outcrop.
Followup: Hospital-ity
Dialogue
Start mission
Morgan, I think the Captain should invest in a second Stone Quarry.
Really? But we already HAVE a Stone Quarry! And the other stone outcroppings are so far away! And my trick knee is acting up!
One Stone Quarry is simply insufficient for the needs of our growing outpost! We'll need to build land expansions thoughtfully to allow us to access the resources we need! And you can help alleviate your trick knee by strengthening your quads.
Finish mission
Yes! More Stone! I told you this was a good idea!
Seriously? You were against the new Stone Quarry from the start!
Was I, Floyd? Was I REALLY? Think back...
Yes! You were! I was for it, and you were against it!
Reward screen
I bet I wasn't.

Hospital-ity[]

Level: 3 Prereq: Everybody Must Get Stone
Getting our soldiers back on their feet quickly is a top priority! Upgrade a Hospital to level 2!
Reward:  100
Dialogue
Start mission
Sadly, we WILL have to fight once in a while. That means that our troops will need treatment at our Hospital.
Therefore, we should upgrade the Hospital as well.
Upgrading reduces the time and resources needed to heal our men. Later on, it'll even increase the size of the hospital queue!
Finish mission
Great! We should continue upgrading when we can!
Endless streams of cannon fodder, here we come!
... Suffice it to say that I'll agree with continuing to upgrade, and no further.
Reward screen
Everyone appreciates a good upgrade!

Green Acres - Part 2[]

Level: 3 Prereq: Green Acres
These veggies give more than just the satisfaction of getting the job done. They also earn us Gold and XP! Grow 1 Artichoke
Cost:  1h,  55
Reward:  150
Followup: Green Acres - Part 3
Dialogue
Start mission
Don't stop now!
Let's get some more seeds in the ground!
Sure, there are a few more grains of dirt and bugs than in the cabbage you'll find in the city. And yeah, maybe it's a little wilted. It doesn't matter - this cabbage is the fruit of our labors! Er... vegetable. The vegetable of our labors.
Reward screen
Haha! Wonderful! I'm SURE artichokes are supposed to be this color!

Green Acres - Part 3[]

Level: 3 Prereq: Green Acres - Part 2
The seed packet says Daikon is a type of radish, and that it is poor at supporting life! Grow 1 Daikon
Cost:  1d,  370
Reward:  150
Followup: Baked Goods
Dialogue
Start mission
Let's plant some Daikon! I'm not even sure what that is, but it's going to be great! Can you make it into a stew? The boys of the 95th would love that!
Reward screen
Wow! That's quite the reward! Thanks for sticking with me to the end!

End of Session Chat (Hidden)[]

Level: 3 Prereq: Scavengers
Man, that's a ton of construction, isn't it?
Dialogue
Start mission
Man, that's a ton of construction, isn't it?
You know, being a great leader isn't just about smart decisions in battle. You also have to make hard choices about how to run the base.
Morgan's right, you know. For example, you might want to build more houses and more farms while we wait. Or start a land expansion, maybe- it's getting awfully crowded here.
You could even Hurry the construction of the Tool Shop using Nanopods. Then we could start making tools right away. Or you might—
Ultimately, the decision is yours.
You alone are responsible for your successes and failures. Our forces can only be as strong as the choices you make here.

Renewable Raiders[]

Level: 3 Prereq: Heroes Return (Hidden)
Keep your eyes out. These Raiders are tricky. Defeat 3 Raider Scout Parties
Reward:  50
Dialogue
Start mission
Captain, we've still got Raiders patrolling nearby.
If you see any Raiders skulking around, you should take them out. It's good practice and it makes a point. Plus, a lot of those guys carry basic supplies, and frankly, we could use whatever we can scrounge up.
Finish mission
Nicely done, sir!
Remember, any time you need some extra gold or wood or whatever, try taking out some Raiders. There's a good chance they'll be carrying something worthwhile.
Reward screen
Plus it's just fun to shoot those guys.

