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Event reward zombie ninja super.png
Specimen d05 "Apex Stalker"
Unit Type Soldier-Infected
Short Name Apex Stalker
Other Requirements Boss Strike
Immunities StatusEffect-plague.png Plague
Blocking Partial
Defense
(Max Rank)
Stat-HP.png 380
DamageFireVulnerable.png 120%
Deployment Limit 4 Infected
"The Stalker's central nervous system got tired of not contributing to the pain-dealing awesomeness of the sword arm, so it grew tentacles to spew various chemicals for extra effect"
3.1 Patch

Overview[]

The Specimen d05 "Apex Stalker" is the strongest Stalker released, and was the Tier 7 reward of the Infected Troops Boss Strike. It comes pre-ranked when you receive it as a reward, and easily tops the amount of health exhibited by other stalkers, making it a lot less fragile.

With three different backslash attacks, the Apex Stalker has a lot of versatility. The Ice Slash and Bolt Slash attacks deal Damage crushing.png-type damage, and each have a 50% chance of StatusEffect-frozen.png Freezing, respectively StatusEffect-stun.png Stunning, the target(s). The Fire Slash has a 75% chance of inflicting fire StatusEffect-fire.png Damage-over-Time, which lasts longer than usual (3 turns).

The backslash attacks are very specialized, with the Flame Slash having an increased crit chance against animals, the Ice Slash having an increased crit chance against infantry, and the Bolt Slash having an increased crit chance against tanks. The regular Cleave attack at Rank 5 can deal a critical hit of up to 322 damage.

Attacks[]

Ammo: AmmoIcon.png
ApexStalker Cleave Damage.gif
Attack Icon Zombie ninja cleave icon.png
Targetable Unit Types
Air X mark.png
LTA X mark.png
Soldier Yes check.png
Sniper Yes check.png
Vehicle Yes check.png
Tank Yes check.png
Metal Yes check.png
Critter Yes check.png
Civilian Yes check.png
Sea X mark.png
Ship X mark.png
Rank Available 1
Range 1
Line of Fire Contact (Fixed)
Cooldown 3 Rounds
Armor Piercing 90%
Suppression Mod x0
Rank 1 2 3 4 5 6 7 8 9
Damage piercing.png Damage 34-46 40-55 73-99 95-128 136-184 176-239 180-243 183-248 187-253
Stat-Offense.png Offense 56 56 56 56 56 56 56 56 56
Stat-Critical.png Crit 5% 10% 15% 20% 25% 30% 35% 40% 45%
Class tank.png Crit vs. Tanks 20% 25% 30% 35% 40% 45% 50% 55% 60%

Ammo: AmmoIcon.png
ApexStalker IceSlash Damage.gif
Attack Icon UnitAbility zombie ninja slash ice icon.png
Targetable Unit Types
Air X mark.png
LTA X mark.png
Soldier Yes check.png
Sniper Yes check.png
Vehicle X mark.png
Tank X mark.png
Metal X mark.png
Critter Yes check.png
Civilian X mark.png
Sea X mark.png
Ship X mark.png
Rank Available 1
Range 1-3
Line of Fire Contact (Back)
Cooldown 3 Rounds
Weapon Cooldown 1 Round
Prep Time 1 Round
Suppression Mod x0
Effects StatusEffect-frozen.png 50% (3 Turns)
Rank 1 2 3 4 5 6 7 8 9
Damage crushing.png Damage 17-29 20-34 36-62 47-81 68-116 88-150 90-153 91-156 93-159
Stat-Offense.png Offense 56 56 56 56 56 56 56 56 56
Stat-Critical.png Crit 5% 10% 15% 20% 25% 30% 35% 40% 45%
Class infantry-light.png Crit vs. Soldiers 45% 50% 55% 60% 65% 70% 75% 80% 85%
ApexStalker BoltSlash Damage.gif
Attack Icon UnitAbility zombie ninja slash lightning icon.png
Targetable Unit Types
Air X mark.png
LTA X mark.png
Soldier X mark.png
Sniper X mark.png
Vehicle Yes check.png
Tank Yes check.png
Metal X mark.png
Critter X mark.png
Civilian X mark.png
Sea X mark.png
Ship X mark.png
Rank Available 1
Range 1-3
Line of Fire Contact (Back)
Cooldown 3 Rounds
Weapon Cooldown 1 Round
Prep Time 1 Round
Armor Piercing 25%
Suppression Mod x0
Effects StatusEffect-stun.png 50% (3 Turns)
Rank 1 2 3 4 5 6 7 8 9
Damage crushing.png Damage 26-43 31-51 56-92 72-120 104-172 135-223 137-227 140-232 143-236
Stat-Offense.png Offense 56 56 56 56 56 56 56 56 56
Stat-Critical.png Crit 5% 10% 15% 20% 25% 30% 35% 40% 45%
Class artillery.png Crit vs. Artillery 35% 40% 45% 50% 55% 60% 65% 70% 75%
Class tank.png Crit vs. Tanks 45% 50% 55% 60% 65% 70% 75% 80% 85%
ApexStalker FlameSlash Damage.gif
Attack Icon UnitAbility zombie ninja slash fire icon.png
Targetable Unit Types
Air X mark.png
LTA X mark.png
Soldier Yes check.png
Sniper Yes check.png
Vehicle X mark.png
Tank X mark.png
Metal X mark.png
Critter Yes check.png
Civilian X mark.png
Sea X mark.png
Ship X mark.png
Rank Available 1
Range 1-3
Line of Fire Contact (Back)
Cooldown 3 Rounds
Weapon Cooldown 1 Round
Prep Time 1 Round
Suppression Mod x0
Effects StatusEffect-fire.png 75% (3 Turns)
Rank 1 2 3 4 5 6 7 8 9
Damage crushing.png Damage 21-35 25-42 45-75 58-98 84-140 109-182 111-185 113-189 115-192
StatusEffect-fire.png DoT 14→5 17→6 30→10 39→13 56→19 73→24 74→25 76→25 77→26
Stat-Offense.png Offense 56 56 56 56 56 56 56 56 56
Stat-Critical.png Crit 5% 10% 15% 20% 25% 30% 35% 40% 45%
Class critter.png Crit vs. Critters 45% 50% 55% 60% 65% 70% 75% 80% 85%

