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S sandworm medium front
Tamed Sandworm
Unit Type Critter
Player Level Req. Level 25
Building Required Animal Trainer level 3
Other Requirements Sandworm Ranch
Blocking Blocking
Defense
(Max Rank)
Stat-HP 300
Damage crushing 50%
Damage fire 100%
Damage piercing 75%
Stat-Armor 150
Damage crushing 50%
Damage fire 75%
Damage piercing 50%

Overview[]

The Tamed Sandworm is a premium unit that that could be trained at the Animal Trainer and the Barracks as promotional unit from 7/20/2012-7/24/2012 for Resource-nanopod 55. With the 2.2 Patch, the Tamed Sandworm made a return to the Animal Trainer at an upgraded price of Resource-nanopod 65, but it now requires a Sandworm Ranch to be trained.

The Tamed Sandworm has 200 Stat-HP and 100 Stat-Armor at Rank 1. Though it may have lower combined HP and armor compared to the other critter unit with armor, the Allied Mammoth Rider and the Mammoth Artillery, the armor defenses against certain damage types brings it up to par and even exceed that of the Mammoth Rider's effective HP.

The Tamed Sandworm starts with 3 available attacks, but only 2 ability slots. At Rank 3, the third ability slot is unlocked, allowing the Tamed Sandworm access to each of its attacks.

These attacks include an area of effect Spit attack, which will also apply the StatusEffect-poison damage-over-time effect. In addition to its long range, Indirect line-of-fire allows it to shoot over all units. Note that only the targeted unit has a 100% chance of StatusEffect-poison. The adjacent units have a decreased chance, as well as weaker damage, from the splash.

The Sandworm can also crush a single enemy unit under its weight with its Slam attack. However, it can only attack the unit directly in front of it, up to two spaces away. The advantage of this attack is the lower cooldown compared to its other two attack options.

The Tamed Sandworm can also dive underground and come up anywhere in the battlefield, trying to swallow its prey with its Tunnel attack. This attack has a slight critical bonus against Soldiers and Critters, making it useful to targeting support infantry in the back lines.

This unit is good, but goes obsolete at higher levels. Its attacks are much improved after you rank it up, but its SP requirements ot level up to 5 and 6 can be tough for a lower-level player to do.

Attacks[]

Ammo: AmmoIcon
TamedSandworm Spit Damage
Attack Icon UnitAbility acidSpit icon
Targetable Unit Types
Air Yes check
LTA Yes check
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship X mark
Rank Available 1
Range 1-3
Line of Fire Indirect
Cooldown 3 Rounds
Armor Piercing 25%
Effects StatusEffect-poison 100% (4 Turns)
Rank 1 2 3 4 5 6
Damage fire Damage 41-69 45-75 49-82 53-89 57-96 61-103
StatusEffect-poison DoT 55→14 60→15 66→16 71→18 76→19 82→20
Stat-Offense Offense 46 51 56 61 66 71
Stat-Critical Crit 0% 0% 0% 0% 0% 0%

Ammo: AmmoIcon
TamedSandworm Slam Damage
Attack Icon UnitAbility bodySlam icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship X mark
Rank Available 1
Range 1-2
Line of Fire Contact (Fixed)
Cooldown 2 Rounds
Armor Piercing 40%
Suppression Mod x0
Rank 1 2 3 4 5 6
Damage crushing Damage 75-125 82-137 90-150 97-162 105-175 112-187
Stat-Offense Offense 40 45 50 55 60 65
Stat-Critical Crit 5% 5% 5% 5% 5% 5%

Ammo: AmmoIcon
TamedSandworm Tunnel Damage
Attack Icon UnitAbility tunnelAttack icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship X mark
Rank Available 1
Range 1-5
Line of Fire Indirect
Cooldown 3 Rounds
Prep Time 1 Round
Armor Piercing 25%
Suppression Mod x0
Rank 1 2 3 4 5 6
Damage piercing Damage 56-94 61-103 67-112 72-122 78-131 84-141
Stat-Offense Offense 46 51 56 61 66 71
Stat-Critical Crit 5% 5% 5% 5% 5% 5%
Class critter Crit vs. Critters 10% 10% 10% 10% 10% 10%
Class infantry-light Crit vs. Soldiers 10% 10% 10% 10% 10% 10%