Movin' On Up[]

Level: 3 Prereq: Green Acres
Upgrading when you can afford it is always a smart strategy! Upgrade a Stone Quarry to level 2!
Reward:  50
Dialogue
Start mission
This outpost is shaping up quite well, Captain! But we could be doing even better if we were to upgrade some of our buildings. As we upgrade, our buildings and farms will produce more.
For example, our Stone Quarry could produce Stone even faster if we upgrade.
Doing so just once will double its output!
Tap on the Stone Quarry and Upgrade the building!
Finish mission
Very nice. Our Stone production is way up now!
Reward screen
We'll be running at full capacity in no time!

Zoey Builds the Worst House[]

Level: 3 Prereq: The Agricultural Industrial Complex
Hmm... Hovels have lots of room for workers. They're in the Housin' category of the Build Menu. Build a Hovel
Reward:  50
Followup: Tax and Spend
Dialogue
Start mission
We really need to upgrade from this tent city we've got going on. I've been in the service too long to be waking up with backaches.
Wait... are you saying you need a house? I can do that! I've never built one before - this will be fun!
Finish mission
All done building the Hovel, LT! I didn't know where you wanted it, so I built it on retractable tank treads. You can move it wherever you like!
I'm sorry... what?
Just try not to overheat the engine, or it might start a fire in the ammo magazine. And THAT would be bad.
Reward screen
Having Zoey around makes me feel... not safe.

Tax and Spend[]

Level: 3 Prereq: Zoey Builds the Worst House
Houses will display when they're ready for you to collect Taxes. Collect Taxes 3 Times
Reward:  50
Dialogue
Start mission
Hey, Floyd...
Hypothetically, if I'd made some... bad investments, and I needed cash quick, what would you recommend? Is "sell Perkins" a good idea?
Well, the Empire requires civilians living on Imperial outposts to pay a regular protection stipend (versus other Imperial citizens) in exchange for their enhanced level of safety.
Sweet! I'll just collect taxes from the houses we've built! Then the Captain never needs to know about my little slip up.
Finish mission
Whew, thanks Floyd. You really came through there! But, let's just keep this money emergency between us, if you don't mind...
Hmm? Money emergency? Keep what between us?
The thing with... ah! Right. Keep WHAT between us.
Reward screen
What in the world is Morgan talking about?

Toolin' Around[]

Level: 3 Prereq: Scavengers
As the name implies, the Tool Shop is in the Shop category of the Build Menu with the Farm. Build a Tool Shop
Reward:  350,  50
Followup: Tools of the Trade, Build a Bakery, Live Fire Training
Dialogue
Start mission
Morgan, I'm worried about Zoey...
Really? She seems fine. She's always buzzing around hard at work.
That's my concern. If we don't find her something constructive to keep her busy, I fear that she may invent something else like the "Toaster Plus" that nearly killed you.
Let's get that girl's hands busy.
Finish mission
Oh, wow! My very own Tool Shop!?
Yeah, just, you know, try to build things within standard operating parameters. We don't need a repeat of some previous attempts.
That ain't fair, LT! If we'd built the whole kitchen out of reinforced steel like I wanted, it woulda been no big deal! Besides, I cleaned it up!
Reward screen
I was picking toaster shrapnel out of the walls for weeks.

Tools of the Trade[]

Level: 3 Prereq: Toolin' Around
We can use the Nanopods to HURRY the guy's Jackhammer. Build 1 Jackhammer
Cost:  4h,  120
Reward:  350,  5
Dialogue
Start mission
Thanks for the ride, folks!
I don't suppose you've got any supplies you could spare for a fellow Imperial Citizen...
Seriously, pal...
We're not running a charity. We've got troops to feed.
Oh, I can pay.
In fact, I'd be happy to give you enough Nanopods to get the job done quickly.
Did you say Nanopods?
Of course the Empire does whatever it can to support archaeological research. I'll even see to it that these Nanopods get turned in to the proper authorities. Me!
Finish mission
Thanks for the help! I'll be sure to swing by if I'm ever in the area again.
Sure, assuming you don't die of thirst or get eaten or something, swing on by!
Oh, Lieutenant! I know my way around out here. I wouldn't worry about my chances of survival.
Reward screen
Be seeing you!