Statistics[]

Specimen d05 "Apex Stalker" Ranks
1 2 3 4 5 6 7 8 9
Resource-SP.png SP N/A 170 530 1,450 3,850 4,600 13,925 153,600 672,000
Stat-HP.png HP 75 110 (+35) 155 (+45) 200 (+45) 245 (+45) 290 (+45) 320 (+30) 350 (+30) 380 (+30)
Stat-Bravery.png Bravery 500 500 500 500 500 500 500 500 500
Black shield.png Defense 50 55 (+5) 60 (+5) 65 (+5) 70 (+5) 75 (+5) 80 (+5) 85 (+5) 90 (+5)
Stat-Dodge.png Dodge 20 25 (+5) 30 (+5) 35 (+5) 40 (+5) 45 (+5) 50 (+5) 55 (+5) 60 (+5)
Stat-Ability.png Ability Slot 2 2 2 3 (+1) 3 3 3 3 3
Promotion Cost N/A Resource-time.png 4h
Resource-Gold.png 568
Resource-time.png 12h
Resource-Gold.png 2,264
Resource-iron.png 2,800
Resource-time.png 1d
Resource-Gold.png 7,064
Resource-steel.png 2,812
Resource-bars.png 3
Resource-time.png 2d
Resource-Gold.png 20,728
Resource-steel.png 4,927
Resource-bars.png 10
Resource-time.png 2d
Resource-Gold.png 16,745
Resource-steel.png 7,605
Resource-laurels.png 4
Resource-time.png 2d 1h
Resource-Gold.png 53,750
Resource-steel.png 10,530
Resource-laurels.png 4
Resource-time.png 2d 2h
Resource-Gold.png 624,380
Resource-steel.png 12,352
Resource-laurels.png 4
Resource-time.png 2d 3h
Resource-Gold.png 2,856,000
Resource-steel.png 14,332
Resource-laurels.png 4
Promotion Reward N/A Resource-xp.png 500 Resource-xp.png 1,200 Resource-xp.png 2,500 Resource-xp.png 4,100 Resource-xp.png 6,100 Resource-xp.png 8,400 Resource-xp.png 10,400 Resource-xp.png 12,600
Level Req 1 12 20 31 41 51
Pre-Rank Req 1-11 12-19 20-30 31-40 41-50 51-70
PvP Unit Value 7 11 15 20 24 29 32 35 39
Resource-SP.png SP Reward 28 44 60 80 96 116 128 140 156
Resource-Gold.png Gold Reward 140 220 300 400 480 580 640 700 780

Cost[]

    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Resource-time.png Time 4h 4h 4h 4h 4h 3h 36m 3h 12m 2h 48m 2h 24m 1h 36m
    Resource-Gold.png Gold 19,200 16,000 12,800 11,520 10,240 8,960 8,320 7,680 7,040 6,400
    Resource-steel.png Steel 1,500 1,250 1,000 900 800 700 650 600 550 500
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Resource-time.png Time 3h 36m 3h 36m 3h 36m 3h 36m 3h 36m 3h 12m 2h 48m 2h 24m 2h 1h 12m
    Resource-Gold.png Gold 16,640 13,440 10,240 8,960 7,680 6,400 5,760 5,120 4,480 3,840
    Resource-steel.png Steel 1,300 1,050 800 700 600 500 450 400 350 300

    Updates[]

    3.1 Patch

    • Added, yet only able to earn through Boss Strike.

    Gallery[]

    Weapon Animation
    Idle S trooper zombie ninja super front idle.gif S trooper zombie ninja super back idle.gif
    Cleave S trooper zombie ninja super front attack1.gif S trooper zombie ninja super back attack1.gif
    Slash S trooper zombie ninja super front attack2.gif S trooper zombie ninja super back attack2.gif


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