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CrowdControl icon.png
Peace Keeper
Unit Type Soldier
Player Level Req. Level 36
Building Required Barracks level 8
Blocking Partial
Defense
(Max Rank)
Stat-HP.png 330
Damage crushing.png 100%
Damage explosive.png 75%
Damage fire.png 75%
Damage piercing.png 100%
Stat-Armor.png 225
Damage crushing.png 25%
Damage explosive.png 100%
Damage fire.png 75%
Damage piercing.png 25%

Overview[]

The Peace Keeper is an infantry unit that is used mainly as riot control against angry civilians when the players have to deal with uprisings in different towns in the Southern Frontier. It is unlocked at level 36 and has a combined HP of Stat-Armor-HP.png 555 at Rank 6. It is one of the few units to have three attacks at rank 1. At Rank 2, the Peace Keeper unlocks the EMP Grenade attack. One of the Peace Keeper's notable features is its high amount of HP and Armor.

The main role of the Peace Keeper is to be a front line meat shield. It is best to put it in front of the Riot Truck. The Riot Truck should focus on giving the Peace Keeper support with their attack, as it does more damage. Not only will it act as a shield but it is utilized by the player to arrest angry civilians during missions in the Southern Frontier. The Peace Keeper, Riot Truck and Peacemonger are the only units that can apprehend enemy units. Depending on what the mission's objectives are, arresting an enemy unit may result in a mission failure.

Attacks[]

Ammo: AmmoIcon.png
PeaceKeeper Apprehend Damage.gif
Attack Icon UnitAbility apprehend icon.png
Targetable Unit Types
Air X mark.png
LTA X mark.png
Soldier X mark.png
Sniper X mark.png
Vehicle X mark.png
Tank X mark.png
Metal X mark.png
Critter X mark.png
Civilian Yes check.png
Sea X mark.png
Ship X mark.png
Rank Available 1
Range 1-5
Line of Fire Indirect
Cooldown 2 Rounds
Weapon Cooldown 1 Round
Suppression Mod x0
Rank 1 2 3 4 5 6
Damage crushing.png Damage 45-55 49-60 54-66 58-71 63-77 67-82
Stat-Offense.png Offense 46 51 56 61 66 71
Stat-Critical.png Crit 0% 0% 0% 0% 0% 0%
PeaceKeeper TakeDown Damage.gif
Attack Icon UnitAbility riot baton icon.png
Targetable Unit Types
Air X mark.png
LTA X mark.png
Soldier Yes check.png
Sniper Yes check.png
Vehicle X mark.png
Tank X mark.png
Metal X mark.png
Critter Yes check.png
Civilian Yes check.png
Sea X mark.png
Ship X mark.png
Rank Available 1
Range 1
Line of Fire Contact
Cooldown 2 Rounds
Weapon Cooldown 1 Round
Suppression Mod x0
Notes Cannot lower HP below 10%
Rank 1 2 3 4 5 6
Damage crushing.png Damage 90-110 99-121 108-132 117-143 126-154 135-165
Stat-Offense.png Offense 46 51 56 61 66 71
Stat-Critical.png Crit 0% 0% 0% 0% 0% 0%

Ammo: AmmoIcon.png 3
Reload: 4 Rounds
PeaceKeeper TearGas Damage.gif
Attack Icon TearGas icon.png
Targetable Unit Types
Air X mark.png
LTA X mark.png
Soldier Yes check.png
Sniper Yes check.png
Vehicle X mark.png
Tank X mark.png
Metal X mark.png
Critter Yes check.png
Civilian Yes check.png
Sea X mark.png
Ship X mark.png
Rank Available 1
Range 1-3
Line of Fire Indirect
Ammo Used 1
Cooldown 3 Rounds
Weapon Cooldown 1 Round
Suppression Mod +100
Effects StatusEffect-stun.png 100% (3 Turns)
Rank 1 2 3 4 5 6
Damage fire.png Damage 1-1 1-1 1-1 1-1 1-1 1-1
Stat-Offense.png Offense 56 61 66 71 76 81
Stat-Critical.png Crit 0% 0% 0% 0% 0% 0%
PeaceKeeper EMPGrenade Damage.gif
Attack Icon Flashbang icon.png
Targetable Unit Types
Air X mark.png
LTA X mark.png
Soldier X mark.png
Sniper X mark.png
Vehicle X mark.png
Tank X mark.png
Metal Yes check.png
Critter X mark.png
Civilian X mark.png
Sea X mark.png
Ship X mark.png
Rank Available 2
Range 1-3
Line of Fire Indirect
Ammo Used 1
Cooldown 4 Rounds
Weapon Cooldown 1 Round
Suppression Mod x0
Effects StatusEffect-stun.png 100% (3 Turns)
Research Cost Resource-time.png 1h 12m, Resource-nanopod.png 12
Rank 1 2 3 4 5 6
Damage explosive.png Damage - 1-1 1-1 1-1 1-1 1-1
Stat-Offense.png Offense - 61 66 71 76 81
Stat-Critical.png Crit - 0% 0% 0% 0% 0%

