Battle Nations Wiki
Advertisement
Shotgunner icon.png
Riot Trooper
Unit Type Soldier
Player Level Req. Level 11
Building Required Barracks level 3
Blocking Partial
Defense
(Max Rank)
Stat-HP.png 90
Damage crushing.png 100%
Damage piercing.png 100%
Stat-Armor.png 90
Damage crushing.png 65%
Damage piercing.png 25%

Notes No armor while stunned

Overview[]

The Riot Trooper is a Soldier unit and the player's first unit with Stat-Armor.png.  The Stat-HP.png and Stat-Armor.png are the same, both at 90 at Rank 6. It also holds the distinction of being one of few low level Soldier units with armor. This makes it far more resilient to crushing and projectile attacks, and a much more potent shield compared to similar tiered units.

The Riot Troopers have a Range of 2 with its ranged attack. This is tempered by the fact that the Riot Trooper deals a scant 5-6 (x3) projectile damage, which does not increase by much at higher ranks. An additional issue for the use of Riot Troopers on the offense is the fact that they frequently need to reload.

However, they will be a valuable "wall" unit early in the game until more powerful enemies are encountered. By the time Riot Troopers promote to a considerable rank with more HP and armor, tanks will better serve as "wall" units for PvE encounters. In PvP this is tempered by their low Unit Value.

At Rank 3, the Riot Trooper can research the Shield Bash attack, which is a guaranteed stun against Soldiers and Critters. An additional Ability Slot also opens up at this time so that the Riot Trooper can utilize both attacks.

Keep in mind that the Riot Trooper is one of two units, the other being the Armadillo, whose Stat-Armor.png is completely ignored while under the effects of Stun StatusEffect-stun.png also called "active type" armor. This means that damage the Riot Trooper sustains while stunned ignores Armor Stat-Armor.png completely and is applied directly to HP Stat-HP.png.

Attacks[]

Ammo: AmmoIcon.png 2
Reload: 4 Rounds
RiotTrooper Buckshot Damage.gif
Attack Icon UnitAbility shotgun 1shot icon.png
Targetable Unit Types
Air X mark.png
LTA X mark.png
Soldier Yes check.png
Sniper Yes check.png
Vehicle Yes check.png
Tank Yes check.png
Metal Yes check.png
Critter Yes check.png
Civilian Yes check.png
Sea X mark.png
Ship X mark.png
Rank Available 1
Range 1-2
Line of Fire Direct
Ammo Used 1
Cooldown 1 Round
Suppression Mod x0
Notes -30 Stat-Offense.png range mod
Rank 1 2 3 4 5 6
Damage piercing.png Damage 5-6 (x3) 5-6 (x3) 6-7 (x3) 6-7 (x3) 7-8 (x3) 7-9 (x3)
Stat-Offense.png Offense 54 59 64 69 74 79
Stat-Critical.png Crit 5% 5% 5% 5% 5% 5%
Class infantry-light.png Crit vs. Soldiers 10% 10% 10% 10% 10% 10%

Ammo: AmmoIcon.png
RiotTrooper ShieldBash Damage.gif
Attack Icon ShieldBash icon.png
Targetable Unit Types
Air X mark.png
LTA X mark.png
Soldier Yes check.png
Sniper Yes check.png
Vehicle X mark.png
Tank X mark.png
Metal X mark.png
Critter Yes check.png
Civilian X mark.png
Sea X mark.png
Ship X mark.png
Rank Available 3
Range 1
Line of Fire Contact
Cooldown 3 Rounds
Suppression Mod x0
Effects StatusEffect-stun.png 100% (3 Turns)
Research Cost Resource-time.png 48m, Resource-nanopod.png 8
Rank 1 2 3 4 5 6
Damage crushing.png Damage - - 10-13 11-14 12-15 13-16
Stat-Offense.png Offense - - 60 65 70 75
Stat-Critical.png Crit - - 5% 5% 5% 5%

Statistics[]