Tutorial End (Hidden)[]

Level: 3 Prereq: Build a Resource Depot
You learned in five minutes what took me five years, Captain!
Reward:  40,  5,000


Build a Bakery[]

Level: 5 Prereq: Heroes Return (Hidden), Toolin' Around
The Bakery's in the Shops category of the Build Menu. Build 1 Bakery
Reward:  225
Followup: Meet Raider Kids - Part 1 (Hidden)
Dialogue
Start mission
I am so sick of the Cabbage that Floyd keeps growing for everybody. I need some real food!
Ooh! I love real food! Can I help? I've got this idea for a Bakery I've been itchin' to try out!
Um...
Thanks, LT!
Finish mission
All set! I rigged up a spare jet engine to help speed up baking times. The oven now goes from 0 to 1600 degrees in 1.4 seconds!
Reward screen
We need to give that girl something to do before she 'helps' us to death.

Live Fire Training[]

Level: 5 Prereq: Heroes Return (Hidden), Toolin' Around
The Battle Readiness Flag can be found in the Build Menu in the Military category. Build a Battle Readiness Flag
Reward:  250
Followup: Meet Raider Kids - Part 1 (Hidden), On Your Own...Sort Of (Hidden), Let's You and Me Fight, Shock Trooper Training
Dialogue
Start mission
Sir! We need to erect our Battle Readiness Flag.
Once we do, we can signal whether or not we want to participate in combat with other Imperial outposts.
What's this flag you're talking about?
See, the Empire believes in constant combat readiness.
To that end, remote outposts are encouraged to engage in live fire combat maneuvers, complete with resource collection.
Did you say the Empire wants us to attack other outposts?!
That's insane!
The policies of the Imperial Army have gotten a little... eccentric since General Ashe defected.
Finish mission
Whenever you're ready, you can tap the flag and enter the fray.
By going into battle, we can earn gold, resources, and XP.
We can also prove we're the toughest bunch of Imperials the Northern Frontier has ever seen!
Reward screen
Let's get out there and show 'em what a real army looks like!

Meet Raider Kids - Part 1 (Hidden)[]

Level: 5 Prereq: Build a Bakery, Live Fire Training
AAAAAA!!!! Stop shooting! Defeat the... special... Raider Encounter
Reward:  250
Notes: This encounter spawns after you complete the prereqs.
Followup: Meet Raider Kids - Part 2
Dialogue
Finish mission
AAAAAA!!!!
Stop shooting!
Oh my God, LT!
They're just kids! How could you do this to them?
Damn it, Zoey, how was I supposed to know?
With their stupid little masks on they all look the same! Sorry, kids - we'll stop trying to kill you now, I promise!
Reward screen
They're cryin' so hard they can't even talk! Do somethin', you big lug!

Meet Raider Kids - Part 2[]

Level: 5 Prereq: Meet Raider Kids - Part 1 (Hidden)
With my special Bakery, I'll have those cookies done in no time! Build a Bakery
Bake 3 Lemon Cookies
Cost:  15s,  3
Reward:  250
Followup: Meet Raider Kids - Part 3
Dialogue
Start mission
Hey, you kids... um... stop crying. I'll give you a dollar.
Morgan! You're useless! Let's bake them some cookies to calm them down.
Finish mission
Here, these will make you feel better.
Don't you fret none 'bout the gasoline smell.
Are you kids OK?
I'm sorry 'bout the Lieutenant here. He can be real mean sometimes.
Reward screen
Hey! I'm not mean!

Meet Raider Kids - Part 3[]

Level: 5 Prereq: Meet Raider Kids - Part 2
Expeditionary protocol says we HAVE to follow all leads on damaged Imperial property. Follow the Raider Kids!
Reward:  50
Followup: Rescue to the Recon
Dialogue
Start mission
What are you kids doin' all the way out here, anyhow?
Yeah, shouldn't you be at home with your... uh... families? Yurts? Whatever. God, I need a drink.
We heard the Elders talking about you so we wanted to see you and Daro found something in the desert and it has your flag on it and then Taro wanted to tell you about it and... and we were just trying to help!
Imperial property all the way out here? I don't believe that.
It's true, I SWEAR it's true! Come on, we'll even show you where it is!
Reward screen
All right. I'm still 99% sure this is an ambush...