Statistics[]

Peace Keeper Ranks
1 2 3 4 5 6
Resource-SP.png SP N/A 6,530 14,690 32,650 71,800 225,425
Stat-HP.png HP 220 240 (+20) 265 (+25) 285 (+20) 310 (+25) 330 (+20)
Stat-Armor.png Armor 150 165 (+15) 180 (+15) 195 (+15) 210 (+15) 225 (+15)
Stat-Armor-HP.png Total 370 405 (+35) 445 (+40) 480 (+35) 520 (+40) 555 (+35)
Stat-Bravery.png Bravery 40 45 (+5) 50 (+5) 55 (+5) 60 (+5) 60
Black shield.png Defense 50 55 (+5) 60 (+5) 65 (+5) 70 (+5) 70
Stat-Dodge.png Dodge 20 25 (+5) 30 (+5) 35 (+5) 40 (+5) 40
Stat-Ability.png Ability Slot 3 3 3 3 3 3
Promotion Cost N/A Resource-time.png 4h
Resource-Gold.png 22,192
Resource-steel.png 5,475
Resource-time.png 12h
Resource-Gold.png 62,920
Resource-steel.png 6,187
Resource-time.png 1d
Resource-Gold.png 160,056
Resource-steel.png 7,605
Resource-bars.png 5
Resource-time.png 2d
Resource-Gold.png 387,560
Resource-steel.png 9,180
Resource-bars.png 14
Resource-time.png 2d
Resource-Gold.png 819,160
Resource-steel.png 10,890
Resource-laurels.png 4
Promotion Reward N/A Resource-xp.png 1,600 Resource-xp.png 2,800 Resource-xp.png 4,100 Resource-xp.png 5,600 Resource-xp.png 7,300
PvP Unit Value 24 27 30 33 37 40
Resource-SP.png SP Reward 96 108 120 132 148 160
Resource-Gold.png Gold Reward 480 540 600 660 740 800

Cost[]

Training Cost — Barracks
Level 8 9 10 11 12 13 14 15
Resource-time.png Time 8h 33m 8h 6m 7h 12m 6h 18m 5h 24m 4h 30m 3h 36m 2h 42m
Resource-Gold.png Gold 17,000 17,000 16,150 15,300 14,450 13,600 12,750 11,900
Resource-steel.png Steel 2,000 2,000 1,900 1,800 1,700 1,600 1,500 1,400
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Resource-time.png Time 3h 3h 3h 3h 3h 2h 42m 2h 24m 2h 6m 1h 48m 1h 12m
    Resource-Gold.png Gold 12,750 10,625 8,500 7,650 6,800 5,950 5,525 5,100 4,675 4,250
    Resource-steel.png Steel 1,500 1,250 1,000 900 800 700 650 600 550 500
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Resource-time.png Time 2h 42m 2h 42m 2h 42m 2h 42m 2h 42m 2h 24m 2h 6m 1h 48m 1h 30m 54m
    Resource-Gold.png Gold 11,050 8,925 6,800 5,950 5,100 4,250 3,825 3,400 2,975 2,550
    Resource-steel.png Steel 1,300 1,050 800 700 600 500 450 400 350 300

    Trivia[]

    • It appears that this unit is wearing baseball armor, similar to the equipment a catcher wears.

    Updates[]

    2.2 Patch

    • Rank 3-5 promotion Resource-steel.png costs reduced slightly.

    2.0 Patch

    • Unit added.

    Gallery[]

    Animations[]

    Weapon Animation
    Idle CrowdControl front idle.gif CrowdControl back idle.gif
    Baton CrowdControl front attack1.gif CrowdControl back attack1.gif
    Canister Launcher CrowdControl front attack2.gif CrowdControl back attack2.gif


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