Riot Trooper Ranks
1 2 3 4 5 6
Resource-SP.png SP N/A 925 2,110 5,275 12,675 43,925
Stat-HP.png HP 60 65 (+5) 70 (+5) 80 (+10) 85 (+5) 90 (+5)
Stat-Armor.png Armor 60 65 (+5) 70 (+5) 80 (+10) 85 (+5) 90 (+5)
Stat-Armor-HP.png Total 120 130 (+10) 140 (+10) 160 (+20) 170 (+10) 180 (+10)
Stat-Bravery.png Bravery 30 30 35 (+5) 40 (+5) 45 (+5) 45
Black shield.png Defense 30 30 30 30 35 (+5) 35
Stat-Dodge.png Dodge 0 0 0 0 5 (+5) 5
Stat-Ability.png Ability Slot 1 1 2 (+1) 2 2 2
Promotion Cost N/A Resource-time.png 4h
Resource-Gold.png 3,930
Resource-iron.png 1,800
Resource-time.png 12h
Resource-Gold.png 11,310
Resource-iron.png 3,075
Resource-time.png 1d
Resource-Gold.png 32,360
Resource-iron.png 4,725
Resource-bars.png 3
Resource-time.png 2d
Resource-Gold.png 85,490
Resource-steel.png 3,125
Resource-bars.png 8
Resource-time.png 2d
Resource-Gold.png 319,250
Resource-steel.png 4,200
Resource-laurels.png 3
Promotion Reward N/A Resource-xp.png 600 Resource-xp.png 1,300 Resource-xp.png 2,100 Resource-xp.png 3,100 Resource-xp.png 4,300
PvP Unit Value 7 8 10 12 13 15
Resource-SP.png SP Reward 28 32 40 48 52 60
Resource-Gold.png Gold Reward 140 160 200 240 260 300

Cost[]

Training Cost — Barracks
Level 3 4 5 6 7 8 9 10 11 12 13 14 15
Resource-time.png Time 2h 24m 2h 18m 2h 12m 2h 6m 2h 1h 54m 1h 48m 1h 36m 1h 24m 1h 12m 1h 48m 36m
Resource-Gold.png Gold 2,250 2,250 2,250 2,250 2,250 2,250 2,250 2,138 2,025 1,913 1,800 1,688 1,575
Resource-iron.png Iron 335 335 335 335 335 335 335 319 302 285 268 252 235
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Resource-time.png Time 30m 30m 30m 30m 30m 27m 24m 21m 18m 12m
    Resource-Gold.png Gold 1,530 1,275 1,020 918 816 714 663 612 561 510
    Resource-iron.png Iron 225 188 150 135 120 105 98 90 83 75
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Resource-time.png Time 27m 27m 27m 27m 27m 24m 21m 18m 15m 9m
    Resource-Gold.png Gold 1,326 1,071 816 714 612 510 459 408 357 306
    Resource-iron.png Iron 195 158 120 105 90 75 68 60 53 45

    Trivia[]

    • Despite the name, the Riot Trooper cannot apprehend civilians.
    • Sgt. Ramsey once stated that that calling a Riot Trooper a "Bullet Sponge" is hurtful.
    • When viewed in the Barracks, the Riot Trooper has the "Fortress" class icon in the top left corner (Class fortress.png) instead of the more logical "Light Infantry"/"Heavy Infantry" icons (Class infantry-light.png/Class infantry-heavy.png).

    Updates[]

    4.0 Patch

    • No longer in the Metal category.

    2.2 Patch

    • Promotion Resource-iron.png and Resource-steel.png costs slightly reduced, in addition to global Resource-Gold.png reduction.
    • Player level requirement reduced to 11 from 12.

    2.0 Patch

    • Promotion costs fixed from 1.5, relying on Iron instead of Steel.

    1.5 Patch

    • Weapon upgrade option, Shield Bash, added.
    • Promotion costs increased significantly from Ranks 1 to 3, doubling Gold costs and requiring Steel instead of Iron.

    1.4 Patch

    • Unit type reclassified from Soldier to Soldier-Metal.

    1.3 Patch

    • Weapon changed from single attack to burst (x3).
    • Weapon range increased from "1" to "1-2".
    • HP slightly reduced, but Armor added.

    Gallery[]

    Animations[]

    Weapon Animation
    Idle Shotgunner front idle.gif Shotgunner back idle.gif
    Sawed-Off Shotgun Shotgunner front attack.gif Shotgunner back attack.gif
    Riot Shield Shotgunner front attack2.gif Shotgunner back attack2.gif


    Advertisement