Rescue to the Recon[]

Level: 5 Prereq: Meet Raider Kids - Part 3
Special locations can be accessed through missions, but may not always be available to visit. Follow the Raider Kids!
Clear out the Boars
Raid the Damaged Recon "Tank"
Reward:  150
Followup: Baked Goods, Porcine Pugilist, Tools For Zoey, A Terrible Boar - Part 1, Master
Dialogue
Start mission
No Raiders in sight, sir. No tall ones, anyway.
Look! See? It's got the same symbol as your flag!
It's an old Night Owl series Recon Vehicle. Looks pretty beat up... but nothing Zoey couldn't fix. Huh - and it looks like some Wild Boars have moved in.
Hmm. A Recon Vehicle would give us an edge exploring all of this... nothing... up here. All right - let's bring it home!
Reward screen
Nice work! Now let's tow this thing back to base. Zoey's got her work cut out for her!

Baked Goods[]

Level: 5 Prereq: Green Acres - Part 3, Rescue to the Recon
Bakery jobs are a great way of earning Gold and XP! Bake 1 Soggy Matzo
Bake 1 Rockhard Muffin
Cost:  6h,  255
Reward:  250
Followup: Move Along
Dialogue
Start mission
Ah, a bakery! I've always loved the smell of freshly baked... wait... is that jet fuel?
Don't you worry none about the smell. I'm sure it will go away once we fire up the engines - I mean, ovens a couple of times. Here, let me bake somethin' for you!
Reward screen
All done! Now where'd Floyd run off to?

Move Along[]

Level: 5 Prereq: Baked Goods
Tap the Move button to relocate the Hovel. If you hear any complainin', tap the Sell button. Move the Hovel
Reward:  250
Dialogue
Start mission
Ever since we built that Hovel, the residents have been complaining about noise from the Camps and Settlements. Is there some way we can relocate them?
Technically, yes... but we run the risk of eminent domain violations -
Floyd, I don't know what that is, and I'm pretty sure that you just made it up.
You need some distance between the Camps and the Hovel I built? Don't you boys worry, I'll take care of it!
Finish mission
All done, LT!
Told ya those retractable tank-treads would come in handy!
NOOO!!!
Zoey, you drove that house RIGHT ON TOP OF MR. PURRFACE!
Meow!
Oh, no, he's fine. Sorry. False alarm. Come here, kitty... That must have been so scary!
Reward screen
There. Now that that's off my plate, I'm going to declare inbox bankruptcy. If something is truly urgent, I'll get another message about it.

Tools For Zoey[]

Level: 5 Prereq: Rescue to the Recon
OMG, this is the day every girl dreams about! OK, I'll need a couple tools... Build 1 Noisy Chainsaw
Build 1 JackHammer
Build 1 Arc Welder
Cost:  14h,  375
Reward:  400, unlocks Zoey's Tool Shop
Followup: Fill Her Up!, Frontier Justice
Dialogue
Start mission
Zoey, construction isn't your true calling. You need to work on something that plays to your strengths. Something that's SUPPOSED to drive around and endanger people's lives.
You brought me a Tank?! AND it's damaged? Oh my gosh, you guys are just too sweet!
It's not a Tank, it's a 'Night Owl' series Armored Recon Vehicle.
Oh, c'mon! You drive it around, it's got a big ol' gun on top - it's a Tank. And I'll have her good as new in no time!
Reward screen
The wiring in that poor thing was melted, but I got her all fixed up, good as new!

Fill Her Up![]

Level: 5 Prereq: Tools For Zoey
Once we have enough Oil, I can fill up the Tank at my Tool Shop! Turn-In 30 Oil
Reward:  250, Recon Vehicle
Followup: Perkins Returns
Dialogue
Start mission
All patched up! Ain't she a beauty? All she needs now is some Oil and she'll be good to go.
You know who has Oil, Lieutenant? Sheriff Colt back at Recoil Ridge. He sent a note just the other day saying, "Have Oil. We'll share for help with the local hooligans."
Well, that's convenient! Let's head back to Recoil Ridge and help ourselves to some Oil... I mean, help the guy out.
Finish mission
Perkins! Stop messin' around. Let's get this... ahem, TANK... going. We've got Raiders to hunt.
Scout. Not hunt. Remember, don't start anything you can't finish. Just find the Raider base and come back. No shooting.
Sir, yes, sir. I remember your orders. I disarmed all the gun turrets to make sure we couldn't -
You did WHAT?!
Nothing - keep ignoring him. Just move out. We'll see you when we see you.
Reward screen
Getting out of here will be good for them.

