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NT-1 Mechanical Tank
Unit Type Tank-Metal
Short Name Mech Tank
Player Level Req. Level 15
Building Required Vehicle Factory level 1
Other Requirements Promotional
Immunities Quake
Shell
Stun
Blocking Blocking
Defense
(Max Rank)
 505
 60%
 50%
 0%
 70%
 75%
 45%
 0%
 380
 60%
 25%
 0%
 60%
 25%
 25%
 0%

Overview[]

The NT-1 Mechanical Tank is the promotional unit for the 19th Boss Strike, costing  70.

The NT-1 Mechanical Tank (or Mech Tank) is a moderately valuable asset for the player as it is able to deal rock solid damage with high crit rates. However, the Mech Tank has poor armor piercing, so one should be cautious when fighting heavily armored units.

Its first attack is the High-Explosive Shell, a strong -type attack that targets three horizontal squares, dealing full damage to the centre square together with minor splash damage to the squares beside it. This attack has a 50% chance to deal Shell, allowing for bonus damage. This attack also has a high offense, allowing it to attack without deflecting easily.

The second attack, Triple Shot, is also a strong -type attack. The Mech Tank shoots three times in a single column, with the third hit having a slight damage drop-off. This attack has the highest crit rate compared to its other attacks, going at a 40% crit rate at max rank. This attack can hit air units, making it a useful anti-air attack.

The last attack, Heavy Fire, is a strong -type attack, targeting 2 whole rows when the Mech Tank is placed on the first row. This attack has a Direct line of fire so an important unit can usually be kept out of harms way if they are behind a Blocking type unit. This attack is also a Fixed attack. Against an unarmored unit, this attack can strip off their health, leaving them vulnerable to a finishing attack. This attack can hit air units as well, making it extremely useful as an anti-air as air units are generally weak against -type damage.

Attacks[]

Ammo: 2
Reload: 6 Rounds
Attack Icon
Targetable Unit Types
Air
LTA
Soldier
Sniper
Vehicle
Tank
Metal
Critter
Civilian
Sea
Ship
Rank Available 1
Range 1-4
Line of Fire Direct
Ammo Used 1
Cooldown 2 Rounds
Armor Piercing 20%
Suppression Mod x1.25
Effects  Explosive 50%
Rank 1 2 3 4 5 6 7 8 9
Damage 56-68 76-92 109-133 136-165 176-214 224-272 277-337 297-361 311-378
DoT 310 420 605 752 975 1240 1535 1645 1722
Offense 56 61 61 66 66 71 76 81 86
Crit 0% 5% 10% 15% 15% 20% 20% 25% 25%

Ammo: 2
Reload: 6 Rounds
Attack Icon
Targetable Unit Types
Air
LTA
Soldier
Sniper
Vehicle
Tank
Metal
Critter
Civilian
Sea
Ship
Rank Available 1
Range 1-4
Line of Fire Indirect
Ammo Used 1
Cooldown 2 Rounds
Armor Piercing 15%
Suppression Mod x1.25
Rank 1 2 3 4 5 6 7 8 9
Damage 70-86 91-111 126-154 154-189 196-240 245-301 301-369 322-395 336-412
Offense 56 61 61 66 66 71 76 81 86
Crit 15% 20% 25% 30% 30% 35% 35% 40% 40%

Ammo:
Attack Icon
Targetable Unit Types
Air
LTA
Soldier
Sniper
Vehicle
Tank
Metal
Critter
Civilian
Sea
Ship
Rank Available 1
Range 1-2
Line of Fire Direct (Fixed)
Cooldown 5 Rounds
Armor Piercing 10%
Suppression Mod x0.75
Rank 1 2 3 4 5 6 7 8 9
Damage 20-33(x3) 26-42(x3) 36-59(x3) 44-72(x3) 56-92(x3) 70-115(x3) 86-141(x3) 92-151(x3) 96-158(x3)
Offense 51 56 56 61 61 66 71 76 81
Crit 5% 10% 15% 20% 20% 25% 25% 30% 30%

Statistics[]

