| Trooper | ||
|---|---|---|
| Unit Type | Soldier | |
| Player Level Req. | Level 1 | |
| Building Required | Barracks level 1 | |
| Blocking | Partial | |
| Defense (Max Rank) |
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- "First In, Rarely Return"
- — The Trooper Motto
Official Web Profile[]
Troopers compose the bulk of the Imperial Army’s front-line forces. Operating under the motto of “First in, Rarely Return,” what these fresh recruits lack in experience and survivability, they make up for with a complete lack of independent thinking, and near-fanatical devotion to the Emperor. Their ability to stop bullets before they hit more important units is also a plus. Some consider their bodies to be better shields than Riot Trooper shields!
Despite the Empire’s recent advancements in weaponry, Troopers are issued the venerable M-11 Battle Rifle. Although critics point to its low rate of fire, Troopers love the M-11 because of its rugged reliability, and because its semi-automatic fire is more accurate at long range than rifles with burst and automatic modes.
Overview[]
The Trooper is an Infantry unit that can be trained at the Barracks, and is the first Infantry unit available to the player.
Troopers are inexpensive to produce and require very few resources, making them a practical choice for early armies. They also upgrade quickly, allowing the player to promote them through ranks at a faster pace than many other units. Because of this combination of low cost and fast progression, Troopers remain viable even in higher-level armies. Their attack range also provides tactical flexibility, enabling them to be deployed on the front line to pressure enemy units directly or behind heavier blocking units such as
Tanks.
At Rank 4, the Trooper gains access to Battle Rifle: Double Shot. This attack significantly increases damage output by firing twice in a single turn, though at the cost of reduced
Offense and double ammunition consumption. Against enemy Troopers of a similar rank, at least one of the shots often deflects.
Like most other
Infantry units, the Trooper has reasonably decent
Defense against most attacks, which improves through promotions. However, it remains vulnerable to high-damage attacks such as a tank round. Its ammunition capacity is relatively limited, though this drawback is partially mitigated by a short reload time.
Although the Trooper sees limited use in later missions and high-level encounters, it remains valuable for raiding and occupying other players’ outposts. When deployed against undefended Resource Nodes or buildings, small groups of Troopers can eliminate the default Militia defenders with ease. Their low cost and fast healing time make them an efficient option for sustained raiding, even if occupying forces are displaced. New players, in particular, can quickly produce or heal large numbers of Troopers within a short period of time.
Attacks[]
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| Reload: | 3 Rounds | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Statistics[]
Cost[]
Trivia[]
- The M-11 Battle Rifle used by the Trooper appears to be based on the M1 Garand.
- In the former Battle Nations website artwork, the trooper is depicted using a Yugoslavian M59/66 SKS.
Updates[]
- Weapon upgrade option, Double Shot, added.
Gallery[]
Animations[]
| Weapon | Animation |
|---|---|
| Idle |
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| Battle Rifle |
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