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Raider Watchtower
Short Name Watchtower
Affiliation Raiders
Unit Type Defense
Blocking Blocking
Immunities Cold Environment
Poison
Stun
Base Defense

75%
50%

Armor Defense

50%
25%

Encounter Lvls 15
HP 135
Armor 65
Bravery 35
Defense 15
Unit Value 14
SP Reward 56
Gold Reward 280

Overview[]

The Raider Watchtower is the first and weakest of the Raider Watchtowers, which act as a defense against attackers. It has  135 HP and  65 Armor, totaling to  200. Players begin encountering this enemy defensive unit at Level 15.

Similar to player-trainable defensive structures, the Raider Watchtower protects buildings and land within its defensive radius. It is immune to Stun (), Cold Environment, and Poison damage, though, like all defenses, it can be Frozen ().

This unit's Cannonball attack focuses on ground units, dealing 64-96 -type damage with 40% armor piercing and an offense of 24.

It also has a second attack, Anti-Air Cannonball, which focuses solely on air units, dealing 32-48 -type damage with the same amount of armor piercing and offense as its primary attack. Its secondary attack also deals minor splash damage to air units flanking the Watchtower's main air target.

See also[]

Attacks[]

Ammo:
Attack Icon
Targetable Unit Types
Air
LTA
Soldier
Sniper
Vehicle
Tank
Metal
Critter
Civilian
Sea
Ship
Damage  64-96
Offense 24
Range 1-3
Line of Fire Direct
Cooldown 2 Rounds
Armor Piercing 40%
Crit 5%
    Ammo:
    Attack Icon
    Targetable Unit Types
    Air
    LTA
    Soldier
    Sniper
    Vehicle
    Tank
    Metal
    Critter
    Civilian
    Sea
    Ship
    Damage  32-48
    Offense 24
    Range 1-3
    Line of Fire Direct
    Cooldown 2 Rounds
    Armor Piercing 40%
    Crit 5%


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