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Veh ancient robot 2 player right front.png
Ranged Sentinel Fragment
Unit Type Vehicle-Metal
Short Name Ranged Fragment
Player Level Req. Level 50
Immunities StatusEffect-fire.png Fire
StatusEffect-frozen.png Freeze
StatusEffect-plague.png Plague
StatusEffect-poison.png Poison
Blocking Blocking
Defense
(Max Rank)
Stat-HP.png 500
Damage crushing.png 50%
Damage explosive.png 25%
Damage fire.png 25%
Damage piercing.png 75%
Stat-Armor.png 400
Damage crushing.png 100%
Damage explosive.png 100%
Damage fire.png 100%
Damage piercing.png 100%

Overview[]

The Ranged Sentinel Fragment can be obtained from defeating the Ancient Sentinel. It is harder to get than the fragments from the Ancient Construct.

Its second attack targets 2 whole rows with a precise fire line. The only drawback of this attack is that it does piercing damage, which many units have resistances against, especially armored vehicles and tanks which are usually on the front line.

This unit is debated to be the most powerful unit in the game because it has one of the highest Stat-HP.png HP, does high damage and can target units in two entire rows. Unlike the Melee Sentinel Fragment, the Ranged can be stunned, but it is immune to StatusEffect-frozen.png Freeze. It has the same drop percentage as the Melee Sentinel Fragment.

The current drop rate for the Ranged Sentinel Fragment is 2% (or 1/50).

Attacks[]

Ammo: AmmoIcon.png 3
Reload: 2 Rounds
RangedFragment ScorchingRay Damage.gif
Attack Icon UnitAbility AncientOneShotBlast icon.png
Targetable Unit Types
Air Yes check.png
LTA Yes check.png
Soldier Yes check.png
Sniper Yes check.png
Vehicle Yes check.png
Tank Yes check.png
Metal Yes check.png
Critter Yes check.png
Civilian Yes check.png
Sea X mark.png
Ship X mark.png
Rank Available 1
Range 1-3
Line of Fire Indirect
Ammo Used 1
Cooldown 2 Rounds
Weapon Cooldown 1 Round
Armor Piercing 50%
Suppression Mod x0.5
Effects StatusEffect-fire.png 60% (3 Turns)
Rank 1 2 3 4 5 6
Damage piercing.png Damage 128-192 140-211 153-230 166-249 179-268 192-288
StatusEffect-fire.png DoT 80→27 88→29 96→32 104→35 112→37 120→40
Stat-Offense.png Offense 96 101 106 111 116 121
Stat-Critical.png Crit 25% 25% 25% 25% 25% 25%
Class infantry-light.png Crit vs. Soldiers 70% 70% 70% 70% 70% 70%
RangedFragment Scattershot Damage.gif
Attack Icon UnitAbility AncientMultiBlast icon.png
Targetable Unit Types
Air Yes check.png
LTA Yes check.png
Soldier Yes check.png
Sniper Yes check.png
Vehicle Yes check.png
Tank Yes check.png
Metal Yes check.png
Critter Yes check.png
Civilian Yes check.png
Sea X mark.png
Ship X mark.png
Rank Available 1
Range 1-2
Line of Fire Precise (Fixed)
Ammo Used 1
Cooldown 2 Rounds
Weapon Cooldown 1 Round
Armor Piercing 50%
Suppression Mod x0.5
Effects StatusEffect-fire.png 45% (3 Turns)
Rank 1 2 3 4 5 6
Damage piercing.png Damage 128-192 140-211 153-230 166-249 179-268 192-288
StatusEffect-fire.png DoT 80→27 88→29 96→32 104→35 112→37 120→40
Stat-Offense.png Offense 80 85 90 95 100 105
Stat-Critical.png Crit 0% 0% 0% 0% 0% 0%
Class infantry-light.png Crit vs. Soldiers 45% 45% 45% 45% 45% 45%

Statistics[]