Statistics[]

Tamed Sandworm Ranks
1 2 3 4 5 6
Resource-SP SP N/A 4,750 10,800 25,050 55,300 193,525
Stat-HP HP 200 220 (+20) 240 (+20) 260 (+20) 280 (+20) 300 (+20)
Stat-Armor Armor 100 110 (+10) 120 (+10) 130 (+10) 140 (+10) 150 (+10)
Stat-Armor-HP Total 300 330 (+30) 360 (+30) 390 (+30) 420 (+30) 450 (+30)
Stat-Bravery Bravery 60 60 60 60 60 60
Black shield Defense 25 30 (+5) 35 (+5) 40 (+5) 45 (+5) 50 (+5)
Stat-Dodge Dodge 10 15 (+5) 20 (+5) 25 (+5) 30 (+5) 35 (+5)
Stat-Ability Ability Slot 2 2 3 (+1) 3 3 3
Promotion Cost N/A Resource-time 4h
Gold 16,160
Lumber 1,475
Teeth 2
Resource-time 12h
Gold 46,264
Lumber 3,975
Teeth 5
Resource-time 1d
Gold 122,864
Lumber 5,200
Teeth 9
Resource-time 2d
Gold 298,440
Lumber 6,575
Teeth 20
Resource-time 2d
Gold 562,600
Lumber 10,400
Resource-necklace 5
Promotion Reward N/A XP 1,200 XP 2,100 XP 3,200 XP 4,500 XP 6,000
PvP Unit Value 24 28 31 35 38 41
Resource-SP SP Reward 88 100 116 128 140 152
Gold Gold Reward 440 500 580 640 700 760

Cost[]

Training Cost — Animal Trainer
Level 3 4 5 6 7 8 9 10
Resource-time Time 3h 2h 42m 2h 24m 2h 6m 1h 48m 1h 30m 1h 12m 54m
Resource-nanopod Nanopods 65 65 65 65 65 65 65 65
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Resource-time Time 2h 15m 2h 15m 2h 15m 2h 15m 2h 15m 2h 1m 1h 48m 1h 34m 1h 21m 54m
    Gold Gold 14,400 12,000 9,600 8,640 7,680 6,720 6,240 5,760 5,280 4,800
    Lumber Lumber 1,500 1,250 1,000 900 800 700 650 600 550 500
    Teeth Teeth 2 2 1 1 1 1 1 1 1 1
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Resource-time Time 2h 1m 2h 1m 2h 1m 2h 1m 2h 1m 1h 48m 1h 34m 1h 21m 1h 7m 40m 30s
    Gold Gold 12,480 10,080 7,680 6,720 5,760 4,800 4,320 3,840 3,360 2,880
    Lumber Lumber 1,300 1,050 800 700 600 500 450 400 350 300
    Teeth Teeth 2 2 1 1 1 1 1 1 1 1

    Updates[]

    2.9 Patch

    • Spit attack changed from Precise to Indirect.

    2.2 Patch

    • Permanently added to Animal Trainer.
    • Unit Value increased: Rank 1: 22→24, Rank 2: 25→28, Rank 3: 29→31, Rank 4: 32→35, Rank 5: 35→38
    • Promotion Lumber costs reduced, in addition to global Gold reduction.

    Gallery[]

    Animations[]

    Weapon Animation
    Idle SandwormMed front idle SandwormMed back idle
    Body SandwormMed front attack1 SandwormMed back attack1
    Acidic Saliva SandwormMed front attack2 SandwormMed back attack2
    Jaws SandwormMed front attack3 SandwormMed back attack3
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