Frontier Justice[]

Level: 5 Prereq: Tools For Zoey
Friends and Allies can ask for your help with enemies on their land. Defeat the Silver Wolves at Recoil Ridge
Go to Recoil Ridge
Reward:  125,  100
Followup: Perkins Returns
Dialogue
Finish mission
Thanks for the hand. Here's your Oil - now kindly git goin'!
Reward screen
If I could fill that deputy position, we wouldn't need to be posting these 'Help Wanted' ads so often.

Wiggle Room[]

Level: 5
I get the feeling he made up the rules in the first place. Build a Land Expand
Reward:  100
Followup: Get a Move On
Dialogue
Start mission
Hey Floyd?
It's getting pretty crowded around here. Any chance you civilians would be willing to approve a Land Expansion? It would be really nice to get the shooting range at our Barracks away from heavily trafficked areas.
Hmm… It's a bit earlier than I expected, but I suppose I could bend a few rules.
Finish mission
Cool, thanks Floyd. I CALL DIBS ON THE NEW LAND.
Wha…! Morgan, you can't call dibs, that land is for everyone on the Outpost!
Fine, you guys can use it, but don't forget, it's totally mine and I called it.
Reward screen
I suppose I'll take it. He DID call dibs.

Get a Move On[]

Level: 5 Prereq: Wiggle Room
Jeez, fine. Move the Barracks
Reward:  100
Followup: The Lonesome West
Dialogue
Start mission
Morgan?
Weren't you going to move the Barracks to the new, open space? Wasn't that the whole point of this?
Well, I was, but it turns out once one of the civilians got shot, everyone started going the long way around and leaving the Barracks alone. Now Ramsey and I are gonna use the open space to ride dirt bikes.
Morgan. Move. The. BARRACKS.
Finish mission
There Floyd! We moved it!
Floyd! Floyd? Hey, Zoey, where's Floyd? I wanted to make a big deal and pout about how he made me do my job.
Floyd?
Aw, he and Ramsey are off ridin' dirt bikes in all the new empty space.
Reward screen
They… they went without me.

The Lonesome West[]

Level: 5 Prereq: Get a Move On
The only vulnerability I'm afraid of is emotional. Have 2 Pillboxes or Armored Pillboxes
Reward:  80
Dialogue
Start mission
Man, it's so open and roomy out here now. I feel kinda weird. Like… exposed.
Hey, I'm not scared!
But, as a leader, I can imagine that some other people are, and for their sake, I'm going to build another Pillbox.
Finish mission
There safe and sound. Everyone else is. *ahem* I continue to be very brave. And handsome.
Reward screen
Also, I'm good at math.

On Your Own...Sort Of (Hidden)[]

Level: 5 Prereq: Live Fire Training
Huh - some of this stuff is going to take a while...
Dialogue
Start mission
Huh - some of this stuff is going to take a while...
You can always use Nanopods to hurry things along, but if you're itching for something to do now, you can fight with other players.
For a head-to-head fight with other players...
Tap on the "Random Match" button along the bottom of the screen. Or you can visit your friends and Raid their outposts to steal valuable resources.

Perkins Returns[]

Level: 5 Prereq: Fill Her Up!, Frontier Justice
If I don't find Mr. Purrface, I think the Sarge might actually kill me... Maybe they've got some Catnip at the Farm? Build a Farm
Grow 1 Catnip
Cost:  5m,  50
Reward:  250
Followup: The Empire Strikes Back
Dialogue
Start mission
Lieutenant! We found the Raider village! The Sarge stayed behind to gather intel. I can lead you to it whenever you guys are ready!
Great work, Perkins! I knew we could count on you! Wait - no... I had my doubts. But it didn't turn out to be a disaster, so good job!
Um... thanks, Lieutenant. By the way, who has been watching the Sarge's cat while we were away? He ordered me to prepare a full report...
His cat? I didn't know the Sarge had a cat...
Finish mission
Mrrow?
Reward screen
WOO HOO! I get to live! Now let's go give it to those Raiders!

