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Veh tank mech icon
NT-1 Mechanical Tank
Unit Type Tank-Metal
Short Name Mech Tank
Player Level Req. Level 15
Building Required Vehicle Factory level 1
Other Requirements Promotional
Immunities Suppressor quake icon Quake
Suppressor shell icon Shell
StatusEffect-stun Stun
Blocking Blocking
Defense
(Max Rank)
Stat-HP 505
DamageCold 60%
Damage crushing 50%
DamageDepthCharge 0%
Damage explosive 70%
Damage fire 75%
Damage piercing 45%
DamageTorpedo 0%
Stat-Armor 380
DamageCold 60%
Damage crushing 25%
DamageDepthCharge 0%
Damage explosive 60%
Damage fire 25%
Damage piercing 25%
DamageTorpedo 0%

Overview[]

The NT-1 Mechanical Tank is the promotional unit for the 19th Boss Strike, costing Resource-nanopod 70.

The NT-1 Mechanical Tank (or Mech Tank) is a moderately valuable asset for the player as it is able to deal rock solid damage with high crit rates. However, the Mech Tank has poor armor piercing, so one should be cautious when fighting heavily armored units.

Its first attack is the High-Explosive Shell, a strong Damage explosive-type attack that targets three horizontal squares, dealing full damage to the centre square together with minor splash damage to the squares beside it. This attack has a 50% chance to deal Suppressor shell icon Shell, allowing for bonus damage. This attack also has a high offense, allowing it to attack without deflecting easily.

The second attack, Triple Shot, is also a strong Damage explosive-type attack. The Mech Tank shoots three times in a single column, with the third hit having a slight damage drop-off. This attack has the highest crit rate compared to its other attacks, going at a 40% crit rate at max rank. This attack can hit air units, making it a useful anti-air attack.

The last attack, Heavy Fire, is a strong Damage piercing-type attack, targeting 2 whole rows when the Mech Tank is placed on the first row. This attack has a Direct line of fire so an important unit can usually be kept out of harms way if they are behind a Blocking type unit. This attack is also a Fixed attack. Against an unarmored unit, this attack can strip off their health, leaving them vulnerable to a finishing attack. This attack can hit air units as well, making it extremely useful as an anti-air as air units are generally weak against Damage piercing-type damage.

Attacks[]

Ammo: AmmoIcon 2
Reload: 6 Rounds
MechTank HighExplosiveShell Damage
Attack Icon UnitAbility artShell 1shot exp icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship X mark
Rank Available 1
Range 1-4
Line of Fire Direct
Ammo Used 1
Cooldown 2 Rounds
Armor Piercing 20%
Suppression Mod x1.25
Effects Suppressor shell icon Explosive 50%
Rank 1 2 3 4 5 6 7 8 9
Damage explosive Damage 56-68 76-92 109-133 136-165 176-214 224-272 277-337 297-361 311-378
Suppressor shell icon DoT 310 420 605 752 975 1240 1535 1645 1722
Stat-Offense Offense 56 61 61 66 66 71 76 81 86
Stat-Critical Crit 0% 5% 10% 15% 15% 20% 20% 25% 25%

Ammo: AmmoIcon 2
Reload: 6 Rounds
MechTank TripleShot Damage
Attack Icon UnitAbility mortarShell 3shot exp icon
Targetable Unit Types
Air Yes check
LTA Yes check
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship X mark
Rank Available 1
Range 1-4
Line of Fire Indirect
Ammo Used 1
Cooldown 2 Rounds
Armor Piercing 15%
Suppression Mod x1.25
Rank 1 2 3 4 5 6 7 8 9
Damage explosive Damage 70-86 91-111 126-154 154-189 196-240 245-301 301-369 322-395 336-412
Stat-Offense Offense 56 61 61 66 66 71 76 81 86
Stat-Critical Crit 15% 20% 25% 30% 30% 35% 35% 40% 40%

Ammo: AmmoIcon
MechTank HeavyFire Damage
Attack Icon UnitAbility deckgun icon
Targetable Unit Types
Air Yes check
LTA Yes check
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship X mark
Rank Available 1
Range 1-2
Line of Fire Direct (Fixed)
Cooldown 5 Rounds
Armor Piercing 10%
Suppression Mod x0.75
Rank 1 2 3 4 5 6 7 8 9
Damage piercing Damage 20-33(x3) 26-42(x3) 36-59(x3) 44-72(x3) 56-92(x3) 70-115(x3) 86-141(x3) 92-151(x3) 96-158(x3)
Stat-Offense Offense 51 56 56 61 61 66 71 76 81
Stat-Critical Crit 5% 10% 15% 20% 20% 25% 25% 30% 30%

Statistics[]

