Battle Nations Wiki
Specimen d05 "Apex Stalker"
Unit Type Soldier-Infected
Short Name Apex Stalker
Other Requirements Boss Strike
Immunities Plague
Blocking Partial
Defense
(Max Rank)
 380
 120%
Deployment Limit 4 Infected
"The Stalker's central nervous system got tired of not contributing to the pain-dealing awesomeness of the sword arm, so it grew tentacles to spew various chemicals for extra effect"
3.1 Patch

Overview[]

The Specimen d05 "Apex Stalker" is the strongest Stalker released, and was the Tier 7 reward of the Infected Troops Boss Strike. It comes pre-ranked when you receive it as a reward, and easily tops the amount of health exhibited by other stalkers, making it a lot less fragile.

With three different backslash attacks, the Apex Stalker has a lot of versatility. The Ice Slash and Bolt Slash attacks deal -type damage, and each have a 50% chance of Freezing, respectively Stunning, the target(s). The Fire Slash has a 75% chance of inflicting fire Damage-over-Time, which lasts longer than usual (3 turns).

The backslash attacks are very specialized, with the Flame Slash having an increased crit chance against animals, the Ice Slash having an increased crit chance against infantry, and the Bolt Slash having an increased crit chance against tanks. The regular Cleave attack at Rank 5 can deal a critical hit of up to 322 damage.

Attacks[]

Ammo:
Attack Icon
Targetable Unit Types
Air
LTA
Soldier
Sniper
Vehicle
Tank
Metal
Critter
Civilian
Sea
Ship
Rank Available 1
Range 1
Line of Fire Contact (Fixed)
Cooldown 3 Rounds
Armor Piercing 90%
Suppression Mod x0
Rank 1 2 3 4 5 6 7 8 9
Damage 34-46 40-55 73-99 95-128 136-184 176-239 180-243 183-248 187-253
Offense 56 56 56 56 56 56 56 56 56
Crit 5% 10% 15% 20% 25% 30% 35% 40% 45%
Crit vs. Tanks 20% 25% 30% 35% 40% 45% 50% 55% 60%

Ammo:
Attack Icon
Targetable Unit Types
Air
LTA
Soldier
Sniper
Vehicle
Tank
Metal
Critter
Civilian
Sea
Ship
Rank Available 1
Range 1-3
Line of Fire Contact (Back)
Cooldown 3 Rounds
Weapon Cooldown 1 Round
Prep Time 1 Round
Suppression Mod x0
Effects  50% (3 Turns)
Rank 1 2 3 4 5 6 7 8 9
Damage 17-29 20-34 36-62 47-81 68-116 88-150 90-153 91-156 93-159
Offense 56 56 56 56 56 56 56 56 56
Crit 5% 10% 15% 20% 25% 30% 35% 40% 45%
Crit vs. Soldiers 45% 50% 55% 60% 65% 70% 75% 80% 85%
Attack Icon
Targetable Unit Types
Air
LTA
Soldier
Sniper
Vehicle
Tank
Metal
Critter
Civilian
Sea
Ship
Rank Available 1
Range 1-3
Line of Fire Contact (Back)
Cooldown 3 Rounds
Weapon Cooldown 1 Round
Prep Time 1 Round
Armor Piercing 25%
Suppression Mod x0
Effects  50% (3 Turns)
Rank 1 2 3 4 5 6 7 8 9
Damage 26-43 31-51 56-92 72-120 104-172 135-223 137-227 140-232 143-236
Offense 56 56 56 56 56 56 56 56 56
Crit 5% 10% 15% 20% 25% 30% 35% 40% 45%
Crit vs. Artillery 35% 40% 45% 50% 55% 60% 65% 70% 75%
Crit vs. Tanks 45% 50% 55% 60% 65% 70% 75% 80% 85%
Attack Icon
Targetable Unit Types
Air
LTA
Soldier
Sniper
Vehicle
Tank
Metal
Critter
Civilian
Sea
Ship
Rank Available 1
Range 1-3
Line of Fire Contact (Back)
Cooldown 3 Rounds
Weapon Cooldown 1 Round
Prep Time 1 Round
Suppression Mod x0
Effects  75% (3 Turns)
Rank 1 2 3 4 5 6 7 8 9
Damage 21-35 25-42 45-75 58-98 84-140 109-182 111-185 113-189 115-192
DoT 14→5 17→6 30→10 39→13 56→19 73→24 74→25 76→25 77→26
Offense 56 56 56 56 56 56 56 56 56
Crit 5% 10% 15% 20% 25% 30% 35% 40% 45%
Crit vs. Critters 45% 50% 55% 60% 65% 70% 75% 80% 85%

Statistics[]

Specimen d05 "Apex Stalker" Ranks
1 2 3 4 5 6 7 8 9
SP N/A 170 530 1,450 3,850 4,600 13,925 153,600 672,000
HP 75 110 (+35) 155 (+45) 200 (+45) 245 (+45) 290 (+45) 320 (+30) 350 (+30) 380 (+30)
Bravery 500 500 500 500 500 500 500 500 500
Defense 50 55 (+5) 60 (+5) 65 (+5) 70 (+5) 75 (+5) 80 (+5) 85 (+5) 90 (+5)
Dodge 20 25 (+5) 30 (+5) 35 (+5) 40 (+5) 45 (+5) 50 (+5) 55 (+5) 60 (+5)
Ability Slot 2 2 2 3 (+1) 3 3 3 3 3
Promotion Cost N/A  4h
 568
 12h
 2,264
 2,800
 1d
 7,064
 2,812
 3
 2d
 20,728
 4,927
 10
 2d
 16,745
 7,605
 4
 2d 1h
 53,750
 10,530
 4
 2d 2h
 624,380
 12,352
 4
 2d 3h
 2,856,000
 14,332
 4
Promotion Reward N/A  500  1,200  2,500  4,100  6,100  8,400  10,400  12,600
Level Req 1 12 20 31 41 51
Pre-Rank Req 1-11 12-19 20-30 31-40 41-50 51-70
PvP Unit Value 7 11 15 20 24 29 32 35 39
SP Reward 28 44 60 80 96 116 128 140 156
Gold Reward 140 220 300 400 480 580 640 700 780

Cost[]

    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Time 4h 4h 4h 4h 4h 3h 36m 3h 12m 2h 48m 2h 24m 1h 36m
    Gold 19,200 16,000 12,800 11,520 10,240 8,960 8,320 7,680 7,040 6,400
    Steel 1,500 1,250 1,000 900 800 700 650 600 550 500
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Time 3h 36m 3h 36m 3h 36m 3h 36m 3h 36m 3h 12m 2h 48m 2h 24m 2h 1h 12m
    Gold 16,640 13,440 10,240 8,960 7,680 6,400 5,760 5,120 4,480 3,840
    Steel 1,300 1,050 800 700 600 500 450 400 350 300

    Updates[]

    3.1 Patch

    • Added, yet only able to earn through Boss Strike.

    Gallery[]

    Weapon Animation
    Idle
    Cleave
    Slash