Ranged Sentinel Fragment Ranks
1 2 3 4 5 6
Resource-SP.png SP N/A 11,560 25,840 57,125 127,850 443,900
Stat-HP.png HP 350 380 (+30) 410 (+30) 430 (+20) 470 (+40) 500 (+30)
Stat-Armor.png Armor 250 280 (+30) 310 (+30) 330 (+20) 360 (+30) 400 (+40)
Stat-Armor-HP.png Total 600 660 (+60) 720 (+60) 760 (+40) 830 (+70) 900 (+70)
Stat-Bravery.png Bravery 30 35 (+5) 40 (+5) 45 (+5) 50 (+5) 55 (+5)
Black shield.png Defense 40 45 (+5) 45 50 (+5) 50 55 (+5)
Stat-Dodge.png Dodge 15 20 (+5) 20 25 (+5) 25 30 (+5)
Stat-Ability.png Ability Slot 2 2 2 2 2 2
Promotion Cost N/A Resource-time.png 4h
Resource-Gold.png 39,304
Resource-tooth.png 1
Resource-time.png 12h
Resource-Gold.png 110,688
Resource-tooth.png 5
Resource-time.png 1d
Resource-Gold.png 280,096
Resource-tooth.png 10
Resource-time.png 2d
Resource-Gold.png 689,976
Resource-tooth.png 20
Resource-time.png 2d
Resource-Gold.png 1,613,015
Resource-necklace.png 5
Promotion Reward N/A Resource-xp.png 2,200 Resource-xp.png 3,600 Resource-xp.png 5,200 Resource-xp.png 7,000 Resource-xp.png 9,000
PvP Unit Value 34 38 42 47 51 55
Resource-SP.png SP Reward 136 152 168 188 204 220
Resource-Gold.png Gold Reward 680 760 840 940 1020 1100

Cost[]

    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Resource-time.png Time 6h 6h 6h 6h 6h 5h 24m 4h 48m 4h 12m 3h 36m 2h 24m
    Resource-Gold.png Gold 45,000 37,500 30,000 27,000 24,000 21,000 19,500 18,000 16,500 15,000
    Resource-oil.png Oil 1,800 1,500 1,200 1,080 960 840 780 720 660 600
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Resource-time.png Time 5h 24m 5h 24m 5h 24m 5h 24m 5h 24m 4h 48m 4h 12m 3h 36m 3h 1h 48m
    Resource-Gold.png Gold 39,000 31,500 24,000 21,000 18,000 15,000 13,500 12,000 10,500 9,000
    Resource-oil.png Oil 1,560 1,260 960 840 720 600 540 480 420 360

    Trivia[]

    • Like the Melee Sentinel Fragment, this unit requires teeth and necklaces to promote, which are usually only required by animal units.
    • When fighting the Ancient Sentinel, the Ranged Arm is vulnerable to freezing while the Melee Arm is vulnerable to stunning. It is different for fragments, the Ranged Sentinel Fragment is vulnerable to stunning and the Melee Sentinel Fragment is vulnerable to freezing.
    • This unit used to have 500% armor piercing on its first attack, Scorching Ray.
    • The base health is actually better than the armor, as the armor takes full damage from every attack type while the base takes 25% from fire, crushing and explosive and 75% from piercing.
    • Although it is possible to get both the Ranged Sentinel Fragment and the Melee Sentinel Fragment in one battle against the Ancient Sentinel, the current chance is only 0.04% (1/2500).

    Updates[]

    4.1 Patch

    • Sound changed for Scorching Ray and Scattershot.

    3.0 Patch

    • Armor piercing decreased from 500% to 50% percent for Scorching Ray attack.

    2.85 Patch

    • Unit added.

    Gallery[]

    Animations[]

    Weapon Animation
    Idle Veh ancient robot 2 player right front idle.gif Veh ancient robot 2 player right back idle.gif
    Incinerating Arm Veh ancient robot 2 player right front attack1.gif Veh ancient robot 2 player right back attack1.gif
    Unreleased animation
    (not used in game)
    Veh ancient robot 2 player right front attack2.gif Veh ancient robot 2 player right back attack2.gif


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