NT-1 Mechanical Tank Ranks
1 2 3 4 5 6 7 8 9
SP N/A 4,920 12,125 30,175 70,850 162,700 372,600 680,150 1,182,275
HP 180 220 (+40) 265 (+45) 310 (+45) 355 (+45) 400 (+45) 445 (+45) 475 (+30) 505 (+30)
Armor 120 150 (+30) 180 (+30) 210 (+30) 245 (+35) 280 (+35) 320 (+40) 350 (+30) 380 (+30)
Total 300 370 (+70) 445 (+75) 520 (+75) 600 (+80) 680 (+80) 765 (+85) 825 (+60) 885 (+60)
Bravery 15 20 (+5) 25 (+5) 30 (+5) 35 (+5) 40 (+5) 45 (+5) 50 (+5) 55 (+5)
Defense 15 15 20 (+5) 20 25 (+5) 25 30 (+5) 30 35 (+5)
Dodge 5 5 10 (+5) 10 15 (+5) 15 20 (+5) 20 25 (+5)
Ability Slot 3 3 3 3 3 3 3 3 3
Promotion Cost N/A  4h
 16,728
 1,000
 4
 6h
 51,984
 2,000
 6
 8h
 147,976
 3,500
 8
 12h
 382,376
 5,250
 10
 1d
 591,160
 7,875
 15
 1d
 1,438,780
 11,812
 20
 2d
 2,764,760
 17,718
 15
 2d
 5,024,645
 26,578
 20
Promotion Reward N/A  1,000  2,100  3,600  5,500  7,800  10,500  12,800  15,300
Level Req 15 15 21 31 41 51 61 70
Pre-Rank Req 15-20 21-30 31-40 41-50 51-60 61-69 70
PvP Unit Value 30 37 46 54 62 71 81 88 95
SP Reward 120 148 184 216 248 284 324 352 380
Gold Reward 600 740 920 1080 1240 1420 1620 1760 1900

Cost[]

Training Cost — Vehicle Factory
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Time 39s 38s 36s 35s 33s 32s 30s 29s 27s 24s 21s 18s 15s 12s 9s
Nanopods 70 70 70 70 70 70 70 70 70 70 70 70 70 70 70
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Time 5h 5h 5h 5h 5h 4h 30m 4h 3h 30m 3h 2h
    Gold 22,500 18,750 15,000 13,500 12,000 10,500 9,750 9,000 8,250 7,500
    Iron 3,000 2,500 2,000 1,800 1,600 1,400 1,300 1,200 1,100 1,000
    Oil 2,250 1,875 1,500 1,350 1,200 1,050 975 900 825 750
    Gears 8 7 5 5 4 4 4 3 3 3
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Time 4h 30m 4h 30m 4h 30m 4h 30m 4h 30m 4h 3h 30m 3h 2h 30m 1h 30m
    Gold 19,500 15,750 12,000 10,500 9,000 7,500 6,750 6,000 5,250 4,500
    Iron 2,600 2,100 1,600 1,400 1,200 1,000 900 800 700 600
    Oil 1,950 1,575 1,200 1,050 900 750 675 600 525 450
    Gears 7 6 4 4 3 3 3 2 2 2

    Trivia[]

    • During war, sometimes tanks were used as makeshift artillery for bombardments, like in the Triple Shot Attack (has indirect fire).
    • This will be the first unit that will be able to use a high caliber (120mm) modern tank gun to shoot down Air and LTA units.
    • This unit cannot be hit by and attacks, but it unnecessarily has resistance to both attack types.
    • This tank uses the same caliber gun that is used on the Peacemaker.
    • 120mm would translate to about a 4.72 inch shell and would weigh at least 10 kilograms.
    • Due to the fast firing rate on the tank's Triple Shot Attack, the tank may have an auto-loader system rather than than a single-shoot-and-reload system. An analog to this would be having a semi-automatic weapon (auto loader) against a musket (shoot once and reload).
    • Technically, this vehicle is only half tank as it lacks tank tracks and has mechanical feet instead.
    • It seems to resemble the T-600 Titan from Call of Duty
    • It says "Rocket Launcher" but due to it doing -type damage and ejecting bullet casings it seems more like a machine gun.
      • The name might be used like the real life hand cannon having larger than usual bullets.
        • The name also could be a reference to high caliber explosive rounds, although no explosions are shown.
    • Despite the in-game announcement claiming the tank to be highly resistant against explosives and fire. It is only resistant to fire, crushing, and piercing making explosives one of it's main weakness.

    Gallery[]

    Animations[]

    Weapon Animation
    Idle
    High-Explosive Shell
    Triple Shot
    Heavy Fire
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