NT-1 Mechanical Tank Ranks
1 2 3 4 5 6 7 8 9
Resource-SP SP N/A 4,920 12,125 30,175 70,850 162,700 372,600 680,150 1,182,275
Stat-HP HP 180 220 (+40) 265 (+45) 310 (+45) 355 (+45) 400 (+45) 445 (+45) 475 (+30) 505 (+30)
Stat-Armor Armor 120 150 (+30) 180 (+30) 210 (+30) 245 (+35) 280 (+35) 320 (+40) 350 (+30) 380 (+30)
Stat-Armor-HP Total 300 370 (+70) 445 (+75) 520 (+75) 600 (+80) 680 (+80) 765 (+85) 825 (+60) 885 (+60)
Stat-Bravery Bravery 15 20 (+5) 25 (+5) 30 (+5) 35 (+5) 40 (+5) 45 (+5) 50 (+5) 55 (+5)
Black shield Defense 15 15 20 (+5) 20 25 (+5) 25 30 (+5) 30 35 (+5)
Stat-Dodge Dodge 5 5 10 (+5) 10 15 (+5) 15 20 (+5) 20 25 (+5)
Stat-Ability Ability Slot 3 3 3 3 3 3 3 3 3
Promotion Cost N/A Resource-time 4h
Gold 16,728
Iron 1,000
Gears 4
Resource-time 6h
Gold 51,984
Iron 2,000
Gears 6
Resource-time 8h
Gold 147,976
Steel 3,500
Gears 8
Resource-time 12h
Gold 382,376
Steel 5,250
Gears 10
Resource-time 1d
Gold 591,160
Steel 7,875
Gears 15
Resource-time 1d
Gold 1,438,780
Steel 11,812
Gears 20
Resource-time 2d
Gold 2,764,760
Steel 17,718
Resource-widget 15
Resource-time 2d
Gold 5,024,645
Steel 26,578
Resource-widget 20
Promotion Reward N/A XP 1,000 XP 2,100 XP 3,600 XP 5,500 XP 7,800 XP 10,500 XP 12,800 XP 15,300
Level Req 15 15 21 31 41 51 61 70
Pre-Rank Req 15-20 21-30 31-40 41-50 51-60 61-69 70
PvP Unit Value 30 37 46 54 62 71 81 88 95
Resource-SP SP Reward 120 148 184 216 248 284 324 352 380
Gold Gold Reward 600 740 920 1080 1240 1420 1620 1760 1900

Cost[]

Training Cost — Vehicle Factory
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Resource-time Time 39s 38s 36s 35s 33s 32s 30s 29s 27s 24s 21s 18s 15s 12s 9s
Resource-nanopod Nanopods 70 70 70 70 70 70 70 70 70 70 70 70 70 70 70
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Resource-time Time 5h 5h 5h 5h 5h 4h 30m 4h 3h 30m 3h 2h
    Gold Gold 22,500 18,750 15,000 13,500 12,000 10,500 9,750 9,000 8,250 7,500
    Iron Iron 3,000 2,500 2,000 1,800 1,600 1,400 1,300 1,200 1,100 1,000
    Oil Oil 2,250 1,875 1,500 1,350 1,200 1,050 975 900 825 750
    Gears Gears 8 7 5 5 4 4 4 3 3 3
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Resource-time Time 4h 30m 4h 30m 4h 30m 4h 30m 4h 30m 4h 3h 30m 3h 2h 30m 1h 30m
    Gold Gold 19,500 15,750 12,000 10,500 9,000 7,500 6,750 6,000 5,250 4,500
    Iron Iron 2,600 2,100 1,600 1,400 1,200 1,000 900 800 700 600
    Oil Oil 1,950 1,575 1,200 1,050 900 750 675 600 525 450
    Gears Gears 7 6 4 4 3 3 3 2 2 2

    Trivia[]

    • During war, sometimes tanks were used as makeshift artillery for bombardments, like in the Triple Shot Attack (has indirect fire).
    • This will be the first unit that will be able to use a high caliber (120mm) modern tank gun to shoot down Air and LTA units.
    • This unit cannot be hit by DamageDepthCharge and DamageTorpedo attacks, but it unnecessarily has resistance to both attack types.
    • This tank uses the same caliber gun that is used on the Peacemaker.
    • 120mm would translate to about a 4.72 inch shell and would weigh at least 10 kilograms.
    • Due to the fast firing rate on the tank's Triple Shot Attack, the tank may have an auto-loader system rather than than a single-shoot-and-reload system. An analog to this would be having a semi-automatic weapon (auto loader) against a musket (shoot once and reload).
    • Technically, this vehicle is only half tank as it lacks tank tracks and has mechanical feet instead.
    • It seems to resemble the T-600 Titan from Call of Duty
    • It says "Rocket Launcher" but due to it doing Damage piercing-type damage and ejecting bullet casings it seems more like a machine gun.
      • The name might be used like the real life hand cannon having larger than usual bullets.
        • The name also could be a reference to high caliber explosive rounds, although no explosions are shown.
    • Despite the in-game announcement claiming the tank to be highly resistant against explosives and fire. It is only resistant to fire, crushing, and piercing making explosives one of it's main weakness.

    Gallery[]

    Animations[]

    Weapon Animation
    Idle Veh tank mech front idle Veh tank mech back idle
    High-Explosive Shell Veh tank mech front attack1 Veh tank mech back attack1
    Triple Shot Veh tank mech front attack2 Veh tank mech back attack2
    Heavy Fire Veh tank mech front attack3 Veh tank mech back attack3
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