The Empire Strikes Back[]

Level: 5 Prereq: Perkins Returns
Tap on the "Go!" button in this window to take our troops to the Raider village. Attack the Raider Village!
Attack the Raider's Central Tent
Reward:  325, unlocks Ancient Artifact
Notes: The mission name comes from the fifth Star Wars episode by the same name.
Followup: Wisdom of the Ancients, Raider v Raider
Dialogue
Start mission
We're ready to go, Captain! Perkins - lead the way. Those Raiders have no idea what's about to hit them.
Finish mission
I didn't see the Warlord anywhere - that worries me.
Sirs, we found something! This... thing was set up near the center of the Raider camp.
Looks too fancy for the Raiders. I wonder where they stole it from...
They didn't steal it, they found it. That's an Ancient relic you're looking at!
Whoa. Where did you come from?
Sorry if I startled you. I noticed the artifact a few days ago, but the Raider patrols made it impossible to inspect. You showing up certainly improved the situation.
Huh... Well, we shouldn't overstay our welcome. Let's get this thing packed up, and we'll investigate it back at the Outpost.
Reward screen
Don't worry, Mr. Purrface - daddy is coming home!

Wisdom of the Ancients[]

Level: 5 Prereq: The Empire Strikes Back
I'm not saying we SHOULD use Nanopods to hurry this up. I'm just reminding you that we CAN. Build the Ancient Artifact
Reward:  300
Followup: Plenty for All
Dialogue
Start mission
Zoey, can you do anything with that pile of junk we brought back from the Raider Village?
Um... yeah, about that. I don't even know how to take it apart. There are no seams or screws. It's all one piece.
Allow me. The markings on this 'junk,' as you call it, indicate a production date around Epoch Three of the pre-Imperial age. It will take some time to reactivate it, but it appears to be in working order.
Great. Do you know what it does?
Well, the name is printed here, near the top. It's in an ancient tongue, but I believe it translates roughly to Money Tree.
Wait seriously? The Ancients had Money Trees?
Well, obviously it doesn't especially resemble an actual tree. My research indicates they were somewhat distanced from nature in their daily lives.
No, I mean, does it actually grow money?
Oh, that! Yes, once I get it working, it should.
Well, what are you waiting for!
Reward screen
I will be so disappointed if that prospector turns out to be as crazy as I think he is.

Plenty for All[]

Level: 5 Prereq: Wisdom of the Ancients
Remember, the Money Tree will generate gold every day, but only if you remember to turn it on. Collect the Ancient Artifact's gift
Reward:  275,  5,000
Followup: Stone and Troops - Part 1
Dialogue
Start mission
Well, that should do it. Your Money Tree is up and running.
Money Tree... so it actually makes Gold?
Correct. It just requires manual activation once a day.
I have to push a button every day?! This is the worst Money Tree ever!
It's kind of astonishing how quickly you can go from amazed to entitled.
Finish mission
Thanks for the help. Just so it's clear, I'm keeping the Money Tree. You can't have it.
It's a little large for me to carry anyway. The Money Tree is yours - just be sure to let me know if you come across anything else... unusual.
Reward screen
Does it strike anyone else as odd that a 4,000 year old Money Tree makes modern money?

Porcine Pugilist[]

Level: 5 Prereq: Rescue to the Recon
Gold buys guns, guns make soldiers. QED. Go to the Boar Badlands
Win 3 Random Encounters in the Boar Lands
Reward:  300
Dialogue
Start mission
Man, there were a ton of boars back there!
You don't say.
Other than their constant attempts to trample us to death, I almost didn't notice. What of it?
Sir, this is perfect! We can take the men back there anytime to practice their combat skills!
Meh. They already know what end of the gun points at the enemy right? At least most of them?
… we also frequently find gold and resources there.
Get those men marching!
Finish mission
That was an excellent combat exercise for the men, Captain! Remember, any time we want to get in a little practice, we can come back here.
Or, you know, when we need a little more operating income.
That too.
Reward screen
Don't worry - those pigs had it coming.
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